Gamasutra.com - All Blogs https://www.gamasutra.com/blogs/ Gamasutra Blogs Thu, 14 Nov 2019 08:51:44 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[Steam search suggestions & premium positioning - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20191113/353935/Steam_search_suggestions__premium_positioning.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/SimonCarless/20191113/353935/Steam_search_suggestions__premium_positioning.php Wed, 13 Nov 2019 01:05:00 EST <![CDATA[Rock, Scissors, Paper design in JRPG-styled games - by John Harris]]> https://www.gamasutra.com/blogs/JohnHarris/20191113/353884/Rock_Scissors_Paper_design_in_JRPGstyled_games.php https://www.gamasutra.com/blogs/author/JohnHarris/817117/ Design,Indie https://www.gamasutra.com/blogs/JohnHarris/20191113/353884/Rock_Scissors_Paper_design_in_JRPGstyled_games.php Wed, 13 Nov 2019 10:23:00 EST <![CDATA[Unity: Your Scene Hierarchy is Robbing you Performance - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20191112/353795/Unity_Your_Scene_Hierarchy_is_Robbing_you_Performance.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Indie,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/RubenTorresBonet/20191112/353795/Unity_Your_Scene_Hierarchy_is_Robbing_you_Performance.php Tue, 12 Nov 2019 10:48:00 EST <![CDATA[Should I Know 'X'? | So You Wanna Be A Game Designer? (#2) - by Stanislav Costiuc]]> https://www.gamasutra.com/blogs/StanislavCostiuc/20191111/353728/Should_I_Know_X__So_You_Wanna_Be_A_Game_Designer_2.php https://www.gamasutra.com/blogs/author/StanislavCostiuc/949097/ Design,Serious https://www.gamasutra.com/blogs/StanislavCostiuc/20191111/353728/Should_I_Know_X__So_You_Wanna_Be_A_Game_Designer_2.php Mon, 11 Nov 2019 11:34:00 EST <![CDATA[Composing Iconic Theme Music for The Dark Eye video game - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20191111/353745/Composing_Iconic_Theme_Music_for_The_Dark_Eye_video_game.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ Console/PC,Indie,Audio,Business/Marketing,Design,Production https://www.gamasutra.com/blogs/WinifredPhillips/20191111/353745/Composing_Iconic_Theme_Music_for_The_Dark_Eye_video_game.php Mon, 11 Nov 2019 11:25:00 EST <![CDATA[Video Game Deep Cuts: Disco Elysium Gives You A Pistol Whip - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20191110/353707/Video_Game_Deep_Cuts_Disco_Elysium_Gives_You_A_Pistol_Whip.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/SimonCarless/20191110/353707/Video_Game_Deep_Cuts_Disco_Elysium_Gives_You_A_Pistol_Whip.php Sun, 10 Nov 2019 11:52:00 EST <![CDATA[Kliuless #57: BlizzCon 2019 - by Kenneth Liu]]> https://www.gamasutra.com/blogs/KennethLiu/20191108/353610/Kliuless_57_BlizzCon_2019.php https://www.gamasutra.com/blogs/author/KennethLiu/1025726/ Business/Marketing,Design,Production,Console/PC,Serious,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/KennethLiu/20191108/353610/Kliuless_57_BlizzCon_2019.php Fri, 08 Nov 2019 10:44:00 EST <![CDATA[PixelCast 10, Growing through love of Woz! - by Jeremy Alessi]]> https://www.gamasutra.com/blogs/JeremyAlessi/20191107/353556/PixelCast_10_Growing_through_love_of_Woz.php https://www.gamasutra.com/blogs/author/JeremyAlessi/223635/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Smartphone/Tablet https://www.gamasutra.com/blogs/JeremyAlessi/20191107/353556/PixelCast_10_Growing_through_love_of_Woz.php Thu, 07 Nov 2019 10:27:00 EST <![CDATA[Battle royale in Q3: Game for Peace dwarfs its competitors as Fortnite on iOS decays for fourth consecutive quarter - by Louise Shorthouse]]> https://www.gamasutra.com/blogs/LouiseShorthouse/20191106/353461/Battle_royale_in_Q3_Game_for_Peace_dwarfs_its_competitors_as_Fortnite_on_iOS_decays_for_fourth_consecutive_quarter.php https://www.gamasutra.com/blogs/author/LouiseShorthouse/1031092/ Smartphone/Tablet https://www.gamasutra.com/blogs/LouiseShorthouse/20191106/353461/Battle_royale_in_Q3_Game_for_Peace_dwarfs_its_competitors_as_Fortnite_on_iOS_decays_for_fourth_consecutive_quarter.php Wed, 06 Nov 2019 10:16:00 EST <![CDATA[When Theme and Mechanics Collide - by James Margaris]]> https://www.gamasutra.com/blogs/JamesMargaris/20191105/353367/When_Theme_and_Mechanics_Collide.php https://www.gamasutra.com/blogs/author/JamesMargaris/195124/ Design,Console/PC,Indie https://www.gamasutra.com/blogs/JamesMargaris/20191105/353367/When_Theme_and_Mechanics_Collide.php Tue, 05 Nov 2019 02:25:00 EST <![CDATA[Is a Game Development Degree Worth it? - by Nadya Primak]]> https://www.gamasutra.com/blogs/NadyaPrimak/20191113/353611/Is_a_Game_Development_Degree_Worth_it.php https://www.gamasutra.com/blogs/author/NadyaPrimak/1032036/ Programming,Indie https://www.gamasutra.com/blogs/NadyaPrimak/20191113/353611/Is_a_Game_Development_Degree_Worth_it.php Wed, 13 Nov 2019 10:34:00 EST <![CDATA[How Community Managers can create welcoming spaces for LGBTQ+ gamers - by Melissa Chaplin]]> https://www.gamasutra.com/blogs/MelissaChaplin/20191113/353844/How_Community_Managers_can_create_welcoming_spaces_for_LGBTQ_gamers.php https://www.gamasutra.com/blogs/author/MelissaChaplin/1032022/ Business/Marketing,Serious https://www.gamasutra.com/blogs/MelissaChaplin/20191113/353844/How_Community_Managers_can_create_welcoming_spaces_for_LGBTQ_gamers.php Wed, 13 Nov 2019 10:26:00 EST <![CDATA[Going Indie in Syria - by Ramez Al-Tabbaa]]> https://www.gamasutra.com/blogs/RamezAlTabbaa/20191113/353892/Going_Indie_in_Syria.php https://www.gamasutra.com/blogs/author/RamezAlTabbaa/710367/ Indie https://www.gamasutra.com/blogs/RamezAlTabbaa/20191113/353892/Going_Indie_in_Syria.php Wed, 13 Nov 2019 10:19:00 EST <![CDATA[2 Ways to create interactive music in your games - by Albert Fernandez]]> https://www.gamasutra.com/blogs/AlbertFernandez/20191112/353712/2_Ways_to_create_interactive_music_in_your_games.php https://www.gamasutra.com/blogs/author/AlbertFernandez/1032077/ Audio,Indie https://www.gamasutra.com/blogs/AlbertFernandez/20191112/353712/2_Ways_to_create_interactive_music_in_your_games.php Tue, 12 Nov 2019 10:49:00 EST <![CDATA[10 Tips for Game Jam Success - by Nadya Primak]]> https://www.gamasutra.com/blogs/NadyaPrimak/20191112/353588/10_Tips_for_Game_JamSuccess.php https://www.gamasutra.com/blogs/author/NadyaPrimak/1032036/ Design,Programming,Production,Indie https://www.gamasutra.com/blogs/NadyaPrimak/20191112/353588/10_Tips_for_Game_JamSuccess.php Tue, 12 Nov 2019 10:39:00 EST <![CDATA[Interview with a Senior Game Producer - by Riley Roberts]]> https://www.gamasutra.com/blogs/RileyRoberts/20191111/353725/Interview_with_a_Senior_Game_Producer.php https://www.gamasutra.com/blogs/author/RileyRoberts/1032039/ Production,Smartphone/Tablet https://www.gamasutra.com/blogs/RileyRoberts/20191111/353725/Interview_with_a_Senior_Game_Producer.php Mon, 11 Nov 2019 11:36:00 EST <![CDATA[31 Days of Game Development on Linux - by Tim Beaudet]]> https://www.gamasutra.com/blogs/TimBeaudet/20191111/353735/31_Days_of_Game_Development_on_Linux.php https://www.gamasutra.com/blogs/author/TimBeaudet/1022364/ https://www.gamasutra.com/blogs/TimBeaudet/20191111/353735/31_Days_of_Game_Development_on_Linux.php Mon, 11 Nov 2019 11:26:00 EST <![CDATA[The Hidden Level Design of Undertale - by Sinden Enter]]> https://www.gamasutra.com/blogs/SindenEnter/20191111/353699/The_Hidden_Level_Design_of_Undertale.php https://www.gamasutra.com/blogs/author/SindenEnter/1032061/ Design,Indie https://www.gamasutra.com/blogs/SindenEnter/20191111/353699/The_Hidden_Level_Design_of_Undertale.php Mon, 11 Nov 2019 10:17:00 EST <![CDATA[Third Person Camera View in Games - a record of the most common problems in modern games, solutions taken from new and retro games - by Andreas Buehler]]> https://www.gamasutra.com/blogs/AndreasBuehler/20191111/353709/Third_Person_Camera_View_in_Games__a_record_of_the_most_common_problems_in_modern_games_solutions_taken_from_new_and_retro_games.php https://www.gamasutra.com/blogs/author/AndreasBuehler/1032074/ Design,Console/PC,Indie https://www.gamasutra.com/blogs/AndreasBuehler/20191111/353709/Third_Person_Camera_View_in_Games__a_record_of_the_most_common_problems_in_modern_games_solutions_taken_from_new_and_retro_games.php Mon, 11 Nov 2019 10:17:00 EST <![CDATA[Interview with a LiveOps Producer - by Riley Roberts]]> https://www.gamasutra.com/blogs/RileyRoberts/20191108/353612/Interview_with_a_LiveOps_Producer.php https://www.gamasutra.com/blogs/author/RileyRoberts/1032039/ Production,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/RileyRoberts/20191108/353612/Interview_with_a_LiveOps_Producer.php Fri, 08 Nov 2019 10:45:00 EST