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January 19, 2018
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Category: Production


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Posted by Lars Doucet on 01/19/18 11:25:00 am in Production
I get lot of pitches for "Steam competitors". 99% are doomed to failure, the majority before they even start.

Posted by Simon Carless on 01/14/18 10:50:00 pm in Production
The latest Video Game Deep Cuts looks at how Bennett Foddy Got Over It, the crazy new(ish) ending for Desert Golf, and some (slightly) nicer loot box implementations.

Posted by Ramin Shokrizade on 01/08/18 09:10:00 am in Production
Understanding how games and other media affect consumers on a biological level can lead to major breakthroughs in commercial success and public health. Part 1 of a 2 part series.

Posted by Simon Carless on 01/07/18 11:13:00 pm in Production
This week's longform article/video highlights include why Warframe is a (somewhat more) ethical approach to free-to-play, bringing Arizona Sunshine to PlayStation VR, and lots more.

Posted by Simon Carless on 01/01/18 11:55:00 am in Production
This week's Video Game Deep Cuts highlights include innumerable 'best of the year' countdowns - from VR games to mobile titles to, uh, Eric Wolpaw's vegan juice cuts, and loads more besides.

Posted by Simon Carless on 12/24/17 08:35:00 pm in Production
This installment of Video Game Deep Cuts includes a look at indie standout Donut County, the potential dystopia behind HQ Trivia, and lots more besides.