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Epic Games Announces Phase 2 Winners of Unreal Mod Contest

The Phase 2 winners of the Intel Make Something Unreal contest were revealed at the 2009 D.I.C.E. Summit.

Jill Duffy, Blogger

February 18, 2009

2 Min Read

Epic Games, Inc. today announced its Phase 2 winners of the $1 Million Intel Make Something Unreal Contest. The competition rewards top mods created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and one grand final judging. The Phase 2 winning mods will be showcased at the 2009 Game Developers Conference in San Francisco at the Intel Lounge. In this portion of the judging alone, a total of $70,000 in cash prizes will be distributed to mod authors who place each category. “Epic’s mod contest has provided benefits for both mod authors and the game industry alike,” said Mark Rein, vice president of Epic Games. “Past winners have gone on to ship commercial games using the Unreal Engine, and several former members of the Unreal mod community have found jobs either with Epic or with companies licensing the Unreal Engine.” The Best Game Mod winners are: First place: Prometheus by Rachel “Angel Mapper” Cordone and Prometheus Project Second place: The Haunted by Michael Hegemann and The Haunted team Third place: The Ball: Oztoc by Sjoerd “Hourences” De Jong and The Ball team Fourth place: Angels Fall First: Planetstorm by Alex Drake and The Planetstorm Team Fifth place: Snowreal by Michael Buettner The complete list of winners in all the categories (such as Best New Character or Customization Pack and Best Vehicle) and links to view their works are available on the PlanetUnreal website. GameCareerGuide congratulates the winners. Epic will begin accepting submissions for Phase 3 of the $1 Million Intel Make Something Unreal Contest in April 2009, and the entry deadline for Phase 3 is May 15, 2009. Participation in previous phases is not required for eligibility in Phase 3. Visit www.makesomethingunreal.com for more details on the contest.

About the Author(s)

Jill Duffy

Blogger

Jill Duffy is the departments editor at Game Developer magazine. Contact her at [email protected].

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