Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 10, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Focus Home Interactive acquires Lords of the Fallen dev Deck13 for $7.9M  
by Alissa McAloon [06.25.20]
The $7.9 million deal brings the German game dev studio and all 60 of its staff under Focus Home Interactive's wing, and also grants the company control of Deck13's intellectual property and indie publishing branch.
Console/PC, Indie, Business/Marketing

Here's a sneak peek at how you'll meet peers and network at GDC Summer  
by Staff [06.25.20]
Here's an early look at what GDC Summer attendees can expect to find when you log in on the first day and start looking for opportunities to meet interesting people in game development.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Assassin's Creed Valhalla creative director steps down after misconduct allegations
by Alissa McAloon [06.25.20]
Ashraf Ismail has stepped down from the Valhalla team following allegations of infidelity and, reportedly, inappropriate advances toward Assassin's Creed fans significantly younger than himself.
Social/Online

Attend GDC to see how Disney designed the immersive stories of Star Wars: Galaxy's Edge!  
by Staff [06.25.20]
The Walt Disney Imagineers designed one of the most remarkable immersive entertainment experiences in the world with Star Wars: Galaxy's Edge, and at GDC you'll have a chance to see how they did it!
Console/PC, Social/Online, Design, GDC

Blog: Maximizing the performance of your Unity game - Part 1  
by Gamasutra Community [06.25.20]
Street Lamp Games co-founder Mahesh Athirala offers some practical tips on increasing game performance in Unity.

Twitch addresses sexual abuse allegations with permanent ban pledge
by Chris Kerr [06.25.20]
Twitch will permanently ban streamers who are found to have sexually abused or harassed people.
Console/PC, Business/Marketing

Making evocative games with thatgamecompany's Jenova Chen - GDC Podcast ep. 10  
by Kris Graft [06.25.20]
Indie game dev original Jenova Chen of Journey developer thatgamecompany explains why he's drawn to designing evocative games like Flower, Journey, and the studio's latest game Sky: Children of the Light.
Console/PC, Indie, Podcast

Get a job: Join Testronic as a QA Project Lead  
by Staff [06.24.20]
Quality matters to us, and stretches to all aspects of our company culture.  With key operations in London, Warsaw, and Los Angeles, Testronic is now expanding to the heart of New Orlean
Production, Recruitment

Insomniac responds to allegations from former staff about culture of harassment
by Alissa McAloon [06.24.20]
The response follows accusations from earlier this week that Insomniac Games prioritized protecting the careers of accused sexual predators at the studio over the developers that reported the actions of those individuals.
Console/PC

Video: Using deep learning to combat cheating in Counter-Strike  
by Staff [06.24.20]
In this GDC 2018 talk Valve's John McDonald discusses how the company has utilized deep learning machine learning techniques to combat cheating in Counter-Strike: Global Offensive.
Console/PC, Programming, Video, Vault

Don't Miss: What went right (and wrong) during Deadly Premonition's development 2
by Staff [06.24.20]
The open world survival horror comedy game Deadly Premonition turns five this month. We celebrate by reprinting an exhaustive Game Developer magazine postmortem of this cult classic.
Console/PC, Programming, Art, Design, Production

PlayStation posts bug bounty to track down PS4 and PSN security issues  
by Alissa McAloon [06.24.20]
PlayStation will pay out rewards for credible information on security flaws relating to PlayStation Network or the PS4 itself.
Console/PC, Social/Online

GDC Summer hosts expert talk on building healthy, engaged QA teams from scratch  
by Staff [06.24.20]
GDC Summer is excited to host an expert talk this August from Private Division senior producer Kari Toyoma that aims to change the way QA teams are built and supported in game dev.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

The mystery Pokemon project being developed by Tencent is a cross-platform MOBA  
by Chris Kerr [06.24.20]
Tencent and The Pokemon Company have unveiled Pokemon Unite, a new free-to-start MOBA for smartphones and the Nintendo Switch.
Console/PC, Smartphone/Tablet, Business/Marketing, Video

Unity's Learn Premium suite of game dev courses is now available for free  
by Chris Kerr [06.24.20]
Unity has decided to make its Learn Premium educational platform free to everyone, which is good news for developers looking to get to grips with the game engine.
Console/PC, Production, Business/Marketing

Humble's 'Fight for Racial Justice' bundle has raised over $4.3M for charity
by Chris Kerr [06.24.20]
The 'Fight for Racial Justice' charity bundle launched by Humble earlier this month has ended with over $4,370,000 raised.
Console/PC, Indie, Business/Marketing

Get a job: Join Digital Extremes as a Senior Lighting Artist  
by Staff [06.23.20]
In this role, you will be working with the Creative Director, Art Directors and other Artists to create dynamic environment and cinematic lighting while maintaining a consistent style throughout the game.
Art, Recruitment

Don't Miss: The untold story of Lumines: Electronic Symphony 4
by Staff [06.23.20]
How did the PlayStation Vita's puzzle star take shape? Producer James Mielke walks through early concepts for the game, outlines production difficulties, including in-progress screens and video.
Programming, Art, Design, Production

Quest-curious VR devs will be able to officially bypass the Oculus Store in 2021  
by Alissa McAloon [06.23.20]
Starting in 2021, Oculus is looking to launch an alternative way for devs to bring their games to the Quest without launching on the platform's tightly curated Oculus Store. 
VR, Social/Online, Business/Marketing

Oculus is winding down Oculus Go support to instead double down on Quest and Rift 1
by Alissa McAloon [06.23.20]
Moving forward, Oculus won’t be selling its standalone Oculus Go headset but plans to continue to offer bug fixes and security patches through 2022.
VR