Gamasutra.com - Expert Blogs https://www.gamasutra.com/blogs/expert/ Gamasutra Blogs Tue, 23 Oct 2018 06:09:37 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Combat Evolved: The Encounter Design of Halo 3 - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20181022/328891/Combat_Evolved_The_Encounter_Design_of_Halo_3.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ https://www.gamasutra.com/blogs/TommyThompson/20181022/328891/Combat_Evolved_The_Encounter_Design_of_Halo_3.php Mon, 22 Oct 2018 10:14:00 EDT <![CDATA[Batman: Arkham Design Analysis (Part 2) - by Stanislav Costiuc]]> https://www.gamasutra.com/blogs/StanislavCostiuc/20181022/329017/Batman_Arkham_Design_Analysis_Part_2.php https://www.gamasutra.com/blogs/author/StanislavCostiuc/949097/ https://www.gamasutra.com/blogs/StanislavCostiuc/20181022/329017/Batman_Arkham_Design_Analysis_Part_2.php Mon, 22 Oct 2018 09:38:00 EDT <![CDATA[Historians discuss Assassin's Creed Odyssey - by Bob Whitaker]]> https://www.gamasutra.com/blogs/BobWhitaker/20181022/329045/Historians_discuss_Assassins_Creed_Odyssey.php https://www.gamasutra.com/blogs/author/BobWhitaker/951710/ https://www.gamasutra.com/blogs/BobWhitaker/20181022/329045/Historians_discuss_Assassins_Creed_Odyssey.php Mon, 22 Oct 2018 09:36:00 EDT <![CDATA[Video Game Deep Cuts: The Astro Genius, Redeemed - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20181021/329063/Video_Game_Deep_Cuts_The_Astro_Genius_Redeemed.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20181021/329063/Video_Game_Deep_Cuts_The_Astro_Genius_Redeemed.php Sun, 21 Oct 2018 10:08:00 EDT <![CDATA[Kliuless? Gaming Industry ICYMI #8 - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20181019/328984/Kliuless_Gaming_Industry_ICYMI_8.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ https://www.gamasutra.com/blogs/KennethLiu/20181019/328984/Kliuless_Gaming_Industry_ICYMI_8.php Fri, 19 Oct 2018 09:48:00 EDT <![CDATA[Video Game Music Composers: New VR Headphone Tech (2018) - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20181016/328638/Video_Game_Music_Composers_New_VR_Headphone_Tech_2018.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ https://www.gamasutra.com/blogs/WinifredPhillips/20181016/328638/Video_Game_Music_Composers_New_VR_Headphone_Tech_2018.php Tue, 16 Oct 2018 10:18:00 EDT <![CDATA[VR Design Principles in &quot;RIGS: Mechanized Combat League&quot; - by Pete Ellis]]> https://www.gamasutra.com/blogs/PeteEllis/20181015/328563/VR_Design_Principles_in_quotRIGS_Mechanized_Combat_Leaguequot.php https://www.gamasutra.com/blogs/author/PeteEllis/1007276/ https://www.gamasutra.com/blogs/PeteEllis/20181015/328563/VR_Design_Principles_in_quotRIGS_Mechanized_Combat_Leaguequot.php Mon, 15 Oct 2018 11:20:00 EDT <![CDATA[The Three Words That Will Make Magic Leap and Products Like it - by Neil Schneider]]> https://www.gamasutra.com/blogs/NeilSchneider/20181015/328567/The_Three_Words_That_Will_Make_Magic_Leap_and_Products_Like_it.php https://www.gamasutra.com/blogs/author/NeilSchneider/886871/ https://www.gamasutra.com/blogs/NeilSchneider/20181015/328567/The_Three_Words_That_Will_Make_Magic_Leap_and_Products_Like_it.php Mon, 15 Oct 2018 11:19:00 EDT <![CDATA[Video Game Deep Cuts: Smash That Magic Spiderweb - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20181014/328585/Video_Game_Deep_Cuts_Smash_That_Magic_Spiderweb.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20181014/328585/Video_Game_Deep_Cuts_Smash_That_Magic_Spiderweb.php Sun, 14 Oct 2018 10:51:00 EDT <![CDATA[Kliuless? Gaming Industry ICYMI #7 - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20181012/328476/Kliuless_Gaming_Industry_ICYMI_7.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ https://www.gamasutra.com/blogs/KennethLiu/20181012/328476/Kliuless_Gaming_Industry_ICYMI_7.php Fri, 12 Oct 2018 09:19:00 EDT <![CDATA[Working with Local Developers to Gain Experience in Games User Research - by Jessica Tompkins]]> https://www.gamasutra.com/blogs/JessicaTompkins/20181011/328377/Working_with_Local_Developers_to_Gain_Experience_in_Games_User_Research.php https://www.gamasutra.com/blogs/author/JessicaTompkins/1009505/ https://www.gamasutra.com/blogs/JessicaTompkins/20181011/328377/Working_with_Local_Developers_to_Gain_Experience_in_Games_User_Research.php Thu, 11 Oct 2018 10:41:00 EDT <![CDATA[Rebuilding the Reach - by Paul Arendt]]> https://www.gamasutra.com/blogs/PaulArendt/20181010/328312/Rebuilding_the_Reach.php https://www.gamasutra.com/blogs/author/PaulArendt/1007963/ https://www.gamasutra.com/blogs/PaulArendt/20181010/328312/Rebuilding_the_Reach.php Wed, 10 Oct 2018 10:47:00 EDT <![CDATA[How to choose what game to make next - by Jake Birkett]]> https://www.gamasutra.com/blogs/JakeBirkett/20181008/328091/How_to_choose_what_game_to_make_next.php https://www.gamasutra.com/blogs/author/JakeBirkett/893550/ https://www.gamasutra.com/blogs/JakeBirkett/20181008/328091/How_to_choose_what_game_to_make_next.php Mon, 08 Oct 2018 12:59:00 EDT <![CDATA[Does Telltales Games difficulties sign off the death of episodic content business model? - by Pascal Luban]]> https://www.gamasutra.com/blogs/PascalLuban/20181008/328119/Does_Telltales_Games_difficulties_sign_off_the_death_of_episodic_content_business_model.php https://www.gamasutra.com/blogs/author/PascalLuban/136385/ https://www.gamasutra.com/blogs/PascalLuban/20181008/328119/Does_Telltales_Games_difficulties_sign_off_the_death_of_episodic_content_business_model.php Mon, 08 Oct 2018 12:59:00 EDT <![CDATA[Gaming the Next American Civil War - by Edward Castronova]]> https://www.gamasutra.com/blogs/EdwardCastronova/20181008/328120/Gaming_the_Next_American_Civil_War.php https://www.gamasutra.com/blogs/author/EdwardCastronova/291275/ https://www.gamasutra.com/blogs/EdwardCastronova/20181008/328120/Gaming_the_Next_American_Civil_War.php Mon, 08 Oct 2018 12:59:00 EDT <![CDATA[Video Game Deep Cuts: Uri Geller's Pessimistic Starlink - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20181007/328083/Video_Game_Deep_Cuts_Uri_Gellers_Pessimistic_Starlink.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20181007/328083/Video_Game_Deep_Cuts_Uri_Gellers_Pessimistic_Starlink.php Sun, 07 Oct 2018 10:25:00 EDT <![CDATA[Kliuless? Gaming Industry ICYMI #6 - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20181005/327994/Kliuless_Gaming_Industry_ICYMI_6.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ https://www.gamasutra.com/blogs/KennethLiu/20181005/327994/Kliuless_Gaming_Industry_ICYMI_6.php Fri, 05 Oct 2018 10:25:00 EDT <![CDATA[&quot;Hey, I have to interview someone in 30 minutes. Give me a crash course.&quot; - by Coray Seifert]]> https://www.gamasutra.com/blogs/CoraySeifert/20181003/327871/quotHey_I_have_to_interview_someone_in_30_minutes_Give_me_a_crash_coursequot.php https://www.gamasutra.com/blogs/author/CoraySeifert/361167/ https://www.gamasutra.com/blogs/CoraySeifert/20181003/327871/quotHey_I_have_to_interview_someone_in_30_minutes_Give_me_a_crash_coursequot.php Wed, 03 Oct 2018 05:16:00 EDT <![CDATA[Why One Size Does NOT Fit All in Virtual Reality - by Neil Schneider]]> https://www.gamasutra.com/blogs/NeilSchneider/20181003/327702/Why_One_Size_Does_NOT_Fit_All_in_Virtual_Reality.php https://www.gamasutra.com/blogs/author/NeilSchneider/886871/ https://www.gamasutra.com/blogs/NeilSchneider/20181003/327702/Why_One_Size_Does_NOT_Fit_All_in_Virtual_Reality.php Wed, 03 Oct 2018 09:39:00 EDT <![CDATA[Video Game Deep Cuts: Uncle Buddy's Wattam Is Strange - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20181001/327661/Video_Game_Deep_Cuts_Uncle_Buddys_Wattam_Is_Strange.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20181001/327661/Video_Game_Deep_Cuts_Uncle_Buddys_Wattam_Is_Strange.php Mon, 01 Oct 2018 09:21:00 EDT