Gamasutra.com - Expert Blogs https://www.gamasutra.com/blogs/expert/ Gamasutra Blogs Sat, 23 Oct 2021 02:34:19 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[The Bull Case for Blockchain Gaming - by Ethan Levy]]> https://www.gamasutra.com/blogs/EthanLevy/20211020/389855/The_Bull_Case_for_Blockchain_Gaming.php https://www.gamasutra.com/blogs/author/EthanLevy/404017/ Business/Marketing,Design,Console/PC,Smartphone/Tablet https://www.gamasutra.com/blogs/EthanLevy/20211020/389855/The_Bull_Case_for_Blockchain_Gaming.php Wed, 20 Oct 2021 01:46:00 EDT <![CDATA[Historian talks with Ubisoft Developer about Discovery Tour - by Bob Whitaker]]> https://www.gamasutra.com/blogs/BobWhitaker/20211020/390180/Historian_talks_with_Ubisoft_Developer_about_Discovery_Tour.php https://www.gamasutra.com/blogs/author/BobWhitaker/951710/ Console/PC,Serious https://www.gamasutra.com/blogs/BobWhitaker/20211020/390180/Historian_talks_with_Ubisoft_Developer_about_Discovery_Tour.php Wed, 20 Oct 2021 01:38:00 EDT <![CDATA[Pure Vertical Layering for Game Music Composers (From Spyder to Sackboy: GDC 2021) - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20211020/389981/Pure_Vertical_Layering_for_Game_Music_Composers_From_Spyder_to_Sackboy_GDC_2021.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/WinifredPhillips/20211020/389981/Pure_Vertical_Layering_for_Game_Music_Composers_From_Spyder_to_Sackboy_GDC_2021.php Wed, 20 Oct 2021 01:37:00 EDT <![CDATA[The Self-Guided Career Path - by Chelsea Blasko]]> https://www.gamasutra.com/blogs/ChelseaBlasko/20211019/389972/The_SelfGuided_Career_Path.php https://www.gamasutra.com/blogs/author/ChelseaBlasko/1036086/ Serious https://www.gamasutra.com/blogs/ChelseaBlasko/20211019/389972/The_SelfGuided_Career_Path.php Tue, 19 Oct 2021 11:47:00 EDT <![CDATA[Using Feedback as a Teacher in Videogames - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20211007/389613/Using_Feedback_as_a_Teacher_in_Videogames.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Production,Console/PC,Indie,VR https://www.gamasutra.com/blogs/JoshBycer/20211007/389613/Using_Feedback_as_a_Teacher_in_Videogames.php Thu, 07 Oct 2021 11:49:00 EDT <![CDATA[The Importance and challenge of “Speed Bumps” In RTS Economies - by Brandon Casteel]]> https://www.gamasutra.com/blogs/BrandonCasteel/20211007/389494/The_Importance_and_challenge_of_Speed_Bumps_In_RTS_Economies.php https://www.gamasutra.com/blogs/author/BrandonCasteel/1001769/ Design https://www.gamasutra.com/blogs/BrandonCasteel/20211007/389494/The_Importance_and_challenge_of_Speed_Bumps_In_RTS_Economies.php Thu, 07 Oct 2021 11:48:00 EDT <![CDATA[A Return to Quake Retrospective - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20211005/389333/A_Return_to_Quake_Retrospective.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie https://www.gamasutra.com/blogs/JoshBycer/20211005/389333/A_Return_to_Quake_Retrospective.php Tue, 05 Oct 2021 06:50:00 EDT <![CDATA[Omdia forecasts cloud gaming to nudge $12bn by 2026 - by George Jijiashvili]]> https://www.gamasutra.com/blogs/GeorgeJijiashvili/20210928/389017/Omdia_forecasts_cloud_gaming_to_nudge_12bn_by_2026.php https://www.gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ Business/Marketing https://www.gamasutra.com/blogs/GeorgeJijiashvili/20210928/389017/Omdia_forecasts_cloud_gaming_to_nudge_12bn_by_2026.php Tue, 28 Sep 2021 12:25:00 EDT <![CDATA[Progression mechanisms: Blessing or curse of modern action-adventure games? - by Pascal Luban]]> https://www.gamasutra.com/blogs/PascalLuban/20210921/388443/Progression_mechanisms_Blessing_or_curse_of_modern_actionadventure_games.php https://www.gamasutra.com/blogs/author/PascalLuban/136385/ Design https://www.gamasutra.com/blogs/PascalLuban/20210921/388443/Progression_mechanisms_Blessing_or_curse_of_modern_actionadventure_games.php Tue, 21 Sep 2021 10:58:00 EDT <![CDATA[Marketing Meatball Theory - by Chris Zukowski]]> https://www.gamasutra.com/blogs/ChrisZukowski/20210917/388559/Marketing_Meatball_Theory.php https://www.gamasutra.com/blogs/author/ChrisZukowski/842841/ Business/Marketing,Console/PC,Indie https://www.gamasutra.com/blogs/ChrisZukowski/20210917/388559/Marketing_Meatball_Theory.php Fri, 17 Sep 2021 11:50:00 EDT <![CDATA[Horizontal Resequencing and Dynamic Transitions for Game Music Composers (From Spyder to Sackboy: GDC 2021) - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20210915/388399/Horizontal_Resequencing_and_Dynamic_Transitions_for_Game_Music_Composers_From_Spyder_to_Sackboy_GDC_2021.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Console/PC,Indie,Smartphone/Tablet https://www.gamasutra.com/blogs/WinifredPhillips/20210915/388399/Horizontal_Resequencing_and_Dynamic_Transitions_for_Game_Music_Composers_From_Spyder_to_Sackboy_GDC_2021.php Wed, 15 Sep 2021 09:37:00 EDT <![CDATA[Apple & Epic: The State of Intervention - by Ian Griffiths]]> https://www.gamasutra.com/blogs/IanGriffiths/20210913/388297/Apple__Epic_The_State_of_Intervention.php https://www.gamasutra.com/blogs/author/IanGriffiths/942188/ https://www.gamasutra.com/blogs/IanGriffiths/20210913/388297/Apple__Epic_The_State_of_Intervention.php Mon, 13 Sep 2021 12:11:00 EDT <![CDATA[The Dark Side of Monetization and Wargaming.net - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20210910/388151/The_Dark_Side_of_Monetization_and_Wargamingnet.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Business/Marketing,Design,Production,Console/PC,Serious https://www.gamasutra.com/blogs/JoshBycer/20210910/388151/The_Dark_Side_of_Monetization_and_Wargamingnet.php Fri, 10 Sep 2021 11:16:00 EDT <![CDATA[Library of Ruina Delivers a Different Kind of Deck Builder - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20210910/388229/Library_of_Ruina_Delivers_a_Different_Kind_of_DeckBuilder.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Indie https://www.gamasutra.com/blogs/JoshBycer/20210910/388229/Library_of_Ruina_Delivers_a_Different_Kind_of_DeckBuilder.php Fri, 10 Sep 2021 07:49:00 EDT <![CDATA[Can Approachability “Fix” Dark Souls? - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20210902/387952/Can_Approachability_Fix_DarkSouls.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie https://www.gamasutra.com/blogs/JoshBycer/20210902/387952/Can_Approachability_Fix_DarkSouls.php Thu, 02 Sep 2021 07:12:00 EDT <![CDATA[How AI Upscaling Can Help Remaster Game Art - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20210831/387627/How_AI_Upscaling_Can_Help_Remaster_Game_Art.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ Design,Programming,Production,Art,Console/PC https://www.gamasutra.com/blogs/TommyThompson/20210831/387627/How_AI_Upscaling_Can_Help_Remaster_Game_Art.php Tue, 31 Aug 2021 01:03:00 EDT <![CDATA[Historians discuss Blackhaven - by Bob Whitaker]]> https://www.gamasutra.com/blogs/BobWhitaker/20210831/387621/Historians_discuss_Blackhaven.php https://www.gamasutra.com/blogs/author/BobWhitaker/951710/ Console/PC,Serious https://www.gamasutra.com/blogs/BobWhitaker/20210831/387621/Historians_discuss_Blackhaven.php Tue, 31 Aug 2021 01:01:00 EDT <![CDATA[Fostering an Inclusive Workplace - by Chelsea Blasko]]> https://www.gamasutra.com/blogs/ChelseaBlasko/20210827/387462/Fostering_an_Inclusive_Workplace.php https://www.gamasutra.com/blogs/author/ChelseaBlasko/1036086/ https://www.gamasutra.com/blogs/ChelseaBlasko/20210827/387462/Fostering_an_Inclusive_Workplace.php Fri, 27 Aug 2021 11:25:00 EDT <![CDATA[How Video Games Abuse The Fear of Missing Out - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20210827/387529/How_Video_Games_Abuse_The_Fear_of_Missing_Out.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Business/Marketing,Design,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/JoshBycer/20210827/387529/How_Video_Games_Abuse_The_Fear_of_Missing_Out.php Fri, 27 Aug 2021 11:24:00 EDT <![CDATA[The increase of the crease: mobile gaming on a foldable phone - by George Jijiashvili]]> https://www.gamasutra.com/blogs/GeorgeJijiashvili/20210825/387279/The_increase_of_the_crease_mobile_gaming_on_a_foldable_phone.php https://www.gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ Business/Marketing,Smartphone/Tablet https://www.gamasutra.com/blogs/GeorgeJijiashvili/20210825/387279/The_increase_of_the_crease_mobile_gaming_on_a_foldable_phone.php Wed, 25 Aug 2021 09:34:00 EDT