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Miyamoto Hints at GameCube Remakes For Wii

Miyamoto Hints at GameCube Remakes For Wii

August 21, 2006 | By David Jenkins

August 21, 2006 | By David Jenkins
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More: Console/PC

An interview in Japanese consumer magazine Nintendo Dream with legendary Nintendo producer Shigeru Miyamoto has suggested that the company may be considering releasing revamped, alternately controlled versions of existing GameCube games for the forthcoming Wii console.

The company has already indicated that some of its Virtual Console titles, such as those on the Nintendo 64, may receive some improvements by the nature of being emulated on the faster Wii CPU. Although it has never been specific about what form these improvements may take, the version of Super Mario 64 shown at E3 was clearly running at a higher resolution and frame rate than the original version.

In the Nintendo Dream interview, as partially translated by consumer site IGN, though, Miyamoto specifically raises the idea of “remaking” some GameCube titles to take advantage of the Wii’s motion sensing controller.

He noted: "The machine is based on GC... We'll be upgrading the development tools, but GameCube code can be used for the most part as is. In that sense, I believe that it would be good to remake GameCube games for Wii, and that some titles would become better with the change to the Wii remote controller."

Miyamoto also indicated that the revamped games would be sold at a substantially lower price than usual, although whether as retail products or virtual console downloads was not made clear.

The Nintendo veteran also expressed hope that other developers would also remake their own GameCube titles in a similar manner, commenting: "GC to Wii remakes can be produced quickly, it's possible that many titles will also be released from third parties," but at no point did he make mention of specific titles, either those originally published by Nintendo or by others.

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