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June 19, 2021
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June 19, 2021
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Game Dev Digest Issue #99 - A Peek Behind The Curtains. The latest from the free weekly Unity3d/gamedev newsletter.

Posted by Joe Clark on 06/18/21 10:25:00 am in Design, Indie
In this week's devlog for Orkward, the space ork dating game, I'll be joined by Warboss Skullkrusha for a chat about narrative design.

Posted by Nimisha Agarwal on 06/18/21 10:25:00 am in Design, Programming, Console/PC, Social/Online
With game making apps, for instance, all you need is a computer or a smart phone and an idea of the kind of game you want to develop. If you are a gaming enthusiast, coming up with an idea for a game shouldn’t be a problem.

Posted by Yongcheng Liu on 06/18/21 10:19:00 am in Design
Battle royale game has been a popular gerne for many years, and it is still a hot category in the game industry today. Some companies are even rubbing the last wave of bonuses from battle royale category. Is there still chances?

Posted by Nicolas Paul on 06/18/21 10:18:00 am in Business/Marketing, Design, Serious
Games have the potential to be an invaluable promotional tool for tourism as they offer the player an in-depth and intimate view of a location. This study measures the Top of mind awareness of players through the use of two surveys and a game playthrough.

Posted by Tymur Koshel on 06/18/21 10:02:00 am in Programming, Serious
It’s hard to find a developer who has never heard about enums. But do you use them correctly? Let’s find out.