Gamasutra.com - All Blogs https://www.gamasutra.com/blogs/ Gamasutra Blogs Tue, 18 Feb 2020 08:24:16 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[The Little-Known Secrets of Unity Oculus CPU/GPU Performance Levels - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20200218/358283/The_LittleKnown_Secrets_of_Unity_Oculus_CPUGPU_Performance_Levels.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/RubenTorresBonet/20200218/358283/The_LittleKnown_Secrets_of_Unity_Oculus_CPUGPU_Performance_Levels.php Tue, 18 Feb 2020 10:10:00 EST <![CDATA[The State Of Steam Discoverability: February 2020 - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200217/358287/The_State_Of_Steam_Discoverability_February_2020.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC https://www.gamasutra.com/blogs/SimonCarless/20200217/358287/The_State_Of_Steam_Discoverability_February_2020.php Mon, 17 Feb 2020 08:54:00 EST <![CDATA[Video Game Deep Cuts: You Got Politics In My Dreams - by Simon Carless]]> https://www.gamasutra.com/blogs/SimonCarless/20200215/358221/Video_Game_Deep_Cuts_You_Got_Politics_In_My_Dreams.php https://www.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/SimonCarless/20200215/358221/Video_Game_Deep_Cuts_You_Got_Politics_In_My_Dreams.php Sat, 15 Feb 2020 04:00:00 EST <![CDATA[Impact of Coronavirus Epidemic to China's Game Industry - by Junxue Li]]> https://www.gamasutra.com/blogs/JunxueLi/20200213/358031/Impact_of_Coronavirus_Epidemic_to_Chinas_Game_Industry.php https://www.gamasutra.com/blogs/author/JunxueLi/940564/ Business/Marketing,Production,Console/PC,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/JunxueLi/20200213/358031/Impact_of_Coronavirus_Epidemic_to_Chinas_Game_Industry.php Thu, 13 Feb 2020 10:53:00 EST <![CDATA[M&A Q4 2019: Companies seek to prime their offerings as cloud gaming era looms - by Louise Shorthouse]]> https://www.gamasutra.com/blogs/LouiseShorthouse/20200213/358037/MA_Q4_2019_Companies_seek_to_prime_their_offerings_as_cloud_gaming_era_looms.php https://www.gamasutra.com/blogs/author/LouiseShorthouse/1031092/ Business/Marketing https://www.gamasutra.com/blogs/LouiseShorthouse/20200213/358037/MA_Q4_2019_Companies_seek_to_prime_their_offerings_as_cloud_gaming_era_looms.php Thu, 13 Feb 2020 10:27:00 EST <![CDATA[How AlphaStar Became a StarCraft Grandmaster - by Tommy Thompson]]> https://www.gamasutra.com/blogs/TommyThompson/20200213/358051/How_AlphaStar_Became_a_StarCraft_Grandmaster.php https://www.gamasutra.com/blogs/author/TommyThompson/1020073/ Design,Programming,Console/PC,Serious https://www.gamasutra.com/blogs/TommyThompson/20200213/358051/How_AlphaStar_Became_a_StarCraft_Grandmaster.php Thu, 13 Feb 2020 10:26:00 EST <![CDATA[PixelCast 24, Jasmine Greene, Luminosity, Tortuga Racing, The Painter's Apprentice... - by Jeremy Alessi]]> https://www.gamasutra.com/blogs/JeremyAlessi/20200213/358063/PixelCast_24_Jasmine_Greene_Luminosity_Tortuga_Racing_The_Painters_Apprentice.php https://www.gamasutra.com/blogs/author/JeremyAlessi/223635/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/JeremyAlessi/20200213/358063/PixelCast_24_Jasmine_Greene_Luminosity_Tortuga_Racing_The_Painters_Apprentice.php Thu, 13 Feb 2020 10:26:00 EST <![CDATA[The Slash and Burn Mentality of Microtransactions - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20200212/358000/The_Slash_and_Burn_Mentality_of_Microtransactions.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Business/Marketing,Design,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/JoshBycer/20200212/358000/The_Slash_and_Burn_Mentality_of_Microtransactions.php Wed, 12 Feb 2020 10:30:00 EST <![CDATA[Squeeze These Last Milliseconds With CPU Time Slicing - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20200212/357976/Squeeze_These_Last_Milliseconds_With_CPU_Time_Slicing.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/RubenTorresBonet/20200212/357976/Squeeze_These_Last_Milliseconds_With_CPU_Time_Slicing.php Wed, 12 Feb 2020 10:28:00 EST <![CDATA[Video Game Composers and the Importance of Research: The Music of Sports Scramble - by Winifred Phillips]]> https://www.gamasutra.com/blogs/WinifredPhillips/20200211/357940/Video_Game_Composers_and_the_Importance_of_Research_The_Music_of_Sports_Scramble.php https://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Console/PC,VR https://www.gamasutra.com/blogs/WinifredPhillips/20200211/357940/Video_Game_Composers_and_the_Importance_of_Research_The_Music_of_Sports_Scramble.php Tue, 11 Feb 2020 10:23:00 EST <![CDATA[Reward Fatigue - by Fabian Fischer]]> https://www.gamasutra.com/blogs/FabianFischer/20200218/357192/Reward_Fatigue.php https://www.gamasutra.com/blogs/author/FabianFischer/982840/ Business/Marketing,Design,Console/PC,Indie,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/FabianFischer/20200218/357192/Reward_Fatigue.php Tue, 18 Feb 2020 10:47:00 EST <![CDATA[Point Clouds Morphing FX with Unreal Engine 4. - by Andrey Kharchenko]]> https://www.gamasutra.com/blogs/AndreyKharchenko/20200218/358289/Point_Clouds_Morphing_FX_with_Unreal_Engine_4.php https://www.gamasutra.com/blogs/author/AndreyKharchenko/995088/ Programming https://www.gamasutra.com/blogs/AndreyKharchenko/20200218/358289/Point_Clouds_Morphing_FX_with_Unreal_Engine_4.php Tue, 18 Feb 2020 10:46:00 EST <![CDATA[Designing for freshness: revisiting Brawl Stars event system - by Henri Brouard]]> https://www.gamasutra.com/blogs/HenriBrouard/20200218/358225/Designing_for_freshness_revisiting_Brawl_Stars_event_system.php https://www.gamasutra.com/blogs/author/HenriBrouard/1025230/ https://www.gamasutra.com/blogs/HenriBrouard/20200218/358225/Designing_for_freshness_revisiting_Brawl_Stars_event_system.php Tue, 18 Feb 2020 10:41:00 EST <![CDATA[Ragdoll Physics à la Goonya Fighter - by Tommy Pengelly]]> https://www.gamasutra.com/blogs/TommyPengelly/20200218/358228/Ragdoll_Physics__la_Goonya_Fighter.php https://www.gamasutra.com/blogs/author/TommyPengelly/1033228/ Design,Programming,Indie https://www.gamasutra.com/blogs/TommyPengelly/20200218/358228/Ragdoll_Physics__la_Goonya_Fighter.php Tue, 18 Feb 2020 10:41:00 EST <![CDATA[Finishing Your Game: Neat vs. Messy Code - by GameMaker Studio]]> https://www.gamasutra.com/blogs/GameMakerStudio/20200218/358259/Finishing_Your_Game_Neat_vs_Messy_Code.php https://www.gamasutra.com/blogs/author/GameMakerStudio/1025279/ https://www.gamasutra.com/blogs/GameMakerStudio/20200218/358259/Finishing_Your_Game_Neat_vs_Messy_Code.php Tue, 18 Feb 2020 10:32:00 EST <![CDATA[How the Friendship System in Shining Force 3 orients gameplay without punishing casual players - by Sophie Lamont-Cardinal]]> https://www.gamasutra.com/blogs/SophieLamontCardinal/20200218/358269/How_the_Friendship_System_in_Shining_Force_3_orients_gameplay_without_punishing_casual_players.php https://www.gamasutra.com/blogs/author/SophieLamontCardinal/1033239/ Design,Console/PC https://www.gamasutra.com/blogs/SophieLamontCardinal/20200218/358269/How_the_Friendship_System_in_Shining_Force_3_orients_gameplay_without_punishing_casual_players.php Tue, 18 Feb 2020 10:24:00 EST <![CDATA[Evolution of Pokemon Designs – Gen 2 - by Caleb Compton]]> https://www.gamasutra.com/blogs/CalebCompton/20200218/358270/Evolution_of_Pokemon_Designs__Gen_2.php https://www.gamasutra.com/blogs/author/CalebCompton/1022690/ Design,Art,Console/PC https://www.gamasutra.com/blogs/CalebCompton/20200218/358270/Evolution_of_Pokemon_Designs__Gen_2.php Tue, 18 Feb 2020 10:10:00 EST <![CDATA[Use code generation to generate a localization system - by Thomas Viktil]]> https://www.gamasutra.com/blogs/ThomasViktil/20200214/358169/Use_code_generation_to_generate_a_localization_system.php https://www.gamasutra.com/blogs/author/ThomasViktil/1002650/ Programming,Indie https://www.gamasutra.com/blogs/ThomasViktil/20200214/358169/Use_code_generation_to_generate_a_localization_system.php Fri, 14 Feb 2020 10:32:00 EST <![CDATA[Exoplanet: First Contact - space western RPG - by Tony Vilgotsky]]> https://www.gamasutra.com/blogs/TonyVilgotsky/20200214/358177/Exoplanet_First_Contact__space_western_RPG.php https://www.gamasutra.com/blogs/author/TonyVilgotsky/1032445/ Production,Console/PC,Indie https://www.gamasutra.com/blogs/TonyVilgotsky/20200214/358177/Exoplanet_First_Contact__space_western_RPG.php Fri, 14 Feb 2020 10:25:00 EST <![CDATA[Game Dev Digest Issue #31 - Improving Performance, Developer Tools, Asset Sales, and Plenty More - by Mike Marrone]]> https://www.gamasutra.com/blogs/MikeMarrone/20200214/358176/Game_Dev_Digest_Issue_31__Improving_Performance_Developer_Tools_Asset_Sales_and_Plenty_More.php https://www.gamasutra.com/blogs/author/MikeMarrone/1032857/ Programming,Art,Console/PC,Indie,Smartphone/Tablet,VR https://www.gamasutra.com/blogs/MikeMarrone/20200214/358176/Game_Dev_Digest_Issue_31__Improving_Performance_Developer_Tools_Asset_Sales_and_Plenty_More.php Fri, 14 Feb 2020 10:23:00 EST