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February 19, 2019
Ascendant Studios
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February 19, 2019
Assassin's Creed: The Illusion of Scale
Video Game Deep Cuts: A Romance Crackdown, Wu-Tang Style
Kliuless #23: Company Strategy & Ownership Model
What Is A Meta-Game?
[
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How Does the Future of the Streamer-Developer Relationship Look?
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February 19, 2019
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Expansion, Synthesis
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Postmortem: Treyarch's 2002 hit,
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What was it about the environment at Lucasfilm Games during the golden age of its graphical adventure games in the 80s and 90s? Why are we still talking about those games today? We polled our development community.
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History
1