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Eidos-Montreal hosting Deus Ex flash sale to help those affected by COVID-19  
by Chris Kerr [03.31.20]
Eidos-Montreal and Square Enix are putting a hosting a flash Deus Ex sale and donating the proceeds to charity.
Business/Marketing, Console/PC

Cyberpunk dev CD Projekt Red donates $950,000 to help fight COVID-19  
by Chris Kerr [03.31.20]
The Witcher 3 and Cyberpunk 2077 developer CD Projekt Red has donated $950,000 to help fight the COVID-19 pandemic. 
Business/Marketing, Production

Colopl acquires game and interactive novel developer Mages for $14.92 million  
by Chris Kerr [03.31.20]
Japanese mobile developer-publisher Colopl has acquired entertainment company Mages for approximately $14.92 million.
Business/Marketing, Production

Showcasing on Steam's Game Festival: the real numbers!  
by Simon Carless [03.31.20]
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their relentless twin-stick shooter/roguelite set in the roaring '80s, discussed the positive effects of having their game in the new Steam Game Festival.
Business/Marketing, Design, Production, Console/PC, Indie

Kojima Productions working remotely after employee diagnosed with COVID-19  
by Alex Wawro [03.30.20]
Death Stranding developer Kojima Productions announced today that all staff currently working will be doing so from home for the foreseeable future after a sick employee was diagnosed with COVID-19.
Business/Marketing, Console/PC

Star Citizen dev Cloud Imperium raises $17.25 million in funding 3
by Chris Kerr [03.30.20]
Star Citizen developer Cloud Imperium has raised an additional $17.25 million in funding from existing investors.
Business/Marketing, Production, Console/PC


A/B Tests for Analysing LiveOps. Part 1  
by Vasiliy Sabirov [03.30.20]
Some ideas for A/B testing in games, about deteriorating tests, A/A and A/A/B tests in games.
Business/Marketing, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet

Showcasing on Steam's Game Festival: the real numbers!  
by Simon Carless [03.27.20]
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their “relentless twin-stick shooter/roguelite set in the roaring ‘80s”, discussed the positive effects of having their game in the new Steam Game Festival.
Business/Marketing, Design, Production, Console/PC, Indie

Welcome to DevConnect (or what we did in lieu of GDC)  
by Timothy Loew [03.26.20]
We were at PAX East when news broke about GDC’s postponement due to the COVID-19 pandemic and our first thought was about all the college and university students we knew who would be impacted.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

The Future of Esports is Education  
by Shawn Smith [03.25.20]
A recent study reveals esports athletes are more inclined to pursue college majors in STEM than any other field. What does that mean for collegiate esports?
Business/Marketing, Serious

The Beginner's Guide To Data Visualization for Mobile Games  
by Alex Moukas [03.25.20]
For all our strengths, humans aren’t very good at bulk data processing. Thankfully, data visualization lets us turn an ocean of raw data into rich, multidimensional visual paradigms. It all starts with knowing what information to measure. 
Business/Marketing, Smartphone/Tablet

A New Wave, A New Voice: VoxPop Games  
by Marc Anthony Rodriguez [03.25.20]
Happy Day, Everyone. We hope you are Safe and in Good Health and Spirit. Join the discussion with our #VoxPopGames Community on Discord: http://discord.gg/GQ4hwrr #EveryVoiceMatters
Business/Marketing, Design, Production, Console/PC, Indie, Social/Online


Airship Syndicate — Austin, Texas, United States
[03.31.20]
Mid to Senior Programmer


Fire Hose Games — Cambridge, Massachusetts, United States
[03.31.20]
Progression and Monetization Designer


Industrial Toys @ EA — Pasadena, California, United States
[03.30.20]
Senior Software Engineer - Gameplay
SENIOR SOFTWARE ENGINEER - GAMEPLAY

Digital Extremes Ltd. — London, Ontario, Canada
[03.30.20]
Environment Artist


Airship Syndicate — Austin, Texas, United States
[03.30.20]
Senior VFX Artist


Infinity Ward — Woodland Hills, California, United States
[03.30.20]
Senior Audio Engineer
Infinity Ward, developer of Call of Duty Modern Warfare, is looking for a Senior Audio Software Engineer, someone with a strong interest in audio processing and a passion for creating an awesome audio experience. You should be comfortable working with both programmers and audio content creators, as you will be working closely with both teams. Our games have won best sound awards from The Game Awards, MPSE Golden Reel and been nominated for DICE and many others.

Infinity Ward — Woodland Hills, California, United States
[03.30.20]
Environment, Set Design, Landmarking Concept Artist (Temporary)
Infinity Ward, developer of Call of Duty: Modern Warfare, is seeking a contract Environment, Set Design, Landmarking Concept Artist to help us with landmarking our game environments moving forward.

Infinity Ward — Woodland Hills, California, United States
[03.30.20]
Technical Lighting Artist (Temporary)
Infinity Ward, developer of Call of Duty: Modern Warfare, is looking to hire a temporary Technical Lighting Artist to join our team. You should have a passion for making games and pushing the boundaries of high-quality visuals. The ideal candidate will be able to demonstrate a balance between technical graphics knowledge and understanding and appreciation of visual fidelity.

Infinity Ward — Woodland Hills, California, United States
[03.30.20]
MP Game Designer (Scripter)
Infinity Ward, developer of Call of Duty: Modern Warfare, is seeking an experienced Technical Multiplayer Designer that is looking to create innovative gameplay systems, fun over the top game-modes and visceral in-game moments for an exciting new project. Applicants should have the ability to show game-modes or gameplay systems that you have personally scripted for an existing title or personal project.

Infinity Ward — Woodland Hills, California, United States
[03.30.20]
Quality Assurance Manager
Infinity Ward, developer of Call of Duty: Modern Warfare, is looking for a talented and passionate QA Manager to join our high-caliber team. The QA Manager is responsible for overseeing the Infinity Ward QA Test team as well as for managing and supporting the QA leads and test team efforts, including but not limited to, creation and management of test plans, coordinating with the production and development team, and overseeing the entire test effort from beginning to end. The QA Manager works to ensure that builds are tested thoroughly and in line with best studio practices, as well as participates in overall department planning and policy making. This position also helps coordinate workflow and resource planning within the department, with an emphasis on people management and staff development.