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Video: What game developers really want out of AI  
by Staff [05.24.18]
In this GDC 2018 talk, a panel of game developers go over what problems they wish artificial intelligence could solve for them when making games.
Programming, Console/PC, Video

Don't Miss: How Maxis avoided sequel-itis on The Sims 2 1
by Staff [05.24.18]
The Sims 2 developers share what went right and wrong during development of the 2004 sequel to The Sims, exploring how the team struck a balance between fan expectations and innovation.
Design, Programming, Production, Console/PC

Weekly Jobs Roundup: Rovio, Saber Interactive Spain, and more are hiring now!  
by Staff [05.23.18]
Here are just some of themany, manypositionsbeing advertised right now on the Gamasutra Job Board.
Design, Programming, Production, Recruitment

Get a job: Disbelief is hiring a Junior Programmer  
by Staff [05.22.18]
Disbelief is looking for a full-time junior programmer to work on everything from gameplay to core engine programming as a member of its team in Chicago, IL.
Programming, Recruitment

Don't Miss: Tim Sweeney on the creation and legacy of the Unreal Editor 8
by Staff [05.22.18]
On the 20th anniversary of Unreal, take a look back at this chat with Epic founder Tim Sweeney about how the UnrealEd level editor emerged as one of the most popular tools of its era.
Programming, Console/PC

Get a job: Kaneva is hiring a Software Engineer  
by Staff [05.21.18]
Kaneva is looking for a Software Engineer well versed in Unity to work on mobile and VR development as a member of its Georgia-based team.
Programming, Smartphone/Tablet, Recruitment


Video Game Deep Cuts: The Secret Of Harry's Binding  
by Simon Carless [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Adding Online Skill Ranking to INVERSUS Deluxe  
by Ryan Juckett [05.16.18]
A deep dive the online skill ranking system of INVERSUS Deluxe covering everything from the low level math up to the user presentation.
Design, Programming

Video Game Deep Cuts: One Hour, One Frostpunk 1
by Simon Carless [05.13.18]
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

My Library of Free GameDev Resources, Tutorials, and More 1
by Trent Polack [05.07.18]
Details on the GitHub repository where I keep a variety of free game development resources: assets, UE4 content, git and OS scripts, experiments, UE4 C++ code, sample World Machine files/output, etc. So: here's all that and why/what it is.
Programming, Art, Console/PC, Indie

Video Game Deep Cuts: Flash The Artifact, Get The Saga  
by Simon Carless [05.06.18]
This week's highlights include an attempt to archive key Flash games, a deeper look at Valve's upcoming Artifact, and a super-deep oral history of Panzer Dragoon Saga, among others.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Environment Composition Iteration inSteelHunters  
by Trent Polack [05.03.18]
A step-by-step breakdown of my final scene composition iteration process for environmental lighting, effects, clouds, atmospherics, and volumetrics in Steel Hunters (in Unreal Engine 4).
Design, Programming, Art, Console/PC, Indie


Craftsmanplus — New York, New York, United States
[05.23.18]
Game Programmer | Intern, Jrs and Mids are Welcomed
Game Developer | Junior to Mid Level

Digital Extremes — London, Ontario, Canada
[05.23.18]
Video Game Data Scientist


Phosphor Studios — Chicago, Illinois, United States
[05.23.18]
Mid to Senior Unreal Programmer


Stanford University — Stanford, California, United States
[05.23.18]
Software Developer 1


Outfit7 (Ekipa2 d.o.o.) — Ljubljana, Slovenia
[05.23.18]
Data Scientist (Product), (Outfit7 - Ekipa2 d.o.o. subsidiary)
Did you know that our users have fed Talking Tom more virtual chiles than have ever existed on planet Earth? Find yourself wanting to solve mysteries like this one? Energized by the idea of delving into the world of big data? Then join us and help look for answers as to why our users behave the way they do. Oh, and one more thing – when we say big data, we actually mean big fun!

Outfit7 (Ekipa2 d.o.o.) — Ljubljana, Slovenia
[05.23.18]
Senior Game Developer (Outfit7 - Ekipa2 d.o.o. subsidiary)
Are you passionate about gaming? Do you have excellent programming skills? Do you like being creative and working with the best developers, artists, and game designers from the industry? Do you enjoy solving technical challenges in mobile gaming and bringing mobile games to the next level? Then read on because you might just be the developer we're looking for.

Saber Interactive Spain — Alcobendas, Madrid, Spain
[05.23.18]
Backend Developer, Madrid


Telltale Games — San Rafael, California, United States
[05.22.18]
Audio Software Engineer


Telltale Games — San Rafael, California, United States
[05.22.18]
Senior Engine Programmer


Modumate — San Francisco, California, United States
[05.22.18]
Lead UE4 Developer