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May 7, 2021
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Check out the many incredible Roundtables at GDC 2021  
by Staff [05.07.21]
At the all-digital GDC 2021 (running July 19th – 23rd) you can take part in a number of excellent Roundtables hosted by industry experts.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Genesis Noir leads IGF finalists with four nominations  
by Staff [05.07.21]
Check out the 2021 Independent Games Festival finalists, who will be honored at a virtual ceremony held at Game Developers Conference, running July 19th - 23rd.
Console/PC, Indie, Programming, Art, Design, Production, GDC

Turkish mobile studio Ace Games raises $7 million to develop new casual titles  
by Chris Kerr [05.07.21]
Turkish mobile studio Ace Games has raised $7 million in seed funding to continue making casual and hyper casual titles.
Console/PC, Production, Business/Marketing

Blog: Making a meaningful scent system in Redwall  
by Gamasutra Community [05.07.21]
For a game featuring animals as characters we sought to create a unique, robust, and meaningful mechanic that revolves around scent. This was far easier said than done.
Business/Marketing

Wolfire Games founder: 'I had no choice' but to file Steam antitrust lawsuit against Valve  
by Chris Kerr [05.07.21]
Wolfire Games founder David Rosen claims they had "no choice" but to take legal action against Valve after it allegedly began interfering with pricing on other storefronts.
Console/PC, Business/Marketing

Square Enix, Gearbox, Sega and more confirm E3 2021 presence  
by Alissa McAloon [05.06.21]
The organizers behind this year's virtual E3 have announced a handful of high-profile game makers that'll be in attendance at E3 2021 this June.
Business/Marketing

Get a job: Join Yacht Club Games as a Gameplay Programmer  
by Staff [05.06.21]
Yacht Club Games is looking for a talented mid-to-senior level gameplay programmer to join its team.
Programming, Recruitment

Sony facing lawsuit over 'monopoly' on digital PlayStation game sales  
by Alissa McAloon [05.06.21]
A collection of gamers are readying to file a lawsuit against PlayStation-maker Sony Interactive Entertainment, arguing that it operates an unlawful monopoly.
Console/PC, Social/Online, Business/Marketing

Don't Miss: My hardest bug ever, a Crash Bandicoot story 34
by Staff [05.06.21]
A coder on the original Crash Bandicoot explains how his first big game almost shipped with a destructive save-wiping bug -- and how he and the team at Naughty Dog eventually solved it.
Programming

Video: Designing Overwatch's social systems  
by Staff [05.06.21]
In this 2019 GDC talk, Blizzard Entertainment's Natasha Miller shares why Blizzard chose to prioritize social systems in Overwatch.
Console/PC, Design, Video

Ubisoft is making a mobile push of its own with The Division Mobile  
by Alissa McAloon [05.06.21]
The Division Mobile isn't Ubisoft's only plan to expand the franchise's reach. A standalone free-to-play spinoff, The Division Heartland, is also in the works for PC, consoles, and the cloud.
Console/PC, Social/Online, Smartphone/Tablet

Kick your game industry career into action at GDC 2021  
by Staff [05.06.21]
Register for the career development pass at the all-digital GDC 2021 (July 19th -- 23rd) to access an incredible batch of sessions to further your game industry career. Get yours before they're gone!
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

USC Games launches fund to support Black and Indigenous game design students  
by Chris Kerr [05.06.21]
USC Games has established a new fund with help from Borderlands publisher Take-Two Interactive that will support Black and Indigenous students in game design and engineering.
Business/Marketing

Nintendo wants to teach programming to the world with Game Builder Garage  
by Chris Kerr [05.06.21]
Game Builder Garage uses a visual programming language built around creatures called 'Nodon' in combination with step-by-step lessons created by Nintendo to make programming fun and accessible. 
Programming, Business/Marketing, Video

Zynga to acquire mobile monetization and ad platform Chartboost for $250 million  
by Chris Kerr [05.06.21]
Zynga has entered into a definitive agreement to acquire mobile monetization and advertising platform Chartboost for $250 million in cash. 
Console/PC, Business/Marketing

Blog: Why a community and retention strategy matters post-IDFA  
by Gamasutra Community [05.06.21]
Amidst the turmoil of Mega-MAU M&As, privacy changes and the uncertainty on re-targeting, studios may benefit from well-planned and executed community and retention strategies.
Design, Business/Marketing

Profits on the up at Nintendo as the Switch nears 85 million lifetime sales  
by Chris Kerr [05.06.21]
Switch hardware sales increased by 37.1 percent year on year to 28.83 million units, pushing the console to 84.59 million lifetime sales.
Console/PC, Business/Marketing

Get a job: Join Talofa Games as a Game Server Engineer  
by Staff [05.05.21]
Talofa is seeking a Game Server Engineer to join the team of its newest social running game in development, Run To My Heart.
Programming, Recruitment

EA beefs up EA Sports with acquisition of Super Mega Baseball dev Metalhead Software  
by Alissa McAloon [05.05.21]
EA's acquisition spree continues with its latest big buy: Super Mega Baseball developer Metalhead.
Console/PC

Don't Miss: The postmortem of Resident Evil 2 for the N64 2
by Staff [05.05.21]
In this classic 2000 postmortem, then-Angel Studios engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2 to the Nintendo 64.
Console/PC, Programming