Gamasutra.com - Expert Blogs https://www.gamasutra.com/blogs/expert/ Gamasutra Blogs Tue, 25 Jun 2019 06:33:16 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Charting Through Pacing of Uncharted 2. Part 1 - Pacing Principles - by Stanislav Costiuc]]> https://www.gamasutra.com/blogs/StanislavCostiuc/20190625/345414/Charting_Through_Pacing_of_Uncharted_2_Part_1__Pacing_Principles.php https://www.gamasutra.com/blogs/author/StanislavCostiuc/949097/ https://www.gamasutra.com/blogs/StanislavCostiuc/20190625/345414/Charting_Through_Pacing_of_Uncharted_2_Part_1__Pacing_Principles.php Tue, 25 Jun 2019 10:24:00 EDT <![CDATA[Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20190622/345347/Video_Game_Deep_Cuts_My_Friend_Pedros_Elite_Beat_Agent.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20190622/345347/Video_Game_Deep_Cuts_My_Friend_Pedros_Elite_Beat_Agent.php Sat, 22 Jun 2019 11:55:00 EDT <![CDATA[Archaeologist considers Heaven's Vault - by Bob Whitaker]]> https://www.gamasutra.com/blogs/BobWhitaker/20190621/345249/Archaeologist_considers_Heavens_Vault.php https://www.gamasutra.com/blogs/author/BobWhitaker/951710/ https://www.gamasutra.com/blogs/BobWhitaker/20190621/345249/Archaeologist_considers_Heavens_Vault.php Fri, 21 Jun 2019 10:21:00 EDT <![CDATA[How Megaladons, Krakens and Skeleton Ships Work in Sea of Thieves (Part 3 of 4) - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20190619/344876/How_Megaladons_Krakens_and_Skeleton_Ships_Work_in_Sea_of_Thieves_Part_3_of_4.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ https://www.gamasutra.com/blogs/TommyThompson/20190619/344876/How_Megaladons_Krakens_and_Skeleton_Ships_Work_in_Sea_of_Thieves_Part_3_of_4.php Wed, 19 Jun 2019 10:43:00 EDT <![CDATA[Kliuless #39: E3 2019 Recap - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20190619/345002/Kliuless_39_E3_2019_Recap.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ https://www.gamasutra.com/blogs/KennethLiu/20190619/345002/Kliuless_39_E3_2019_Recap.php Wed, 19 Jun 2019 10:28:00 EDT <![CDATA[Grasping the Client-to-Cloud Revolution - by Neil Schneider]]> https://www.gamasutra.com/blogs/NeilSchneider/20190617/344838/Grasping_the_ClienttoCloud_Revolution.php https://www.gamasutra.com/blogs/author/NeilSchneider/886871/ https://www.gamasutra.com/blogs/NeilSchneider/20190617/344838/Grasping_the_ClienttoCloud_Revolution.php Mon, 17 Jun 2019 10:37:00 EDT <![CDATA[Does Sony's absence mean game over for E3? Here’s what the data says… - by Thomas Bidaux]]> https://www.gamasutra.com/blogs/ThomasBidaux/20190617/344871/Does_Sonys_absence_mean_game_over_for_E3_Heres_what_the_data_says .php https://www.gamasutra.com/blogs/author/ThomasBidaux/872364/ https://www.gamasutra.com/blogs/ThomasBidaux/20190617/344871/Does_Sonys_absence_mean_game_over_for_E3_Heres_what_the_data_says .php Mon, 17 Jun 2019 10:32:00 EDT <![CDATA[Video: The first Library of Congress lecture given by a video game music composer - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20190616/344856/Video_The_first_Library_of_Congress_lecture_given_by_a_video_game_music_composer.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ https://www.gamasutra.com/blogs/WinifredPhillips/20190616/344856/Video_The_first_Library_of_Congress_lecture_given_by_a_video_game_music_composer.php Sun, 16 Jun 2019 11:48:00 EDT <![CDATA[Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!) - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20190614/344809/Video_Game_Deep_Cuts_E3_E3_E3_and_some_NonE3.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20190614/344809/Video_Game_Deep_Cuts_E3_E3_E3_and_some_NonE3.php Fri, 14 Jun 2019 11:34:00 EDT <![CDATA[Levelhead: Solving the &quot;Play&quot; Problem for User Generated Content - by Seth Coster]]> https://www.gamasutra.com/blogs/SethCoster/20190614/344479/Levelhead_Solving_the_quotPlayquot_Problem_for_User_Generated_Content.php https://www.gamasutra.com/blogs/author/SethCoster/1030040/ https://www.gamasutra.com/blogs/SethCoster/20190614/344479/Levelhead_Solving_the_quotPlayquot_Problem_for_User_Generated_Content.php Fri, 14 Jun 2019 10:33:00 EDT <![CDATA[ A Chronicle of Story Games: Part 2 - by Junxue Li]]> https://www.gamasutra.com/blogs/JunxueLi/20190614/344735/A_Chronicle_of_Story_Games_Part_2.php https://www.gamasutra.com/blogs/author/JunxueLi/940564/ https://www.gamasutra.com/blogs/JunxueLi/20190614/344735/A_Chronicle_of_Story_Games_Part_2.php Fri, 14 Jun 2019 10:21:00 EDT <![CDATA[Four Decades of Advergames - by Herman Tulleken]]> https://www.gamasutra.com/blogs/HermanTulleken/20190612/344674/Four_Decades_of_Advergames.php https://www.gamasutra.com/blogs/author/HermanTulleken/781115/ https://www.gamasutra.com/blogs/HermanTulleken/20190612/344674/Four_Decades_of_Advergames.php Wed, 12 Jun 2019 09:42:00 EDT <![CDATA[A Tool for Game Accessibility and Depth Analysis – Part 3 - by Tobias Karlsson]]> https://www.gamasutra.com/blogs/TobiasKarlsson/20190612/344372/A_Tool_for_Game_Accessibility_and_Depth_Analysis__Part_3.php https://www.gamasutra.com/blogs/author/TobiasKarlsson/1030028/ https://www.gamasutra.com/blogs/TobiasKarlsson/20190612/344372/A_Tool_for_Game_Accessibility_and_Depth_Analysis__Part_3.php Wed, 12 Jun 2019 10:34:00 EDT <![CDATA[A Tool for Game Accessibility and Depth Analysis – Part 2 - by Tobias Karlsson]]> https://www.gamasutra.com/blogs/TobiasKarlsson/20190612/344371/A_Tool_for_Game_Accessibility_and_Depth_Analysis__Part_2.php https://www.gamasutra.com/blogs/author/TobiasKarlsson/1030028/ https://www.gamasutra.com/blogs/TobiasKarlsson/20190612/344371/A_Tool_for_Game_Accessibility_and_Depth_Analysis__Part_2.php Wed, 12 Jun 2019 10:33:00 EDT <![CDATA[A Tool for Game Accessibility and Depth Analysis - Part 1 - by Tobias Karlsson]]> https://www.gamasutra.com/blogs/TobiasKarlsson/20190612/344369/A_Tool_for_Game_Accessibility_and_Depth_Analysis__Part_1.php https://www.gamasutra.com/blogs/author/TobiasKarlsson/1030028/ https://www.gamasutra.com/blogs/TobiasKarlsson/20190612/344369/A_Tool_for_Game_Accessibility_and_Depth_Analysis__Part_1.php Wed, 12 Jun 2019 10:31:00 EDT <![CDATA[The Secrets of Skeleton and Shark AI in Sea of Thieves (Part 2 of 4) - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20190612/344551/The_Secrets_of_Skeleton_and_Shark_AI_in_Sea_of_Thieves_Part_2_of_4.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ https://www.gamasutra.com/blogs/TommyThompson/20190612/344551/The_Secrets_of_Skeleton_and_Shark_AI_in_Sea_of_Thieves_Part_2_of_4.php Wed, 12 Jun 2019 10:24:00 EDT <![CDATA[Statistics vs. Stories - by Sande Chen]]> https://www.gamasutra.com/blogs/SandeChen/20190612/344622/Statistics_vs_Stories.php https://www.gamasutra.com/blogs/author/SandeChen/43521/ https://www.gamasutra.com/blogs/SandeChen/20190612/344622/Statistics_vs_Stories.php Wed, 12 Jun 2019 10:23:00 EDT <![CDATA[Syncing a data-oriented ECS with a stateful external system - by Niklas Gray]]> https://www.gamasutra.com/blogs/NiklasGray/20190611/344437/Syncing_a_dataoriented_ECS_with_a_stateful_external_system.php https://www.gamasutra.com/blogs/author/NiklasGray/1016727/ https://www.gamasutra.com/blogs/NiklasGray/20190611/344437/Syncing_a_dataoriented_ECS_with_a_stateful_external_system.php Tue, 11 Jun 2019 11:18:00 EDT <![CDATA[Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20190608/344337/Video_Game_Deep_Cuts_Combo_Breaking_E3_With_BitSummit_Flair.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20190608/344337/Video_Game_Deep_Cuts_Combo_Breaking_E3_With_BitSummit_Flair.php Sat, 08 Jun 2019 08:35:00 EDT <![CDATA[Forced Failure as Story Moments - by Sande Chen]]> https://www.gamasutra.com/blogs/SandeChen/20190607/344187/Forced_Failure_as_Story_Moments.php https://www.gamasutra.com/blogs/author/SandeChen/43521/ https://www.gamasutra.com/blogs/SandeChen/20190607/344187/Forced_Failure_as_Story_Moments.php Fri, 07 Jun 2019 10:27:00 EDT