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February 15, 2019
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Watch GDC 2019 speakers (try to) pitch their talks to you in 60 seconds or less!  
by Staff [02.15.19]
Produced for the fourth year running, these 'Flash Forward' videos are always great encapsulations of what makes GDC talks great: they're fun, lovable, and surprisingly informative!
Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC, Video

Apex Legends already beat Fortnite's single-day viewership record on Twitch  
by Alissa McAloon [02.14.19]
Respawn's free-to-play battle royale game Apex Legends clocked 8.28 million hours of Twitch viewership on February 12, just 8 days after the game first launched
Social/Online

Ubisoft isn't worried about an influx of new games stealing Rainbow Six Siege's thunder  
by Alissa McAloon [02.14.19]
The company totes strong player engagement as one noticeable sign that its games had some staying power throughout a competitive holiday season.
Business/Marketing, Console/PC, Social/Online

Oxford study finds no link between violent video games and teen aggression  
by Alissa McAloon [02.15.19]
The study looked at data surrounding British teens and notes that, unlike previous research into the potential link, the hypothesis, methods, and analysis technique were publicly registered ahead of the actual research.
Social/Online

Video: How to invite player creativity through game mechanics  
by Staff [02.13.19]
At GDC 2017 game designer Holly Gramazio shares a dozen different ways games can encourage player creativity, as well as some guidance on how to make your players feel comfortable being creative!
Design, Console/PC, Indie, Social/Online, Smartphone/Tablet, Video, Vault

Layden recalls PS3 'Icarus moment,' looks ahead to expanding PlayStation's audience  
by Kris Graft [02.12.19]
At DICE Summit 2019, Shawn Layden offered a brief survey of PlayStation's past, present, and future, and touted a "quality above all" approach to shipping video games.
Business/Marketing, Console/PC, Social/Online

Konami ends sale of in-game currency for PES 2019 in Belgium  
by Alissa McAloon [02.12.19]
The decision aims to make Pro Evolution Soccer 2019 compliant with the Belgian Gaming Commission’s laws against loot boxes.
Business/Marketing, Social/Online

Learn how machine learning can help you make better games at GDC 2019  
by Staff [02.12.19]
Machine learning is changing the way we make games, and GDC 2019 the place to be if you want to better understand how ML can be applied across different disciplines to help you build better games!
Design, Programming, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC



Can states tax violent video games?  
by Brandon Huffman [02.15.19]
Recently, a lawmaker in Pennsylvania proposed a law to tax the sale of video games rated M or AO by ESRB at 10%. Can states legally do this?
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Kliuless #23: Company Strategy & Ownership Model  
by Kenneth Liu [02.14.19]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

Publishing 102 - How to Find the Best Game Publisher for You  
by David Logan [02.11.19]
Join CEO of Akupara Games, David Logan, as he continues his Publishing series. Look into the topics you will want to think about when it comes to finding publishers to talk with.
Business/Marketing Production Console/PC Serious Indie Social/Online Smartphone/Tablet

Kliuless #22: The Three Horizon Problem  
by Kenneth Liu [02.07.19]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet

Videogame Microtransactions: Fad or Here to Stay?  
by Kaelin Rooney [02.07.19]
Videogame microtransactions have grown incredibly in the past decade and with it, public resentment. Will they remain or will enough pressure from the public cause them to disappear? Here I provide a general overview and the implications of their use.
Business/Marketing Console/PC Serious Social/Online Smartphone/Tablet


Wizards of the Coast — Renton, Washington, United States
[02.13.19]
Sr Software Engineer
Sr Software Engineer

Wizards of the Coast — Renton, Washington, United States
[02.13.19]
Lead Software Engineer
Lead Software Engineer

FoxNExt Games — San Jose, California, United States
[02.13.19]
Senior Narrative Designer


Curriculum Associates — San Francisco, California, United States
[02.08.19]
Senior Software Engineer - Learning Games (Unity)


innogames — Hamburg, Germany
[01.30.19]
Community Manager for Forge of Empires (inhouse)