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August 5, 2020
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Follow GDC Summer 2020 coverage right here!  
by Staff [08.04.20]
Gamasutra is (virtually) on-site at the first-ever GDC Summer! Follow along here for news, session coverage, and other updates!
Console/PC, Indie, Social/Online, Smartphone/Tablet

What to expect when you're expecting to attend GDC Summer this week  
by Staff [08.03.20]
GDC Summer starts tomorrow, and since this will be the first all-digital Game Developers Conference organizers want to quickly remind you what to expect when you log on to attend!
Console/PC, Indie, GDC

Video: Capturing great footage for game trailers  
by Staff [08.03.20]
In this GDC 2018 talk trailer editor Derek Lieu shares tricks and techniques to get the best game capture for your trailers.
Business/Marketing, Console/PC, Indie, Video, Vault

Check out the great artists showcasing work in GDC Summer's Community Art Gallery!  
by Staff [08.03.20]
Hey game makers, don't miss out on your opportunity to see a remarkable array of talented artists showcasing their art in the GDC Summer Community Art Gallery next week!
Art, Console/PC, Indie, GDC

Don't Miss: Making the tactics genre more accessible & less intimidating in Fae Tactics 1
by Staff [07.31.20]
Fae Tactics, a grid-based strategy game by Endlessfluff Games duo Carolina Moya and Kyron Ramsey, looks to take the best elements of Japanese tactics games, and lose the elements that hold them back.
Design, Console/PC, Indie

Don't Miss: The creative camaraderie behind Wilmot's Warehouse 1
by Staff [07.30.20]
In this deep dive, Wilmot's Warehouse designer and artist Richard Hogg serves up a meandering and delightfully insightful look at how the emergent puzzler came to be. 
Design, Console/PC, Indie

Blog: Has your game got 'juice'? (& more!)  
by Simon Carless [07.30.20]
A lot of this good feeling in game trailers and gameplay is related to polish, juice and game feel - so let's explore how it works for discoverability! (And more besides!)
Design, Production, Console/PC, Indie

Popular game pitch-off GDC Pitch returns for GDC Summer next week  
by Staff [07.29.20]
Game Developers Conference are excited to confirm that the popular GDC Pitch event will return in a special online-only format for next week's all-digital GDC Summer!
Business/Marketing, Console/PC, Indie, GDC



Art Tricks For Indies: Abstraction  
by Nicholas Lives [08.04.20]
I have noticed some common art direction methods and tricks indies utilize to make their games look better on a tight budget. The first of these is Abstraction.
Design Art Indie

How that game sold on Steam, using the 'NB number'  
by Simon Carless [08.03.20]
We would love to know roughly how many copies of games are sold on Steam. That data is not public. But the number of player reviews is public. Enter.. the 'NB number'.
Business/Marketing Design Production Console/PC Indie

The Advantages and Disadvantages of Crowdsourcing  
by Bryan Schneider [08.03.20]
What advantages or disadvantages are there for a small developer to crowdsource a game versus approaching an established backer?
Business/Marketing Indie

Expression-Bodied Members to Reduce Your Code Verbosity  
by Ruben Torres Bonet [08.03.20]
Continuing with our Modern C# for Unity Game Development series, today I'm going to show you how to reduce the verbosity of your code with C# Expression-Bodied Members.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

How to become Great at making Indie Games, make Lots of them  
by Michael Nannings [08.03.20]
If you want to become a good game developer you need to make lots of games. Let’s first start with why you need to be productive. The more games you make the better and faster you become at making games.
Business/Marketing Indie


Disbelief — Cambridge, Massachusetts, United States
[08.04.20]
Programmer
Programmer - Cambridge, MA

Yacht Club Games — Los Angeles, California, United States
[08.03.20]
Mid-Senior Gameplay Programmer


Miami University, Ohio — Oxford, Ohio, United States
[07.26.20]
Assistant Teaching Professor/Assistant Lecturer


Velan Studios — Troy, New York, United States
[07.17.20]
UX Designer


Velan Studios — Troy, New York, United States
[07.17.20]
Community Manager