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October 19, 2018
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Game Contractor Profile



Zvky Design Studio

20, 2nd floor, Above Croma Electronics, New BEL road
Bangalore 560054
India
info AT zvky.com
Phone: +919845003456
Alt. Phone: +918023600107
http://www.zvky.com

Category: 3D Modeling
General Visual Arts
Illustration/Storyboarding

Description: Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We have over 7.5 years of experience creating high quality concept art and illustrations for games. We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all mobile, social and other gaming platforms. Our team specializes in augmenting and helping realize our client's vision. This niche skill has helped us enable our global clients including Zynga, Google, Ubisoft (Abu Dhabi), Scientific Games, AGS, Aristocrat Technologies, Playdom (Disney), Ateam Inc (Japan), Bigpoint Games and many more.

Our services are:

• Game Development – for all mobile platforms, Mac, PC and Apple Watch
• UI design & Game Design
• Conceptual art and design – character, environment, vehicles & weapons
• Pre-production art style exploration
• Illustrations / 2D rendering
• Matte painting
• Storyboarding
• Vector art (Flash and Illustrator)
• ISO art
• 2D animations (Flash, After Effects, Spine, Dragonbones)
• 3D modeling and texturing (low poly and high poly)
• Level Design – Hidden Object Games
• Level Design – Slot Machines

Check out our studio reel: http://youtu.be/odIgg3zaihQ
Year Founded: 2009
President/CEO: Abhishek Subramanya
Willing to Travel? Yes
Can Work Onsite? Yes
Tax Status: W2
Portfolio URL: http://www.zvky.com

Skills: • Game Development – for all mobile platforms, Mac, PC and Apple Watch

• UI design & Game Design

• Conceptual art and design – character, environment, vehicles & weapons

• Pre-production art style exploration

• Illustrations / 2D rendering

• Matte painting

• Storyboarding

• Vector art (Flash and Illustrator)

• ISO art

• 2D animations (Flash, After Effects, Spine, Dragonbones)

• 3D modeling and texturing (low poly and high poly)

• Level Design – Hidden Object Games

• Level Design – Slot Machines

Tools: Autodesk Maya

Autodesk Max

Adobe Photoshop

Adobe Flash

Adobe Illustrator

Adobe After Effects

Spine

Dragonbones

Corel Painter

Zbrush

Unity

Platform Experience: Windows PC, Game Boy Advance, PlayStation 3, Arcade, Xbox 360, Flash Browser Based, Nintendo Wii, Mac OS X, Nintendo DS, Cell Phone/WAP, PlayStation Portable, Other