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June 24, 2018
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Category: Programming

Expert RSS

Posted by Fabrice Piquet on 06/21/18 05:56:00 am in Programming
This article describes a method for creating a realistic first person camera attached to a body to simulate realistic movements and animations in Unreal Engine 4

Posted by Leszek Gorniak on 06/22/18 10:23:00 am in Programming
Handling bugs in a proper way is essential for game quality. In this post I'll present a clear and effective method to report bugs.

Posted by Todd Vance on 06/20/18 05:56:00 pm in Programming
Reprinted from the author's blog, this is the first of a (at the time of writing) three-part beginners tutorial series on making a character in Unreal Engine 4. A link to Part II sends the reader to the blog to finish the job. More parts may come later!

Posted by Bruno Poli on 06/19/18 09:55:00 am in Programming
The Blackboard System is a system to decouple features, creating a solid architecture, with easy implementation, maintenance and a helpful editor tool.

Posted by Ignasi Prat on 06/19/18 09:54:00 am in Programming
The next generation of mobile networks is almost upon us. This article explores they key benefits 5G will provide game devs and mobile marketers.

Posted by Zac Rich on 06/19/18 09:51:00 am in Programming
What is Fair Use, and how are you not protected when using copyrighted assets without permission.