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Analyst: Nintendo passes $1 billion revenue on mobile, largely thanks to Fire Emblem  
by Alissa McAloon [01.28.20]
According to data gleaned by mobile analyst Sensor Tower, Nintendo has officially crossed $1 billion revenue generated on mobile, a platform it really only started to embrace a little over three years back.
Social/Online, Smartphone/Tablet

PSA: Tomorrow's your last day to get your early registration discount for GDC 2020!  
by Staff [01.28.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

GDC State of the Industry: Game devs shifting focus to next-gen consoles 1
by Staff [01.24.20]
Out today and completely free to download, the 2020 State of the Industry Report is packed with useful game industry insights gleaned from surveying nearly 4,000 game industry professionals!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Pokemon Home keeps cross-platform cloud storage in the mix with free, paid tiers  
by Alissa McAloon [01.28.20]
Nintendo and the Pokemon Company have unveiled more information about Pokemon Home will continue the cross platform storage promise set forth by Pokemon Bank during the height of the 3DS.
Console/PC, Social/Online, Smartphone/Tablet

Cast your vote in the 2020 IGF and Game Developers Choice Audience Awards!  
by Staff [01.27.20]
Online voting for the Audience Awards for both the 2020 Game Developers Choice Awards and the Independent Games Festival Awards is now open through next Monday, February 10th at 11:59pm PT!
Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC, IGF

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Gamasutra Staff [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Get a job: Boston Dynamics is hiring a Software Engineer (Android Developer)  
by Staff [01.22.20]
At Boston Dynamics, our shared software contributes to the success of our projects, products, prototypes, and engineering staff.
Programming, Smartphone/Tablet

Scopely acquires Marvel Strike Force dev FoxNext Games from Disney  
by Alissa McAloon [01.22.20]
Disney has agreed to sell FoxNext Games and its subsidiary Cold Iron Studios to Scopley for an undisclosed sum.
Smartphone/Tablet



How to Rescue Memory on Disabled GameObjects Without Destroying Them  
by Ruben Torres Bonet [01.28.20]
Upset at Unity's greedy behaviour? Stop this engine from stealing your memory on disabled game objects. You can do this with Unity: Save Memory now.
Programming Console/PC Serious Indie Smartphone/Tablet VR

Most Featured iOS Apps and Games Across the Globe  
by Kate AppFollow [01.28.20]
We have conducted research to find out which apps and games Apple’s editors give preference to. We have analyzed over 3,000 apps and games that appeared on the App Store's main page across the globe between January and December 2019.
Business/Marketing Smartphone/Tablet

UK lays out standards for handling children’s data  
by Paul Lanois [01.27.20]
On 21 January 2020, the UK’s data protection watchdog, the Information Commissioner's Office, published a set of design standards for Internet services, which are intended to help protect the privacy and safety of children online.
Business/Marketing Console/PC Social/Online Smartphone/Tablet VR

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Simon Carless [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & plenty more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Sips Happen #7: Coronavirus and it’s impact on China’s tech & gaming ecosystem 2
by Xavier Rosee [01.24.20]
Every week, a rundown of the best articles around video games and how to market them. Comments & opinions are mine.
Business/Marketing Smartphone/Tablet


Tenacious Entertainment — Bellevue, Washington, United States
[01.28.20]
UI Artist / Designer


Osmo — Palo Alto, California, United States
[01.28.20]
Sr. Game Engineer / Developer


Futureplay — Helsinki, Finland
[01.28.20]
Senior Game Designer


University of Central Florida — Orlando, Florida, United States
[01.27.20]
Assistant Professor, Associate Professor or Professor, Games and Interactive Media


innogames — Hamburg, Germany
[01.22.20]
PHP Game Developer - Grepolis


innogames — Hamburg, Germany
[01.02.20]
Community Management Specialist