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February 25, 2021
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Get a job: Join Sucker Punch as a Producer  
by Staff [02.24.21]
The Producer will work with the production team and team leads across all areas of the project to manage the development process.
Console/PC, Recruitment

Report: Some CD Projekt devs unable to work after ransomware attack  
by Bryant Francis [02.24.21]
A report in Bloomberg News indicates that the cyber attack on CD Projekt Red earlier this month has left its developers unable to work on updates to Cyberpunk 2077
Console/PC, Business/Marketing

Semiconductor shortage hitting console production to be investigated by White House  
by Bryant Francis [02.24.21]
President Biden is planning to file an executive order later today investigating the supply shortage of semiconductors that's hit automakers and console developers alike.
Console/PC, Business/Marketing

Join a free talk + Q&A on leadership in game production with Grant Shonkwiler  
by Kris Graft [02.24.21]
We welcome expert producer Grant Shonkwiler, formerly producer on triple-A shooters at id Software and Epic Games and now consultant at Shonkventures to talk about leadership in game development and answer your questions live.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Webinar

Deep dive: how Steam followers and wishlists relate  
by Gamasutra Staff [02.24.21]
How do Steam followers (the folks who follow news on your Steam page) related to your pre-release Steam wishlists? We have full survey results here for your delectation.
Console/PC, Indie, Design, Production, Business/Marketing

Luna, Amazon's cloud gaming service, is no longer invite-only on some devices  
by Alissa McAloon [02.24.21]
Amazon has lowered the barrier of entry for folks hoping to try out its cloud based game service Luna, at least for those hoping to give it a go through a Fire TV device.
Console/PC, Social/Online

Blog: My full time indie developer life - Year 4 1
by Gamasutra Community [02.24.21]
Welcome to the fourth edition of my annual blog post. As is now tradition, I'll be charting my life as a full time indie developer in a bid to draw lessons from my successes and failures.
Business/Marketing

BioWare cancels plans for Anthem rework, shifts focus to Dragon Age and Mass Effect 1
by Alissa McAloon [02.24.21]
EA and BioWare have called off its Anthem 2.0 project, canceling plans for what was meant to be a revitalizing rework of BioWare's failed 2019 online shooter Anthem.
Console/PC, Social/Online

Steam's new controller reporting lets devs know how their games are played  
by Chris Kerr [02.24.21]
Valve has rolled out a new Steamworks update that shows developers what percentage of their playerbase uses controllers and more.
Console/PC, Business/Marketing

Introducing GDC Showcase's Platinum Sponsors: Connect to your audience with the power of Facebook 1
by Staff [02.24.21]
Check out the great content that Facebook is offering for developers at GDC Showcase.
Console/PC, Design, GDC

Blog: Writing slapstick and narrative as one  
by Gamasutra Community [02.24.21]
How to define "slapstick" dynamic scenes in a way that they are configurable, expandable and integrated with their narrative contents? A practical solution using dialogue flows.
Design

Tencent grabs minority stake in TerraTech developer Payload Studios  
by Chris Kerr [02.24.21]
Payload said the cash will be used to expand its team and develop new titles with its "signature community-driven model.
Console/PC, Production, Business/Marketing

How Blightbound approaches individual storytelling in a co-op game  
by Gamasutra Community [02.24.21]
This post discusses how to do storytelling in a co-op game where each player is at a different point in the story.
Design

Thunderful acquires Bridge Constructor publisher Headup for $13.3 million  
by Chris Kerr [02.24.21]
Headup is best known as the publisher behind the Bridge Constructor franchise, and has also worked on the special edition releases of titles like Limbo and The Binding of Issac.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Get a job: Join Sealost Interactive as an Art Director  
by Staff [02.23.21]
Sealost Interactive LLC, the studio behind The Thrill of the Fight, is looking for a talented 3D artist with strong industry experience to be in charge of visual quality for a breakout indie game franchise.
Art, Recruitment

GameStop CFO Jim Bell resigns  
by Alissa McAloon [02.23.21]
GameStop CFO and executive vice president Jim Bell has resigned and will depart both roles on March 26, 2021. Bell only joined GameStop as CFO and EVP back in June 2019.
Console/PC

Don't Miss: Making Oxenfree's narrative unfold like a free-flowing conversation  
by Staff [02.23.21]
Night School Studio's Oxenfree is an interactive ghost story in which a player's contributions to the constant flow of conversation can shape the direction of the story.
Console/PC, Indie, Design, Production

Marvel’s Spider-Man: Miles Morales’ creative director is answering your questions at GDC Showcase  
by Staff [02.23.21]
Get your questions in front of Brian Horton, creative director of Marvel's Spider-Man: Miles Morales at GDC Showcase!
Console/PC, Design, GDC

Special: The Texas winter storm episode - GDC Podcast ep. 17  
by Staff [02.23.21]
Lars Doucet, co-founder of Level Up Labs and recently a contributor to Valve's Steam Labs project, joins fellow Texan Kris Graft to talk about the brutal winter storm that left many without access to heat, power, water, and food for days.
Console/PC, Podcast

Grow your UX knowledge in Celia Hodent's GDC Masterclass  
by Staff [02.23.21]
Register today for Celia Hodent's GDC Masterclass on the psychology of the human brain!
Console/PC, Design, GDC