Sponsored By

Intel, Limelight Invest In Cloud Gaming Service Gaikai

Intel Capital and on-demand software company Limelight Networks invested in Gaikai, support founder David Perry says will help make its cloud-based streaming games "as graphically rich and responsive as a traditional console experience."

Kris Graft, Contributor

July 20, 2010

1 Min Read

Intel Capital and on-demand software company Limelight Networks invested an undisclosed amount of money into David Perry-led cloud-based gaming service Gaikai, the companies said Tuesday. Emerging cloud-based gaming companies like Gaikai and the recently-launched OnLive are gaining interest from tech investors and partners that want to make gaming more commercially viable and accessible to a broader PC-using audience. The latest Gaikai investment adds to previous funding, including $10 million from a mystery investor and $5 million from Benchmark Capital. Gaikai is slated to launch in summer this year. Gaikai already has a relationship with Intel, as the service's cloud-based technology utilizes Intel CPUs. Gaikai and OnLive have data centers that handle the brunt of a game's computing requirements. Users can then access games instantly and remotely without installing the game on a local hard drive. Gaikai's initial business model is built on allowing gamers to try out computer games simply by clicking on a game company's web advertisement. That ad would send users directly to a game with no installation required. Perry said Limelight's content delivery experience and network also offers opportunities as Gaikai continues development. "Partnering with Limelight to leverage their globally distributed, high-performance platform will help ensure that the fidelity of our cloud-based gaming service is as graphically rich and responsive as a traditional console experience," he said in a statement. In June, Gaikai announced that it partnered with Electronic Arts to stream titles including The Sims, Battlefield: Bad Company, Dragon Age, Mass Effect, Medal of Honor and Need For Speed through the service.

About the Author(s)

Kris Graft

Contributor

Kris Graft is publisher at Game Developer.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like