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September 22, 2017
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Category: Indie


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Posted by Jools Watsham on 09/11/17 09:12:00 am in Indie
The sales results are in for Chicken Wiggle on Nintendo 3DS! Sunny-side up or scrambled?

Posted by Simon Carless on 09/10/17 11:26:00 pm in Indie
This week's long form article/video highlights include the depths of the Secret World role-playing community, a unique new Final Fantasy-themed TV show, and lots more.

Posted by Simon Carless on 09/03/17 10:05:00 pm in Indie
This week's highlights include a piece on what happens when The Tomorrow Children goes away, a silly Everybody's Golf video, & a host of other neat articles/videos.

Posted by Thomas Bidaux on 08/31/17 11:08:00 am in Indie
The yearly look at the gamescom media coverage.

Posted by Zach Barth on 08/28/17 03:43:00 pm in Indie
Can two programmers accustomed to making games for modern computers with gigabytes of RAM and high-color HD displays port one of their games to MS-DOS? Neither of us had any experience developing on such old hardware, but we felt compelled to try!

Posted by Martin Nerurkar on 08/28/17 09:53:00 am in Indie
As an indie developer both time and money are usually in short supply. That makes showing at conferences hard. Here's some tips to be more effective in reaching the kind of player that will love your game.

Posted by Simon Carless on 08/27/17 10:40:00 pm in Indie
This week's highlights include the story depths of Subsurface Circular, teaching players in Kingdoms & Castles, and the motivations behind Destiny 2's creation.

Posted by Joseph Humfrey on 08/22/17 10:07:00 am in Indie
Automatic speech bubble positioning in inkle's 3d adventure Heaven's Vault.

Posted by Simon Carless on 08/20/17 11:07:00 pm in Indie
This week's articles/video highlights include multiple features on Ninja Theory's Hellblade, the enduring micro-indieness of Vector Unit & the cyberpunk strangeness of Observer.

Posted by Jools Watsham on 08/15/17 10:36:00 am in Indie
The cuteness and absurdity of a Chicken and Worm combo was too funny to resist!