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January 21, 2020
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Report: TikTok owner ByteDance planning big push into mobile games  
by Chris Kerr [01.20.20]
TikTok owner ByteDance has been quietly building an internal game division so it can break into the lucrative mobile games market.
Business/Marketing, Smartphone/Tablet

Tencent intends to further diversify investments outside of games  
by Chris Kerr [01.20.20]
Tencent wants to step up its investment efforts outside the world of video games, and intends to "pay more attention to smart retail and payment platforms."
Business/Marketing

Blog: Is your 21st century games career what you thought it'd be?  
by Gamasutra Community [01.20.20]
Video game careers aren't straightforward. There are more paths than becoming a studio employee, growing a company, or shooting for the indie dream. How do you think yours will look in the '20s?
Business/Marketing

Unsubtle Rainbow Six Siege DDoS dealers hit with Ubisoft lawsuit  
by Alex Wawro [01.17.20]
Ubisoft has filed a lawsuit in California against a group it claims are in the business of selling access to services which can disrupt the servers of (among other things) Rainbow Six Siege.
Business/Marketing, Console/PC, Social/Online

Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games  
by Gamasutra Staff [01.17.20]
The latest highlights include a look at 2020's most anticipated PC games, 1983's 'breakout' game (fine, it's a book excerpt from a 1983 tome about Breakout!), plus looks at Android: Netrunner & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Microsoft pledges to wipe out its carbon footprint by 2050  
by Chris Kerr [01.17.20]
Microsoft has outlined plans to not just reduce, but completely remove its carbon footprint in an attempt to combat the climate crisis.
Business/Marketing, Console/PC


Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games  
by Simon Carless [01.17.20]
The latest highlights include a look at 2020's most anticipated PC games, 1983's 'breakout' game (fine, it's a book excerpt from a 1983 tome about Breakout!), plus looks at Android: Netrunner, the best game animation of last year, & lots more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Is Your 21st Century Games Career What You Thought It Would Look Like?  
by Rachel Presser [01.17.20]
Games careers aren't as linear or black-and-white as we've been taught. There's more paths than becoming a studio employee, growing a company with an investor, or shooting for the full-time indie dream. How do you think yours will look in the 2020s?
Business/Marketing, Indie

Tips on improving your free-to-play in-game store  
by Vasiliy Sabirov [01.16.20]
How to improve your in-game free-to-play store: tips on what to sell there to different audiences, how many items to display in one category, how to rank those items, marketing moves on different markets and many more.
Business/Marketing, Design, Indie, Social/Online, Smartphone/Tablet

Kickstarter and Games in 2019  
by Thomas Bidaux [01.15.20]
The annual review of the performance of games projects on Kickstarter in the past 12 months.
Business/Marketing, Console/PC

Resources for Video Game Music Composers: The Big List 2020  
by Winifred Phillips [01.15.20]
Game composer Winifred Phillips presents a yearly collection of resources for game composers and game audio pros, including links to game audio communities, conferences, academia, software resources, and info on concert tours (including video previews).
Audio, Business/Marketing, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet, VR

Battle Royale in 2020? Fortnite VS Call of Duty Mobile  
by Chiara Balbo [01.14.20]
Battle Royale has been one of the most popular in the world of esports in the last two years. Since the release of Minecraft the competition in this genre has been brutal, although the absolute leadership has always been in the hands of Fortnite and PUBG.
Business/Marketing, Smartphone/Tablet


Futureplay — Helsinki, Finland
[01.21.20]
Senior Game Designer


Yacht Club Games — Los Angeles, California, United States
[01.20.20]
Chief Operating Officer / Producer


Yacht Club Games — Los Angeles, California, United States
[01.20.20]
Senior Tools & Engine Programmer


Yacht Club Games — Los Angeles, California, United States
[01.20.20]
Marketing / Community Manager


HERE — Carlsbad, California, United States
[01.20.20]
Sr Software Enginer- Unity 3D


Wargaming Mobile — Berlin, Germany
[01.20.20]
Lead Gameplay Developer


Wargaming Mobile — Berlin, Germany
[01.20.20]
Lead 2D / Concept Artist


Wargaming Mobile — Berlin, Germany
[01.20.20]
Audio Director


Wargaming Mobile — Berlin, Germany
[01.20.20]
Lead 3D Artist


Wargaming Mobile — Berlin, Germany
[01.20.20]
Senior Unity Developer