3D gesture recognition software company Softkinetic has partnered with Optrima, a company that develops 3D sensing tech, to create a 3D depth-sensing, imaging and gesture recognition interface for games and digital entertainment.
Softkinetic's gesture recognition software, Iisu, couples with Optrima's OptriCam 3D cameras and DepthSense sensor hardware to create an interface that provides, according to the companies, one-to-one, full-body gesture recognition.
The companies say the camera tech uses a universal software architecture that can be integrated into any platform. Developers can create gesture-recognition interfaces for PCs, game consoles, TV set-top boxes and other devices.
Specifically for video games, the companies say its multiplatform solution enables developers to create multiplatform games using one 3D camera peripheral and interface.
Softkinetic recently established a new studio
specifically focused on developing games, content and interfaces for new gesture-based game technology. The wholly-owned subsidiary's first video game, slated to release in 2010, is Silhouette
, a controller-less rhythm title.
When Softkinetic announced the game, it said it would use its Iisu software, but didn't specify a hardware device; presumably, Silhouette
will showcase the company's new tech in partnership with Optrima.
"The solution we have developed will bridge the interactive gap between video games, movies, music, web-browsing, and more, dramatically accelerating the consolidation of these digital mediums on electronics devices," says Softkinetic CEO Michael Tombroff.
Optrima CEO Andre Miodezky adds: "Combining the two best-of-breed technologies of Softkinetic and Optrima into one single solution represents a formidable time-to-market competitive advantage for these companies and a revolution in digital interconnectivity for consumers."