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August 1, 2021
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Blog: Getting excellent voice acting into your indie game - Part 4 6
by Gamasutra Community [07.23.21]
The actors have auditioned and you've made hard choices. In this final part of my series, I go over the last steps for bringing voice acting into your game.
Audio, Production

Blog: Dynamic destruction in Radio Viscera  
by Gamasutra Community [07.22.21]
This is an overview of all the elements which contribute to the dynamic damage system created for Radio Viscera.
Audio, Programming, Art, Console/PC, Indie

GDC 2021: Find all our coverage here!  
by Staff [07.19.21]
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

Q&A: Make your game a social platform and retain players with Agora  
by Staff [07.19.21]
Sponsored: Gamasutra speaks with Sid Sharma, sr. director of developer relations and partner engineering at Agora, about how Agora's real-time engagement platform can turn your multiplayer online game into a social platform.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet, Video, Sponsored Article

Blog: Diegetic sound and music for the video game composer  
by Gamasutra Community [07.14.21]
Composer Winifred Phillips shares insights into her process composing music for two Sumo Digital games featured in her GDC 2021 lecture.
Audio, Production

Six key tools to help break into the game industry
by Full Sail University [07.12.21]
Sponsored: As the gaming industry continues to rapidly expand, it is important to hone the skills necessary to help you stand out in a hiring pool.
Audio, Business/Marketing, Design, Programming, Production, Art, Sponsored Article


Dynamic destruction in Radio Viscera  
by Owen Deery [12.31.69]
This is an overview of all the elements which contribute to the dynamic damage system created for Radio Viscera.
Audio, Programming, Art, Console/PC, Indie

Getting excellent voice acting into your indie game - part 4 6
by Erik Hermansen [12.31.69]
The actors have auditioned and you've made hard choices. In this final part of my series, I go over the last steps for bringing voice acting into your game.
Audio, Production, Serious, Indie

Diegetic sound and music for the video game composer (GDC 2021)  
by Winifred Phillips [12.31.69]
Composer Winifred Phillips shares insights into her process composing music for two Sumo Digital games featured in her GDC 2021 lecture, "From Spyder to Sackboy: A Big Adventure in Interactive Music." Topics supplement the content of the upcoming lecture.
Audio, Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet

Getting excellent voice acting into your indie game - part 3 2
by Erik Hermansen [12.31.69]
Once voice actors are auditioning for parts, don't be swayed by the headshots. There are so many pitfalls to cover in part 3. Make solid choices, and maybe, just maybe... your game will shine.
Audio, Production, Serious, Indie

Game Dev Digest Issue #101 - Upgrade Your UI  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #101 - Upgrade Your UI. The latest from the free weekly #Unity3d/#gamedev newsletter.
Audio, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet

What not to skimp on when creating a game video  
by Alexander Murauski [12.31.69]
When a developer's resources are limited, the desire to save money at each stage of video creation is perfectly understandable. We'll tell you what stages it doesn't pay to economize on, and suggest other ways to make creating your video less expensive.
Audio, Business/Marketing, Production, Console/PC, Social/Online, Smartphone/Tablet


Insomniac Games — Burbank, California, United States
[07.30.21]
Technical Artist - Pipeline
Insomniac Games is looking for a Technical Artist - Pipeline

Insomniac Games — Burbank, California, United States
[07.30.21]
Engine Programmer
Insomniac Games is looking for an Engine Programmer (Maya/Pipeline)

Insomniac Games — Burbank, California, United States
[07.30.21]
Character TD
Insomniac Games is looking for a Character TD

Insomniac Games — Burbank, California, United States
[07.30.21]
Combat Designer
Insomniac Games - Combat Designer

Insomniac Games — Burbank, California, United States
[07.30.21]
Lighting Artist
Insomniac Games - Lighting Artist

Legends of Learning — Baltimore, Maryland, United States
[07.30.21]
Senior Gameplay Engineer - $160k - Remote OK
Senior Gameplay Engineer - We are looking for an experienced COMMERCIAL Gameplay Programmer, NOT Learning Game Programmers

Sony PlayStation — San Diego, California, United States
[07.30.21]
Environment Outsource Review Artist
Environment Outsource Review Artist

Sony PlayStation — San Diego, California, United States
[07.30.21]
Character Rigger (Contract)
Character Rigger (Contract)

Sony PlayStation — San Diego, California, United States
[07.30.21]
Facial Modeler
Facial Modeler

Sony PlayStation — San Diego, California, United States
[07.30.21]
Senior Materials Artist (Contract)
Senior Materials Artist (Contract)