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June 13, 2021
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Updates » Art
Don't Miss: Insomniac Games' Ratchet & Clank (2016) postmortem 3
by Staff [06.08.21]
"We needed to make a big game that blew away our previous efforts. It needed to sync up with the just-getting-started film. And we needed to ship it in 10 months to line up with the movie release."
Console/PC, Programming, Art, Design, Production

Can paid ads for PC/console games give you positive ROI?  
by Gamasutra Staff [06.07.21]
Let's take a look into how paying big social media platform companies to promote your game could (or might not!) pay off - and other notable game discovery news.
Console/PC, Indie, Art, Design, Production, Business/Marketing

At GDC 2021, you can dive into the moody art of Sea of Solitude  
by Staff [06.01.21]
Check out the process for creating Sea of Solitude’s moody art at GDC 2021.
Console/PC, Art, GDC

At GDC 2021 you can learn from the incredible art direction of IKEA  
by Staff [05.28.21]
See how furniture seller IKEA manages its 3D processes in this upcoming GDC 2021 session.
Console/PC, Art, GDC

Don't Miss: Creating a natural movement system for Dying Light 5
by Staff [05.27.21]
"So many of the established smoke and mirrors techniques you use in level design just didn't work for us. We actually had to put full environments behind the curtain, so to speak."
Console/PC, Programming, Art, Design, Production

Go behind the fully diegetic UI of Hardspace: Shipbreaker at GDC 2021  
by Staff [05.27.21]
Blackbird Interactive’s Vidhi Shah will break down the creation of Hardspace Shipbreaker’s user interface at the all-digital GDC 2021.
Console/PC, Art, GDC


Get a job: Join Insomniac Games as a Character Artist  
by Staff [05.18.21]
Character artists are responsible for creating models, textures, and materials for characters and other key assets. They work as part of the character team to bring Insomniac games to life.
Art, Recruitment

Video: Animating God of War  
by Staff [05.13.21]
In this 2019 GDC talk, Sony Santa Monica's Bruno Velazquez discusses the process of transforming the studio's approach to how it animated Kratos in 2018's God of War.
Console/PC, Art, Video

At GDC 2021, you can learn about the making of Resident Evil Village  
by Staff [05.12.21]
The makers of Resident Evil Village will be breaking down the game’s creation at the all-digital GDC 2021!
Console/PC, Programming, Art, Design, GDC

Don't Miss: How Subnautica plunges deeper into rendering realistic water 2
by Staff [05.11.21]
"In the real world, it's actually pretty hard to see underwater,'" says Max McGuire of Unknown Worlds Entertainment. "There's a strong blue cast, and the sunlight doesn't penetrate very deeply."
Console/PC, Indie, Art, Design, Production

Devs take to Twitter to encourage pay transparency across the game industry  
by Alissa McAloon [05.10.21]
Game developers revived the #GameDevPaidMe hashtag on Twitter over the weekend, reigniting important conversations in the process.
Programming, Art, Audio, Design, Production, Business/Marketing

New to GDC? Let's get you caught up  
by Staff [05.10.21]
If you're new to Game Developers Conference, no worries! Get caught up on the history of the event before this year's all-digital show.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Don't Miss: The making of Resident Evil 4 8
by Staff [05.07.21]
Resident Evil 4 cinematics lead Yoshiaki Hirabayashi writes about the overhauls and challenges which faced one of the franchise's most notable entries.
Console/PC, Art, Design

Check out the many incredible Roundtables at GDC 2021  
by Staff [05.07.21]
At the all-digital GDC 2021 (running July 19th – 23rd) you can take part in a number of excellent Roundtables hosted by industry experts.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Genesis Noir leads IGF finalists with four nominations  
by Staff [05.07.21]
Check out the 2021 Independent Games Festival finalists, who will be honored at a virtual ceremony held at Game Developers Conference, running July 19th - 23rd.
Console/PC, Indie, Programming, Art, Design, Production, GDC

Get a job: Join Shiny Shoe as a Rigger/Technical Artist  
by Staff [05.03.21]
Shiny Shoe is seeking a multi-talented, self-motivated Rigger/Technical Artist to join its team in San Francisco.
Art, Recruitment

Get a job: Join SideFX as a Sr. Houdini Technical Artist  
by Staff [04.30.21]
We are seeking an exceptional individual to join our talented Technical Consulting Team, reporting to the Technical Consulting Manager.
Programming, Art, Recruitment

Epic Games now owns ArtStation 2
by Bryant Francis [04.30.21]
Epic Games has announced that it's acquiring ArtStation, one of the major portfolio platforms for visual artists across different fields.
Console/PC, Smartphone/Tablet, Indie, Art, Business/Marketing

Here are the different session formats for GDC 2021  
by Staff [04.30.21]
Take a look at the different session formats for the all-digital GDC 2021.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC