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August 5, 2020
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Updates » Art
Check out the great artists showcasing work in GDC Summer's Community Art Gallery!  
by Staff [08.03.20]
Hey game makers, don't miss out on your opportunity to see a remarkable array of talented artists showcasing their art in the GDC Summer Community Art Gallery next week!
Console/PC, Indie, Art, GDC

Get a job: Join Digital Extremes as an Intermediate/Senior FX Artist  
by Staff [07.31.20]
You will be utilizing traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality special effects .
Art, Recruitment

Get a job: Insomniac Games is hiring a Sr. Character TD  
by Staff [07.29.20]
Character TDs at Insomniac are responsible for working with the talented team to design, implement and maintain the animation and rigging pipeline. 
Art, Recruitment

Get a job: Join Airship Syndicate as a Sr. VFX Artist  
by Staff [07.28.20]
Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the studio on multiple projects.
Art, Recruitment

Get a job: Join Impulse Gear as a Art Director  
by Staff [07.27.20]
Impulse Gear is looking for an experienced Art Director with a thorough understanding of video game development and production pipelines
VR, Art, Recruitment

A scrapped Luigi, unused Pokemon sprites & more dug up in retro Nintendo leak  
by Alissa McAloon [07.27.20]
Code, assets, and other files for a number of famous Nintendo games like Mario Kart, Star Fox, and The Legend of Zelda has leaked online in what’s being called the 'Gigaleak.'
Console/PC, Programming, Art

Video: Expanding animation & design capabilities in Battlefield 1 post-launch  
by Staff [07.24.20]
In this GDC 2018 session EA Dice's Ryan Duffin reveals how the Battlefield 1 devs built upon content and gameplay systems post-launch in ways that liberated animators and designers' creativity.
Console/PC, Social/Online, Art, Design, Video, Vault

Help needed: what's the real Steam reviews/sales ratio? 2
by Simon Carless [07.20.20]
So, following a successful survey for ‘Steam wishlists to first week sales’, it’s time for a (much needed) re-evaluation of the lifetime review/sales ratio on Steam. And we need your help in giving us stats! But why the re-eval, and what’s it for?
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Join Futureplay as a Senior Game Animator  
by Staff [07.16.20]
We're now on the lookout for a Senior Game Animator to join our team and help us build on the top quality animations Futureplay is already known for.
Art, Recruitment

Don't Miss: Building an audience early with visuals-first development in Ooblets 1
by Staff [07.15.20]
Early in development, Ooblets already had a large following and many Patreon backers. The makers of the game explain why publicly sharing their game's development from day one helped them.
Console/PC, Indie, Art, Business/Marketing

Video: A guide to creating high-resolution pixel art and animation  
by Staff [07.15.20]
In this GDC 2018 talk Firaxis Games' Kyle Bunk demonstrates the process of creating high-resolution pixel art with fluid and appealing motion for the purposes of game development.
Console/PC, Indie, Art, Video, Vault

Submit your video game artwork now for the GDC Summer Art Gallery  
by Staff [07.14.20]
Heads up, creators: Game Developers Conference organizers want to be sure you don't miss out on the opportunity to showcase some of your remarkable artwork at next month's exciting all-digital GDC Summer!
Console/PC, Art, Audio, GDC

Get a job: Join the Mountaintop Studios team as a remote Graphics Engineer  
by Staff [07.13.20]
We're looking for a Graphics Engineer who's passionate about building extraordinary new experiences that inspire others. You'll play a crucial role in bringing our first title to life.
Programming, Art, Recruitment

Get a job: Join Disbelief as a Senior Technical Artist  
by Staff [07.10.20]
Senior Technical Artists at Disbelief act as a bridge between the technical and artistic aspects of game development, empowering both programming and art to achieve more than either could on their own.
Programming, Art, Recruitment

Unreal Engine devs can now capture facial animation using an iOS app  
by Alissa McAloon [07.10.20]
Epic Games has launched a new iOS app that uses the platform's ARKit technology to capture real-world facial movements and translate those to character models in Unreal Engine.
VR, Console/PC, Smartphone/Tablet, Programming, Art

Attend GDC Summer and see how thatgamecompany crafted the art of Sky  
by Staff [07.10.20]
At GDC Summer next month a lead artist on thatgamecompany's Sky: Children of the Light will teach you how the studio uses visuals to evoke emotional experiences!
Smartphone/Tablet, Art, GDC

Don't Miss: An oral ('Sporal'?) history on the development of Maxis' Spore  
by Staff [07.09.20]
Former team members look back on the triumphs and challenges in developing one of the most ambitious games of all time.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

VGDC: Em Reed's 'All Time Greats' article/video picks  
by Simon Carless [07.08.20]
Writer & cultural commentator Em Reed contributes some really interesting links that straddle history, art, academia and culture adeptly.
Console/PC, Indie, Art, Design, Production, Business/Marketing

Get a job: Futureplay is hiring a Senior Game Animator  
by Staff [07.02.20]
The ideal candidate is a detail oriented, versatile artist who shows excellent drawing skills and can employ a variety of styles and techniques.
Art, Recruitment

Get a job: Infinity Ward is hiring a UI Artist  
by Staff [07.01.20]
Infinity Ward is looking for a UI Artist to work closely with the UI/UX Design team and UI Engineers to establish functional, original, and attractive interfaces for our game.
Art, Recruitment