Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 19, 2018
View All     Post     RSS
January 19, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Programming




Posted by Alex Dorans on 01/19/18 11:25:00 am in Programming
In Academia there hasn't been a push to create the next generation of talented QA'ers in the same way as we see dedicated Design, Art, Programming, Audio and Production courses. This post explores and invites comment on what such a course may look like.

Posted by Benjamin Zeigler on 01/19/18 11:24:00 am in Programming
I've been a programmer on AAA games for 12 years, but I want to push myself creatively and see what I can do. So, I entered a Game Jam and made a small game from scratch using my experience with Unreal Engine 4. Here's what I learned!

Posted by Aaron Steed on 01/18/18 09:04:00 am in Programming
What goes into a match-3 game that takes 4 years to make? In this post I'll show you my methods and a host of games and creators that helped shape an original way to match-3.

Posted by Michael Heron on 01/18/18 08:57:00 am in Programming
It's hard to create things when you're having to fit it in amongst all the other things you have to do in life. For a lot of us, creation is a hobby not a job even if we'd love it to be otherwise. Here are some of my tips for the hobbyists amongst us.

Posted by Harold Bowman-Trayford on 01/17/18 10:09:00 am in Programming
Sharing the experience of discovery as I get sprites rendering onscreen using Phaser on iOS.

Posted by Alex Bethke on 01/17/18 10:07:00 am in Programming
Breaking down my approach for writing a Unity shader to replace colours using a pre-configured palette and the interesting discoveries I made along the way.