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Serious Games Summit DC 2006 Call For Papers Opens

Serious Games Summit DC 2006 Call For Papers Opens

May 16, 2006 | By Simon Carless




The CMP Game Group (which also runs Gamasutra and sister site Serious Games Source) has announced that the Serious Games Summit DC 2006 has opened its call for papers.

SGS D.C., which will take place from Monday, Oct. 30 through Tuesday, Oct. 31 2006 at the Crystal Gateway Marriott in Arlington, VA has also debuted a redesigned website, is described as "the top forum dedicated to the use of interactive game technology within non-entertainment sectors", and its call for papers will be open through June 5, 2006.

The SGS D.C. is seeking submissions for the following conference tracks:

- Assessment & Results
(Focusing on how to showcase emerging results from successful projects.)
- Behind the Game
(Focusing on demystifying and debating the serious game development process, the industry, talent and technologies.)
- Business & Deals
(Focusing on business models and methods that enable the market to thrive.)
- Learning & Instructional Theory
(Focusing on learning in games and how cognitive science, instructional design and game development can work be used together.)
- Products within Projects
(Focusing on the relationships between core serious game products and their parent projects.)
- Serious Game Design
(Focusing on unique design issues related to Serious Games as well as tried and true methods.)

The Summit's purpose is to provide a platform for game developers, buyers and industry professionals to exchange ideas and advance the state of the art of serious games development in areas such as corporate training, education, first responders, government, health, military, science, and social change.

Paper submissions can be made via the official Serious Games Summit D.C. 2006 website, and more information on the summit is also available there.


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