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August 1, 2021
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Blizzard vet and Undead Labs founder urges employees, industry to unionize  
by Bryant Francis [07.30.21]
Former Blizzard employee, ArenaNet co-founder, and Undead Labs founder Jeff Strain has written an open letter to his employees and the game industry at large, urging them to unionize.
Business/Marketing, Console/PC

More stories from Activision Blizzard emerge in days after walkout  
by Bryant Francis [07.30.21]
A number of current and former Activision Blizzard employees have been sharing their stories publicly since Wednesday's walkout and protest.
Business/Marketing, Console/PC

Ubisoft staff claim publisher has 'sidelined' their demands and 'continues to protect known offenders'  
by Chris Kerr [07.30.21]
"Ubisoft continues to protect and promote known offenders and their allies. We see management continuing to avoid this issue."
Business/Marketing, Console/PC

Microsoft is pulling Forza Motorsport 7 from sale after less than four years 1
by Chris Kerr [07.30.21]
Forza Motorsport 7 has reached 'end of life' status and will be pulled from sale on the Microsoft Store on September 15, 2021.
Business/Marketing, Console/PC

VR company nDreams opens fully-remote development studio to diversify portfolio  
by Chris Kerr [07.30.21]
VR game company nDreams has opened a second development studio called nDreams Studio Orbital. 
Business/Marketing, Production

Panic managed to sell 20,000 Playdates in under 20 minutes 1
by Chris Kerr [07.30.21]
Panic sold 20,000 of its quirky crank-laden Playdate consoles in under 20 minutes after opening pre-orders yesterday.
Business/Marketing, Console/PC


What the End of the Nintendo DS Means for Handheld Games  
by Josh Bycer [12.31.69]
In 2020, you might have missed a little news about the end of the entire Game Boy and DS line from Nintendo, and for today's post, I want to talk about why this is a bigger deal than most people realized, and a blow to handheld games and preservation.
Business/Marketing, Production, Console/PC

(User Research) Make a questionnaire to talk to players better  
by Yongcheng Liu [12.31.69]
In this article, the main idea I want to share is what needs to be done before questionnaire design: how to clarify the questionnaire research problems, and what needs to be done from research problems to questionnaire design.
Business/Marketing, Design, Social/Online, Smartphone/Tablet

Bloodhunt, Battle Royals, and Onboarding  
by Eran Arbel [12.31.69]
Battle Royale focused games are very popular right now. Every once in a while, a new one comes out and very few of them actually penetrate. I think it’s mostly about the onboarding.
Business/Marketing, Design, Social/Online

The faces of 'the creator economy' for DIY games  
by Simon Carless [12.31.69]
Who are the 'creators who aren’t full-time game devs' making popular games and mods for game creation platforms? We explore game discovery by talking to them.
Business/Marketing, Design, Production, Console/PC, Indie

GDC 2021 Wrapup: The Best Slides of the Event  
by Chris Zukowski [12.31.69]
Fore every GDC I like to recap the conference not by the best talks but by the best slides so that you can get back to making your games and not watching talks.
Business/Marketing, Design

When Steam wishlists don't convert: a case study  
by Simon Carless [12.31.69]
Working out how your game is going to sell at launch - even if you’ve accumulated a lot of apparent interest and Steam wishlists - can feel like communing with the great beyond. We get into it.
Business/Marketing, Design, Production, Console/PC, Indie


Insomniac Games — Burbank, California, United States
[07.30.21]
Technical Artist - Pipeline
Insomniac Games is looking for a Technical Artist - Pipeline

Insomniac Games — Burbank, California, United States
[07.30.21]
Engine Programmer
Insomniac Games is looking for an Engine Programmer (Maya/Pipeline)

Insomniac Games — Burbank, California, United States
[07.30.21]
Character TD
Insomniac Games is looking for a Character TD

Insomniac Games — Burbank, California, United States
[07.30.21]
Combat Designer
Insomniac Games - Combat Designer

Insomniac Games — Burbank, California, United States
[07.30.21]
Lighting Artist
Insomniac Games - Lighting Artist

Legends of Learning — Baltimore, Maryland, United States
[07.30.21]
Senior Gameplay Engineer - $160k - Remote OK
Senior Gameplay Engineer - We are looking for an experienced COMMERCIAL Gameplay Programmer, NOT Learning Game Programmers

Sony PlayStation — San Diego, California, United States
[07.30.21]
Environment Outsource Review Artist
Environment Outsource Review Artist

Sony PlayStation — San Diego, California, United States
[07.30.21]
Character Rigger (Contract)
Character Rigger (Contract)

Sony PlayStation — San Diego, California, United States
[07.30.21]
Facial Modeler
Facial Modeler

Sony PlayStation — San Diego, California, United States
[07.30.21]
Senior Materials Artist (Contract)
Senior Materials Artist (Contract)