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April 23, 2018
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Don't Miss: 3 game design lessons learned from RPG legend Ken Rolston 13
by Alan Horn [04.10.18]
In this timeless feature on RPG design, game dev Alex Horn shares some critical lessons learned while he was working with Ken Rolston, of Morrowind and Oblivion fame.
Console/PC, Design

Get a job: Schell Games is looking for a Sr. Audio Developer  
by Staff [04.10.18]
Pittsburgh-based Schell Games is looking for a Sr. Audio Developer/Audio Manager familiar with audio design, SFX, VO recording and cleanup, and musical composition.
Audio, Recruitment

Ninja Theory pledges charity donation based on Hellblade Xbox One sales 3
by Alissa McAloon [04.10.18]
Ninja Theory says that it will donate $25,000 or $50,000 depending on how well the game sells during its first week on Xbox One.
Console/PC

Tomb Raider devs recall the technical and creative hurdles that followed the series  
by Alissa McAloon [04.10.18]
A recently published interview offers a look at how the dev team overcame technical limitations of the time and how creative fatigue manifested in-game as time went on.
Console/PC, History

Ex-PlayStation and Activision directors form Maze Theory VR studio  
by Alissa McAloon [04.10.18]
The new London-based studio was formed through a partnership with the Output Group by longtime industry veterans Mark Hardy and Geoff Heath
VR

Blog: A history of game analytics platforms 1
by Gamasutra Community [04.10.18]
Veteran data scientist Ben Weber digs into the evolution of game analytics, looking at everything from development telemetry to big data.
Business/Marketing

Sponsored: With a name like N3TWORK, it has to be good  
by N3TWORK [04.10.18]
From its relatively flat and transparent company structure to its aggressively player-oriented approach, N3TWORK has a unique take on what game development can be -- and they're hiring!
Social/Online, Smartphone/Tablet, Business/Marketing, Sponsored Article

Altered Ventures launches $36M fund to help devs succeed in emerging markets  
by Chris Kerr [04.10.18]
Altered Ventures has established a new $36 million venture capital fund to help indie game developers find their feet in emerging markets. 
Production, Business/Marketing

Korean companies fined $950K for deceptive loot box practices  
by Chris Kerr [04.10.18]
The Korean Fair Trade Commission has fined three video game companies, including heavy-hitters Nexon and Netmarble, for deceptive loot box practices. 
Business/Marketing

Blog: How to create a terminal system in UE4 2
by Gamasutra Community [04.10.18]
In this post we explain how the terminal and puzzle systems, which are the core mechanics in our game Tartarus, work.
Programming, Design

Building a multiplayer game entirely around economic systems 7
by Gamasutra Community [04.10.18]
Game develoer John Krajewski pens a fascinating blog post about how the creation and growth of an economy as a tool for achieving your goals forms the backbone of multiplayer play in his game Eco.
Social/Online, Indie

Game makers share some of their favorite dev 'hacks' 1
by Alex Wawro [04.09.18]
Vlambeer's Rami Ismail posed a fun question on Twitter this morning: "What is your favorite or most surprising 'hack' solution to a game development problem you've personally used or implemented?"
Console/PC, Indie, Programming, Design

Have a look at Atomontage's voxel tech, built to replace polygons 7
by Alex Wawro [04.09.18]
The Atomontage voxel tech has been in R&D for over 15 years, and will be available for use by multiple industries sometime next year. 
Console/PC, Programming, Video

Video: How Rare crafted the look and feel of Sea of Thieves  
by Staff [04.09.18]
At GDC 2018 Rare art director Ryan Stevenson reveals how the studio settled on and crafted the game's unique look, sharing behind-the-scenes insight into the game's visual development.
Console/PC, Social/Online, Art, Video

Witness dev offering grants of up to $20k to indie puzzle designers  
by Alissa McAloon [04.09.18]
The team is looking to offer grants of up to $20,000 to three to six designers from traditionally underrepresented groups.
Indie, Design

Get a job: Nexon is looking for a Sr. Manager or Associate Director of Marketing  
by Staff [04.09.18]
Nexon M is looking for a Sr. Manager or Associate Director of Marketing to focus on its Western launches of Korean mobile games.
Smartphone/Tablet, Business/Marketing, Recruitment

Leap Motion reveals open-source North Star AR headset  
by Alissa McAloon [04.09.18]
Leap Motion says the headset can be produced for under $100 at scale. The company plans to open-source both the headset and its related software next week.
VR

GTA V producer hits speed bump in $150M lawsuit against Rockstar  
by Chris Kerr [04.09.18]
Leslie Benzies is currently suing Rockstar, its owner Take-Two, and studio co-founders Sam and Dan Houser for unpaid royalties in excess of $150 million.
Business/Marketing

Blog: Recapping the IGDA's localization roundtable from GDC 1
by Gamasutra Community [04.09.18]
Recap of our one-hour session at GDC in which we discussed the current hot topics of Game Localization with Developers, Localization Managers, Translators, Students, Academics, and Executives.
Production

Keywords extends audio service line with Cord and Laced acquisitions  
by Chris Kerr [04.09.18]
Keywords claims the deal will help its developers create games with better production values by giving them access to more music, and offering them consultancy on how to best implement it. 
Audio, Production