Gamasutra.com - Expert Blogs https://www.gamasutra.com/blogs/expert/ Gamasutra Blogs Wed, 23 Sep 2020 09:50:03 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Bethesda x Xbox - what does it mean for 'regular' game devs? - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200921/370547/Bethesda_x_Xbox__what_does_it_mean_for_regular_game_devs.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20200921/370547/Bethesda_x_Xbox__what_does_it_mean_for_regular_game_devs.php Mon, 21 Sep 2020 01:54:00 EDT <![CDATA[How to better represent older characters in your game - by Bob De Schutter]]> https://www.gamasutra.com/blogs/BobDeSchutter/20200921/370498/How_to_better_represent_older_characters_in_your_game.php https://www.gamasutra.com/blogs/author/BobDeSchutter/1026203/ https://www.gamasutra.com/blogs/BobDeSchutter/20200921/370498/How_to_better_represent_older_characters_in_your_game.php Mon, 21 Sep 2020 11:31:00 EDT <![CDATA[The 'mysterious' Steam algorithm - not that scary? - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200918/370489/The_mysterious_Steam_algorithm__not_that_scary.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20200918/370489/The_mysterious_Steam_algorithm__not_that_scary.php Fri, 18 Sep 2020 06:14:00 EDT <![CDATA[2021 will be a landmark year for cloud gaming, generating $4bn in consumer spending - by George Jijiashvili]]> https://www.gamasutra.com/blogs/GeorgeJijiashvili/20200917/370315/2021_will_be_a_landmark_year_for_cloud_gaming_generating_4bn_in_consumer_spending.php https://www.gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ https://www.gamasutra.com/blogs/GeorgeJijiashvili/20200917/370315/2021_will_be_a_landmark_year_for_cloud_gaming_generating_4bn_in_consumer_spending.php Thu, 17 Sep 2020 10:30:00 EDT <![CDATA[Audio Accessibility Features for Roguelikes - by Josh Ge]]> https://www.gamasutra.com/blogs/JoshGe/20200917/370305/Audio_Accessibility_Features_for_Roguelikes.php https://www.gamasutra.com/blogs/author/JoshGe/1000750/ https://www.gamasutra.com/blogs/JoshGe/20200917/370305/Audio_Accessibility_Features_for_Roguelikes.php Thu, 17 Sep 2020 10:29:00 EDT <![CDATA[Spellbreak's hype get, PlayStation Plus Collection, & more - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200916/370297/Spellbreaks_hype_get_PlayStation_Plus_Collection__more.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20200916/370297/Spellbreaks_hype_get_PlayStation_Plus_Collection__more.php Wed, 16 Sep 2020 05:11:00 EDT <![CDATA[Spilt Milk Devlog 05 - Project Mercenary - by Andrew Smith]]> https://www.gamasutra.com/blogs/AndrewSmith/20200916/370193/Spilt_Milk_Devlog_05__Project_Mercenary.php https://www.gamasutra.com/blogs/author/AndrewSmith/912215/ https://www.gamasutra.com/blogs/AndrewSmith/20200916/370193/Spilt_Milk_Devlog_05__Project_Mercenary.php Wed, 16 Sep 2020 10:13:00 EDT <![CDATA[What Does Cross-Platform Mean to You? - by Neil Schneider]]> https://www.gamasutra.com/blogs/NeilSchneider/20200915/370167/What_Does_CrossPlatform_Mean_to_You.php https://www.gamasutra.com/blogs/author/NeilSchneider/886871/ https://www.gamasutra.com/blogs/NeilSchneider/20200915/370167/What_Does_CrossPlatform_Mean_to_You.php Tue, 15 Sep 2020 11:11:00 EDT <![CDATA[Simplify Your Life With Mesh Simplifier - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20200915/370181/Simplify_Your_Life_With_Mesh_Simplifier.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://www.gamasutra.com/blogs/RubenTorresBonet/20200915/370181/Simplify_Your_Life_With_Mesh_Simplifier.php Tue, 15 Sep 2020 11:09:00 EDT <![CDATA[Apple's rigid game streaming service rules expose struggle to maintain consumer ownership on one of the world’s most lucrative platforms - by Louise Shorthouse]]> https://www.gamasutra.com/blogs/LouiseShorthouse/20200915/370152/Apples_rigid_game_streaming_service_rules_expose_struggle_to_maintain_consumer_ownership_on_one_of_the_worlds_most_lucrative_platforms.php https://www.gamasutra.com/blogs/author/LouiseShorthouse/1031092/ https://www.gamasutra.com/blogs/LouiseShorthouse/20200915/370152/Apples_rigid_game_streaming_service_rules_expose_struggle_to_maintain_consumer_ownership_on_one_of_the_worlds_most_lucrative_platforms.php Tue, 15 Sep 2020 11:09:00 EDT <![CDATA[Recurrence and Rationale in Game Music: Game Composers and the Importance of Themes (Pt. 4) - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20200915/370127/Recurrence_and_Rationale_in_Game_Music_Game_Composers_and_the_Importance_of_Themes_Pt_4.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ https://www.gamasutra.com/blogs/WinifredPhillips/20200915/370127/Recurrence_and_Rationale_in_Game_Music_Game_Composers_and_the_Importance_of_Themes_Pt_4.php Tue, 15 Sep 2020 11:06:00 EDT <![CDATA[Xbox goes for lock-in with All Access - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200914/370123/Xbox_goes_for_lockin_with_All_Access.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20200914/370123/Xbox_goes_for_lockin_with_All_Access.php Mon, 14 Sep 2020 02:32:00 EDT <![CDATA[The CRPG Project - by Keith Burgun]]> https://www.gamasutra.com/blogs/KeithBurgun/20200914/370049/The_CRPG_Project.php https://www.gamasutra.com/blogs/author/KeithBurgun/852396/ https://www.gamasutra.com/blogs/KeithBurgun/20200914/370049/The_CRPG_Project.php Mon, 14 Sep 2020 11:07:00 EDT <![CDATA[King of Cards: Joustus Deep Dive - Part 1 - by David D'Angelo]]> https://www.gamasutra.com/blogs/DavidDAngelo/20200914/370045/King_of_Cards_Joustus_Deep_Dive__Part_1.php https://www.gamasutra.com/blogs/author/DavidDAngelo/988853/ https://www.gamasutra.com/blogs/DavidDAngelo/20200914/370045/King_of_Cards_Joustus_Deep_Dive__Part_1.php Mon, 14 Sep 2020 10:59:00 EDT <![CDATA[Building AI to Fight on the Beat of BPM: Bullets Per Minute - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20200911/369979/Building_AI_to_Fight_on_the_Beat_of_BPM_Bullets_Per_Minute.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ https://www.gamasutra.com/blogs/TommyThompson/20200911/369979/Building_AI_to_Fight_on_the_Beat_of_BPM_Bullets_Per_Minute.php Fri, 11 Sep 2020 11:26:00 EDT <![CDATA[How Doom's Push Forward Design Cured my Hoarder Syndrome - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20200911/369967/How_Dooms_Push_Forward_Design_Cured_my_Hoarder_Syndrome.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20200911/369967/How_Dooms_Push_Forward_Design_Cured_my_Hoarder_Syndrome.php Fri, 11 Sep 2020 11:12:00 EDT <![CDATA[Behind the dizzying ride to the top for Among Us - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200910/369968/Behind_the_dizzying_ride_to_the_top_for_Among_Us.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ https://www.gamasutra.com/blogs/SimonCarless/20200910/369968/Behind_the_dizzying_ride_to_the_top_for_Among_Us.php Thu, 10 Sep 2020 07:50:00 EDT <![CDATA[Lovers in a Dangerous Spacetime Sales Analysis: The First Five Years - by Adam Winkels]]> https://www.gamasutra.com/blogs/AdamWinkels/20200910/369762/Lovers_in_a_Dangerous_Spacetime_Sales_Analysis_The_First_Five_Years.php https://www.gamasutra.com/blogs/author/AdamWinkels/952896/ https://www.gamasutra.com/blogs/AdamWinkels/20200910/369762/Lovers_in_a_Dangerous_Spacetime_Sales_Analysis_The_First_Five_Years.php Thu, 10 Sep 2020 10:39:00 EDT <![CDATA[Behind the music: Crafting the score for Ori and the Will of the Wisps - Part 2 - by Chris Kerr]]> https://www.gamasutra.com/blogs/ChrisKerr/20200909/369566/Behind_the_music_Crafting_the_score_for_Ori_and_the_Will_of_the_Wisps__Part_2.php https://www.gamasutra.com/blogs/author/ChrisKerr/1001630/ https://www.gamasutra.com/blogs/ChrisKerr/20200909/369566/Behind_the_music_Crafting_the_score_for_Ori_and_the_Will_of_the_Wisps__Part_2.php Wed, 09 Sep 2020 11:03:00 EDT <![CDATA[Behind the music: Crafting the score for Ori and the Will of the Wisps - Part 1 - by Chris Kerr]]> https://www.gamasutra.com/blogs/ChrisKerr/20200909/369567/Behind_the_music_Crafting_the_score_for_Ori_and_the_Will_of_the_Wisps__Part_1.php https://www.gamasutra.com/blogs/author/ChrisKerr/1001630/ https://www.gamasutra.com/blogs/ChrisKerr/20200909/369567/Behind_the_music_Crafting_the_score_for_Ori_and_the_Will_of_the_Wisps__Part_1.php Wed, 09 Sep 2020 11:00:00 EDT