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July 3, 2022
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Game Dev Digest Issue #146 - Dev Hacks. The latest from the free weekly Unity3d/gamedev newsletter.

Posted by MARTIN MACMILLAN on 06/30/22 02:09:00 pm in Business/Marketing
The CFO role is not just about making payroll on time, but a much more strategic role which is very hands-on in nature, getting deep into the mechanics of user acquisition and monetization as well as the headline company financials and fundraising.

Posted by Anastasiya Zayceva on 06/30/22 01:59:00 pm in Business/Marketing, Serious
25% of global gaming revenue comes from China, but getting into this market is not easy. Criteria for mobile games, the process of finding a partner and other subtleties of entering the Chinese market from ZiMAD.

Posted by Karl Kontus on 06/30/22 12:12:00 pm in Business/Marketing, Console/PC, Serious, Indie
2022 has already seen over 6,000 new games released on Steam. That's over 34 games a day. This article explores the sales performance and trends among the games released in 2022 so far.

A long odyssey about Art, Production, Voice acting, Indie gaming & its disgust, Current events of World conflicts and business, Volumetrics and Composing an hour long soundtrack.

Posted by Joe Slack on 06/30/22 11:43:00 am in Design
One thing that’s often difficult to know is whether to continue to work on a game that's not quite clicking. I often hear the question, “Should I shelf my game?”