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June 17, 2019
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Features » Mobile Phone
Sponsored Feature: Distributing Your Game On Nokia's Ovi Store  
by Nokia Staff [05.27.09]
In this sponsored feature, Nokia outlines its newly expanded digital Ovi Store, which allows mobile games in a variety of formats to be sold with a 70/30 revenue split to the game developer.
Business/Marketing, Mobile Phone, Smartphone/Tablet

Sponsored Feature: Bringing Meaning to Mobile Entertainment: Tero Ojanper at GDC 2009 1
by Tero Ojanper [04.23.09]
This year at GDC, Tero Ojanper gave an insight into what the world's largest mobile device manufacturer sees on the horizon. During his keynote at GDC 2009, Tero talked about Nokia's mobile gaming efforts, including N-Gage, and shared trends and lessons learned from the first year of the service.
Mobile Phone, Smartphone/Tablet

Sponsored Feature: Nokia Research Center: Expanding the Potential of Mobile Gaming  
by Nokia Staff [03.21.09]
In this sponsored feature, Nokia explains Nokia Research Center's work on GDC-available demos that "could potentially open doors for mobile gaming and blur the lines between reality and virtual reality."
Mobile Phone, Smartphone/Tablet

Surviving High School: A Mobile Survivor Story 4
by Steve Palley [07.17.08]
How do you succeed with original IP in the license-heavy cellphone game biz? Vivendi's Palley discusses the trials and tribulations of creating Surviving High School, which has sold over 10 million downloadable 'episodes' since launch.
Business/Marketing, Design, Mobile Phone, Smartphone/Tablet

Persuasive Games: Performative Play 3
by Ian Bogost [06.25.08]
Most games let you change things on screen. But how about the real world? Writer/designer Ian Bogost looks at Pain Station, World Without Oil and an RPG piggy bank to explore games that affect our everyday lives directly.
Design, PC, Console/PC, Mobile Phone

PopCap: The Complexity Of Being Casual 4
by Brandon Sheffield [06.20.08]
PopCap's titles like Bejeweled and Peggle make them the top casual brand - here, Gamasutra talks co-founder John Vechey and CEO David Roberts about XBLA, iPhone, and an upcoming "cool collaboration" with a top console developer.
Business/Marketing, Design, Art, Interview, PC, Console/PC, Mobile Phone, Mobile Console, North America

Analyze This: Will The Games Industry Give Hollywood A Run for Its Money This Summer? 8
by Howard Wen [05.20.08]
With summer game sales debuting alongside Hollywood summer smashes, Gamasutra asks Wedbush Morgan, EEDAR, and OTX analysts: out of the games being released over the summer, which games will shine, and which will succumb?
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Hollywood, North America