Gamasutra.com - All Blogs https://www.gamasutra.com/blogs/ Gamasutra Blogs Sat, 06 Jun 2020 10:28:06 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Video Game Deep Cuts: Valorant Rants, Skelattack... Attacks? - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200605/364300/Video_Game_Deep_Cuts_Valorant_Rants_Skelattack_Attacks.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/SimonCarless/20200605/364300/Video_Game_Deep_Cuts_Valorant_Rants_Skelattack_Attacks.php Fri, 05 Jun 2020 06:29:00 EDT <![CDATA[Open World Level Design: The Full Vision (part 5/5) - by Pascal Luban]]> https://www.gamasutra.com/blogs/PascalLuban/20200604/364167/Open_World_Level_Design_The_Full_Vision_part_55.php https://www.gamasutra.com/blogs/author/PascalLuban/136385/ Design https://www.gamasutra.com/blogs/PascalLuban/20200604/364167/Open_World_Level_Design_The_Full_Vision_part_55.php Thu, 04 Jun 2020 11:00:00 EDT <![CDATA[Steam's wishlist conversions - how hot are yours? - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200603/364177/Steams_wishlist_conversions__how_hot_are_yours.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://www.gamasutra.com/blogs/SimonCarless/20200603/364177/Steams_wishlist_conversions__how_hot_are_yours.php Wed, 03 Jun 2020 03:51:00 EDT <![CDATA[Do You Like C# Value Types? Here's How to Apply C# 7.0 Ref Locals & Returns - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20200603/364122/Do_You_Like_C_Value_Types_Heres_How_to_Apply_C_70_Ref_Locals__Returns.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/RubenTorresBonet/20200603/364122/Do_You_Like_C_Value_Types_Heres_How_to_Apply_C_70_Ref_Locals__Returns.php Wed, 03 Jun 2020 10:21:00 EDT <![CDATA[Bringing Balance to Stealth AI in Splinter Cell: Blacklist - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20200603/364123/Bringing_Balance_to_Stealth_AI_in_Splinter_Cell_Blacklist.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ Design,Programming,Console/PC https://www.gamasutra.com/blogs/TommyThompson/20200603/364123/Bringing_Balance_to_Stealth_AI_in_Splinter_Cell_Blacklist.php Wed, 03 Jun 2020 05:03:00 EDT <![CDATA[Game Discoverability & The Nintendo Switch: What's Selling? - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200601/364016/Game_Discoverability__The_Nintendo_Switch_Whats_Selling.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC https://www.gamasutra.com/blogs/SimonCarless/20200601/364016/Game_Discoverability__The_Nintendo_Switch_Whats_Selling.php Mon, 01 Jun 2020 04:35:00 EDT <![CDATA[10 quick store page improvements to get your game ready for the Steam Summer sale - by Chris Zukowski]]> https://www.gamasutra.com/blogs/ChrisZukowski/20200601/363918/10_quick_store_page_improvements_to_get_your_game_ready_for_the_Steam_Summer_sale.php https://www.gamasutra.com/blogs/author/ChrisZukowski/842841/ Business/Marketing,Design,Production,Indie https://www.gamasutra.com/blogs/ChrisZukowski/20200601/363918/10_quick_store_page_improvements_to_get_your_game_ready_for_the_Steam_Summer_sale.php Mon, 01 Jun 2020 02:01:00 EDT <![CDATA[Amazon's first big-budget game Crucible saw a Low launch, but can a slow-burner succeed in a market of record-breaking peaks and multi-million-dollar influencer campaigns? - by Louise Shorthouse]]> https://www.gamasutra.com/blogs/LouiseShorthouse/20200601/363980/Amazons_first_bigbudget_game_Crucible_saw_a_Low_launch_but_can_a_slowburner_succeed_in_a_market_of_recordbreaking_peaks_and_multimilliondollar_influencer_campaigns.php https://www.gamasutra.com/blogs/author/LouiseShorthouse/1031092/ Business/Marketing,Console/PC https://www.gamasutra.com/blogs/LouiseShorthouse/20200601/363980/Amazons_first_bigbudget_game_Crucible_saw_a_Low_launch_but_can_a_slowburner_succeed_in_a_market_of_recordbreaking_peaks_and_multimilliondollar_influencer_campaigns.php Mon, 01 Jun 2020 10:22:00 EDT <![CDATA[Video Game Deep Cuts: Shantae's Epic Poly Bridge Kombat Life - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200531/363951/Video_Game_Deep_Cuts_Shantaes_Epic_Poly_Bridge_Kombat_Life.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/SimonCarless/20200531/363951/Video_Game_Deep_Cuts_Shantaes_Epic_Poly_Bridge_Kombat_Life.php Sun, 31 May 2020 05:30:00 EDT <![CDATA[VGDC: Brandon Sheffield's 'All Time Greats' article/video picks - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200528/363885/VGDC_Brandon_Sheffields_All_Time_Greats_articlevideo_picks.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/SimonCarless/20200528/363885/VGDC_Brandon_Sheffields_All_Time_Greats_articlevideo_picks.php Thu, 28 May 2020 05:45:00 EDT <![CDATA[Game Dev Digest Issue #47 - C#, Patterns, Nintendo-style Effects, Free Project Starters, and lots more! - by Mike Marrone]]> https://www.gamasutra.com/blogs/MikeMarrone/20200605/364265/Game_Dev_Digest_Issue_47__C_Patterns_Nintendostyle_Effects_Free_Project_Starters_and_lots_more.php https://www.gamasutra.com/blogs/author/MikeMarrone/1032857/ Design,Programming,Production,Art,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/MikeMarrone/20200605/364265/Game_Dev_Digest_Issue_47__C_Patterns_Nintendostyle_Effects_Free_Project_Starters_and_lots_more.php Fri, 05 Jun 2020 05:42:00 EDT <![CDATA[Balancing tips and how we managed math on Idle Idol - by Gabriel Padinha]]> https://www.gamasutra.com/blogs/GabrielPadinha/20200605/364281/Balancing_tips_and_how_we_managed_math_on_Idle_Idol.php https://www.gamasutra.com/blogs/author/GabrielPadinha/1024807/ Design,Indie,Smartphone/Tablet https://www.gamasutra.com/blogs/GabrielPadinha/20200605/364281/Balancing_tips_and_how_we_managed_math_on_Idle_Idol.php Fri, 05 Jun 2020 05:42:00 EDT <![CDATA[Voodoo Berlin Q&A: How To Build A Multicultural And Remote Team In Games - by Voodoo Games]]> https://www.gamasutra.com/blogs/VoodooGames/20200605/364282/Voodoo_Berlin_QA_How_To_Build_A_Multicultural_And_Remote_Team_In_Games.php https://www.gamasutra.com/blogs/author/VoodooGames/1032855/ Business/Marketing,Smartphone/Tablet https://www.gamasutra.com/blogs/VoodooGames/20200605/364282/Voodoo_Berlin_QA_How_To_Build_A_Multicultural_And_Remote_Team_In_Games.php Fri, 05 Jun 2020 05:41:00 EDT <![CDATA[Ghost Recon Breakpoint is my Death Stranding. - by arne neumann]]> https://www.gamasutra.com/blogs/ArneNeumann/20200604/364166/Ghost_Recon_Breakpoint_is_my_Death_Stranding.php https://www.gamasutra.com/blogs/author/ArneNeumann/940481/ Business/Marketing,Art,Console/PC,Social/Online https://www.gamasutra.com/blogs/ArneNeumann/20200604/364166/Ghost_Recon_Breakpoint_is_my_Death_Stranding.php Thu, 04 Jun 2020 11:02:00 EDT <![CDATA[Should You Localize Your Game's Title? - by Damien Yoccoz]]> https://www.gamasutra.com/blogs/DamienYoccoz/20200603/364145/Should_You_Localize_Your_Games_Title.php https://www.gamasutra.com/blogs/author/DamienYoccoz/1013176/ Business/Marketing,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/DamienYoccoz/20200603/364145/Should_You_Localize_Your_Games_Title.php Wed, 03 Jun 2020 10:22:00 EDT <![CDATA[Top 5 Websites for Game Development in Python - by Hemendra Singh]]> https://www.gamasutra.com/blogs/HemendraSingh/20200602/364030/Top_5_Websites_for_Game_Development_in_Python.php https://www.gamasutra.com/blogs/author/HemendraSingh/1021721/ Design,Programming,Social/Online https://www.gamasutra.com/blogs/HemendraSingh/20200602/364030/Top_5_Websites_for_Game_Development_in_Python.php Tue, 02 Jun 2020 11:00:00 EDT <![CDATA[Equality, Brotherhood, Freedom - by Andre Faure]]> https://www.gamasutra.com/blogs/AndreFaure/20200602/364085/Equality_Brotherhood_Freedom.php https://www.gamasutra.com/blogs/author/AndreFaure/1032892/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/AndreFaure/20200602/364085/Equality_Brotherhood_Freedom.php Tue, 02 Jun 2020 10:59:00 EDT <![CDATA[Why after 11 years of making casual games, one developer is returning to a niche series - by V Tedeev]]> https://www.gamasutra.com/blogs/VTedeev/20200601/363794/Why_after_11_years_of_making_casual_games_one_developer_is_returning_to_a_niche_series.php https://www.gamasutra.com/blogs/author/VTedeev/996762/ https://www.gamasutra.com/blogs/VTedeev/20200601/363794/Why_after_11_years_of_making_casual_games_one_developer_is_returning_to_a_niche_series.php Mon, 01 Jun 2020 10:31:00 EDT <![CDATA[Game Dev Digest Issue #46 - Testing, Profile, Optimization. Game Dev Tutorials. What's New... All That And More - by Mike Marrone]]> https://www.gamasutra.com/blogs/MikeMarrone/20200601/363903/Game_Dev_Digest_Issue_46__Testing_Profile_Optimization_Game_Dev_Tutorials_Whats_New_All_That_And_More.php https://www.gamasutra.com/blogs/author/MikeMarrone/1032857/ Audio,Design,Programming,Production,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/MikeMarrone/20200601/363903/Game_Dev_Digest_Issue_46__Testing_Profile_Optimization_Game_Dev_Tutorials_Whats_New_All_That_And_More.php Mon, 01 Jun 2020 10:30:00 EDT <![CDATA[Level Design Breakdown: Ghost of Tsushima Gameplay Trailer - by Eduardo Tassi]]> https://www.gamasutra.com/blogs/EduardoTassi/20200601/363950/Level_Design_Breakdown_Ghost_of_Tsushima_Gameplay_Trailer.php https://www.gamasutra.com/blogs/author/EduardoTassi/1034463/ Design,Console/PC https://www.gamasutra.com/blogs/EduardoTassi/20200601/363950/Level_Design_Breakdown_Ghost_of_Tsushima_Gameplay_Trailer.php Mon, 01 Jun 2020 10:27:00 EDT