Gamasutra.com - Expert Blogs https://www.gamasutra.com/blogs/expert/ Gamasutra Blogs Tue, 15 Oct 2019 10:50:12 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Case study: Steam's 'Deal Of The Day' & DLC attach - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20191015/352268/Case_study_Steams_Deal_Of_The_Day__DLC_attach.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20191015/352268/Case_study_Steams_Deal_Of_The_Day__DLC_attach.php Tue, 15 Oct 2019 05:04:00 EDT <![CDATA[Game Music and Mood Attenuation: How Game Composers Can Enhance Virtual Presence (Pt. 4) - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20191015/352158/Game_Music_and_Mood_Attenuation_How_Game_Composers_Can_Enhance_Virtual_Presence_Pt_4.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ https://www.gamasutra.com/blogs/WinifredPhillips/20191015/352158/Game_Music_and_Mood_Attenuation_How_Game_Composers_Can_Enhance_Virtual_Presence_Pt_4.php Tue, 15 Oct 2019 10:24:00 EDT <![CDATA[A Postmortem. 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Selling Them, Not So Much. - by Chris Shrigley]]> https://www.gamasutra.com/blogs/ChrisShrigley/20191015/352194/A_Postmortem_Making_Games_Is_Easy_Selling_Them_Not_So_Much.php https://www.gamasutra.com/blogs/author/ChrisShrigley/951793/ https://www.gamasutra.com/blogs/ChrisShrigley/20191015/352194/A_Postmortem_Making_Games_Is_Easy_Selling_Them_Not_So_Much.php Tue, 15 Oct 2019 10:22:00 EDT <![CDATA[Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20191011/352102/Video_Game_Deep_Cuts_Hearthstone_Boycotts_Concrete_Genie_Indie_Sales.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20191011/352102/Video_Game_Deep_Cuts_Hearthstone_Boycotts_Concrete_Genie_Indie_Sales.php Fri, 11 Oct 2019 08:03:00 EDT <![CDATA[The simple most difficult challenge of bringing Frostpunk to consoles - by Jakub Stokalski]]> https://www.gamasutra.com/blogs/JakubStokalski/20191011/352061/The_simple_most_difficult_challenge_of_bringing_Frostpunk_to_consoles.php https://www.gamasutra.com/blogs/author/JakubStokalski/879610/ https://www.gamasutra.com/blogs/JakubStokalski/20191011/352061/The_simple_most_difficult_challenge_of_bringing_Frostpunk_to_consoles.php Fri, 11 Oct 2019 10:45:00 EDT <![CDATA[ PixelCast 6, Reggie, Kirby, Techy, Devs Meetup Next Tuesday!!! - by Jeremy Alessi]]> https://www.gamasutra.com/blogs/JeremyAlessi/20191010/352003/PixelCast_6_Reggie_Kirby_Techy_Devs_Meetup_Next_Tuesday.php https://www.gamasutra.com/blogs/author/JeremyAlessi/223635/ https://www.gamasutra.com/blogs/JeremyAlessi/20191010/352003/PixelCast_6_Reggie_Kirby_Techy_Devs_Meetup_Next_Tuesday.php Thu, 10 Oct 2019 11:31:00 EDT <![CDATA[Mario Kart Tour: Gameplay: 1 - Onboarding: 0 - by Pascal Luban]]> https://www.gamasutra.com/blogs/PascalLuban/20191010/351868/Mario_Kart_Tour_Gameplay_1__Onboarding_0.php https://www.gamasutra.com/blogs/author/PascalLuban/136385/ https://www.gamasutra.com/blogs/PascalLuban/20191010/351868/Mario_Kart_Tour_Gameplay_1__Onboarding_0.php Thu, 10 Oct 2019 10:43:00 EDT <![CDATA[How to get on the front page of imgur - by Chris Zukowski]]> https://www.gamasutra.com/blogs/ChrisZukowski/20191010/351815/How_to_get_on_the_front_page_of_imgur.php https://www.gamasutra.com/blogs/author/ChrisZukowski/842841/ https://www.gamasutra.com/blogs/ChrisZukowski/20191010/351815/How_to_get_on_the_front_page_of_imgur.php Thu, 10 Oct 2019 07:34:00 EDT <![CDATA[Kliuless #53: The China Cultural Clash - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20191009/351856/Kliuless_53_The_China_Cultural_Clash.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ https://www.gamasutra.com/blogs/KennethLiu/20191009/351856/Kliuless_53_The_China_Cultural_Clash.php Wed, 09 Oct 2019 09:24:00 EDT <![CDATA[Unity Addressables: The Final Quiz Analysis - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20191007/351819/Unity_Addressables_The_Final_Quiz_Analysis.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://www.gamasutra.com/blogs/RubenTorresBonet/20191007/351819/Unity_Addressables_The_Final_Quiz_Analysis.php Mon, 07 Oct 2019 04:11:00 EDT <![CDATA[Living with Vulkan and DirectX 12 - by Brad Wardell]]> https://www.gamasutra.com/blogs/BradWardell/20191007/351772/Living_with_Vulkan_and_DirectX_12.php https://www.gamasutra.com/blogs/author/BradWardell/450723/ https://www.gamasutra.com/blogs/BradWardell/20191007/351772/Living_with_Vulkan_and_DirectX_12.php Mon, 07 Oct 2019 10:53:00 EDT <![CDATA[Improving readability in Dragon Bridge - by Keith Burgun]]> https://www.gamasutra.com/blogs/KeithBurgun/20191007/351773/Improving_readability_in_Dragon_Bridge.php https://www.gamasutra.com/blogs/author/KeithBurgun/852396/ https://www.gamasutra.com/blogs/KeithBurgun/20191007/351773/Improving_readability_in_Dragon_Bridge.php Mon, 07 Oct 2019 10:53:00 EDT <![CDATA[Engaging Level Design for Combat - Pt 2 - by Max Pears]]> https://www.gamasutra.com/blogs/MaxPears/20191003/351528/Engaging_Level_Design_for_Combat__Pt_2.php https://www.gamasutra.com/blogs/author/MaxPears/1007924/ https://www.gamasutra.com/blogs/MaxPears/20191003/351528/Engaging_Level_Design_for_Combat__Pt_2.php Thu, 03 Oct 2019 10:25:00 EDT <![CDATA[PixelCast 5, Castlevania IV, News, and Game Dev Obituaries... - by Jeremy Alessi]]> https://www.gamasutra.com/blogs/JeremyAlessi/20191003/351567/PixelCast_5_Castlevania_IV_News_and_Game_Dev_Obituaries.php https://www.gamasutra.com/blogs/author/JeremyAlessi/223635/ https://www.gamasutra.com/blogs/JeremyAlessi/20191003/351567/PixelCast_5_Castlevania_IV_News_and_Game_Dev_Obituaries.php Thu, 03 Oct 2019 10:11:00 EDT <![CDATA[Kliuless #52: Beachheads and Obstacles - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20191003/351572/Kliuless_52_Beachheads_and_Obstacles.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ https://www.gamasutra.com/blogs/KennethLiu/20191003/351572/Kliuless_52_Beachheads_and_Obstacles.php Thu, 03 Oct 2019 10:11:00 EDT <![CDATA[Data Structures Part 3: Arrays of arrays - by Niklas Gray]]> https://www.gamasutra.com/blogs/NiklasGray/20191001/351385/Data_Structures_Part_3_Arrays_of_arrays.php https://www.gamasutra.com/blogs/author/NiklasGray/1016727/ https://www.gamasutra.com/blogs/NiklasGray/20191001/351385/Data_Structures_Part_3_Arrays_of_arrays.php Tue, 01 Oct 2019 10:35:00 EDT <![CDATA[Nintendo Switch: A Discoverability Followup - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20190930/351393/Nintendo_Switch_A_Discoverability_Followup.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20190930/351393/Nintendo_Switch_A_Discoverability_Followup.php Mon, 30 Sep 2019 05:18:00 EDT <![CDATA[3 Ways Unity Addressables Will Save Your Game - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20190930/351129/3_Ways_Unity_Addressables_Will_Save_Your_Game.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://www.gamasutra.com/blogs/RubenTorresBonet/20190930/351129/3_Ways_Unity_Addressables_Will_Save_Your_Game.php Mon, 30 Sep 2019 10:35:00 EDT <![CDATA[Steam has a lack of data scientists - by Burak Tezateser]]> https://www.gamasutra.com/blogs/BurakTezateser/20190930/350922/Steam_has_a_lack_of_data_scientists.php https://www.gamasutra.com/blogs/author/BurakTezateser/931958/ https://www.gamasutra.com/blogs/BurakTezateser/20190930/350922/Steam_has_a_lack_of_data_scientists.php Mon, 30 Sep 2019 10:29:00 EDT <![CDATA[SPLATTERTILES: How to tile your game without all that FUSS! - by Samuel Coster]]> https://www.gamasutra.com/blogs/SamuelCoster/20190930/351300/SPLATTERTILES_How_to_tile_your_game_without_all_that_FUSS.php https://www.gamasutra.com/blogs/author/SamuelCoster/929794/ https://www.gamasutra.com/blogs/SamuelCoster/20190930/351300/SPLATTERTILES_How_to_tile_your_game_without_all_that_FUSS.php Mon, 30 Sep 2019 10:22:00 EDT