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August 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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U.S. judge blocks sale of GTA Online cheat programs  
by Chris Kerr [08.17.18]
A U.S. federal judge has sided with Grand Theft Auto publisher Take-Two by issuing a preliminary injunction to prevent a Georgia resident from selling cheat programs for GTA Online.
Business/Marketing, Console/PC

PUBG Mobile surpasses 100 million downloads since launch  
by Emma Kidwell [08.16.18]
PUBG Mobile has been downloaded over 100 million times on both iOS and Android devices since first launching about five months ago.
Business/Marketing, Smartphone/Tablet

Get a job: Warframe dev Digital Extremes is looking for a PR Manager  
by Staff [08.16.18]
Digital Extremes is looking for a PR Manager to plan, produce and execute strategic PR initiatives with the purpose of broadening the awareness of Warframe, its community, and more.
Business/Marketing, Recruitment

HTC adds Oculus Rift support to Viveport virtual reality storefront  
by Chris Kerr [08.16.18]
As of today, devs can opt-in their titles to display as Oculus Rift compatible in preparation for the full consumer launch on September 4, and the process seems to be relatively straightforward.
Business/Marketing

Little Nightmares has sold over 1 million copies worldwide  
by Chris Kerr [08.16.18]
That figure includes physical and digital sales across PS4, PC, Xbox One, and Nintendo Switch, and comes around 18 months after the game launched.
Business/Marketing, Console/PC

Worldwide PlayStation VR sales have topped 3 million  
by Chris Kerr [08.16.18]
Sony has sold-through over 3 million PlayStation VR headsets worldwide since launching the device back in October 2016. 
Business/Marketing, Console/PC


Some Honest Reflections about Patreon as a Game Media Creator  
by Michael Heron [08.17.18]
Launching a crowdfunding effort, whether Kickstarter or Patreon, can be a source of anxiety. It's a mark of confidence in your work, and might be fundamental to its continuation. Still, it's also stressful and this post discusses my experiences.
Business/Marketing, Design, Production, Serious

Postmortem: Black & White Bushido, the stealth-em-up arena brawler  
by Anil Mistry [08.16.18]
We have released Black & White Bushido on PC, PS4 and Xbox One. In autumn 2018 we will release the game on Nintendo Switch, but first we wanted to take a look at what we have learnt so far on our journey, what went right and what we would do differently.
Business/Marketing, Design, Production, Art, Console/PC, Indie

VR Arcades for the Game Music Composer  
by Winifred Phillips [08.14.18]
Video game composer Winifred Phillips explores how composers can learn about Virtual Reality through VR arcades. Includes the history of some major international VR arcade franchises, with success stories and possible future developments in the field.
Audio, Business/Marketing, VR

Game Designer Spotlight: Shigeru Miyamoto  
by Caleb Compton [08.14.18]
Most people know who directed their favorite movie or wrote their favorite book, but the people who make games are often unknown. In this series I hope to spotlight some of the best game designers around starting with an all-time great, Shigeru Miyamoto
Business/Marketing, Design, Art

The Dangers of the Echo Chamber Effect on Game Development 2
by Josh Bycer [08.13.18]
Today's post looks at the echo chamber effect and how it can hurt your changes of making the best possible version of your video game.
Business/Marketing, Design, Production, Console/PC, Indie

The Dream IS the Product 4
by Neil Schneider [08.13.18]
Billions of dollars later (and many more to come, I'm sure), seemingly wild investments in Magic Leap, Oculus, and more are put into future computing perspective.
Business/Marketing, Console/PC, Smartphone/Tablet, VR


Tic Toc Games — Burbank, California, United States
[08.17.18]
SENIOR PRODUCT MANAGER


Tic Toc Games — Burbank, California, United States
[08.17.18]
SENIOR GAMEPLAY PROGRAMMER – UNITY/IOS/ANDROID


Monomi Park — San Mateo, California, United States
[08.17.18]
3D Character Artist


Age of Learning, Inc. — Glendale, California, United States
[08.17.18]
Game Systems Designer


Age of Learning, Inc. — Glendale, California, United States
[08.17.18]
QA Automation Architect


Age of Learning, Inc. — Glendale, California, United States
[08.17.18]
QA Analyst (Bilingual Mandarin)


Insomniac Games — Burbank, California, United States
[08.17.18]
Associate DevOps Engineer
Insomniac Games is looking for an Assoc DevOps Engineer for Burbank, CA

Insomniac Games — Burbank, California, United States
[08.17.18]
VFX Artist
Insomniac Games is searching for a FX Artist in Burbank, CA

Boss Fight Entertainment — Allen, Texas, United States
[08.17.18]
Senior Software Engineer


Bohemia Interactive — Mníšek pod Brdy, Prague, Czech Republic
[08.17.18]
Project Lead