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September 21, 2017
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To tackle toxicity, Overwatch now mutes Xbox One players with bad Live rep 1
by Alissa McAloon [09.20.17]
Shortly after bringing an in-game report feature to console versions of Overwatch, Blizzard is making use of Xbox Lives built-in reputation future to combat bad behavior.
Console/PC, Social/Online

YouTube Gaming ups community-building tools with paid 'sponsorships'  
by Alissa McAloon [09.19.17]
The online video giant has announced that it is bringing a handful of new features to YouTube Gaming in an effort to up engagement between creators and viewers.
Social/Online

Mind the gap: Fortnite error briefly allowed cross-platform PS4/XB1 play 2
by Alex Wawro [09.18.17]
This is kind of a big deal because to date, no major game has allowed for cross-platform PS4/XB1 play; an Epic rep told Polygon that this was due to a "configuration issue" that has since been fixed.
Production, Console/PC, Social/Online

Former Valve dev Chet Faliszek joins Bossa Studios 1
by Alissa McAloon [09.18.17]
Previously, Faliszek spent over a decade at Valve working as the studio's VR liaison and writing the stories for games in Half-Life, Left 4 Dead, and Portal series.
Business/Marketing, Production, Social/Online

Video Game Deep Cuts: An HDR Tooth Nindie Tail? 2
by Gamasutra Staff [09.17.17]
Top game articles & videos for the week include the state of HDR in gaming, behind the scenes on new RTS Tooth & Tail, and stories from some key Nintendo indies.
Business/Marketing, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design

How the Tekken team has been working for a decade to knock out lag  
by Alex Wawro [09.15.17]
"10 years ago, we started to gradually change the base game," Tekken series producer/director Katsuhiro Harada tells Gamasutra. ""I think many games/genres will need to be fundamentally reevaluated."
Design, Social/Online

Video: How game communities build eSports scenes from the ground up  
by Staff [09.15.17]
At GDC 2017 qualitative sociologist T.L. Taylor digs into the history and value of eSports communities, exploring how community engagement in your game can be a form of transformative work.
Business/Marketing, Social/Online, Video, Vault

Humble has now raised over $100M for charity  
by Alissa McAloon [09.15.17]
Since first setting up shop in 2010, pay-what-you-want game shop Humble Bundle has raised over $100 million for charities across the globe.
Business/Marketing, Social/Online, Video



Do Games and Gamification really make you more intelligent?  
by Albert van der Meer [09.20.17]
Many people believe that anything to with games shows a lack of intelligence. This is UNTRUE, games can actually help you become more intelligent!
Business/Marketing Serious Social/Online

How much does it cost to develop a videogame? 2
by Michael Hoss [09.20.17]
In a recent Kotaku article a discusion spread: How much does it cost to create games? In this post I'd like to clarify a few things, let the readers do the math and think about costs in general.
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Push your game into the spotlight... on the cheap  
by Elvis Alistar [09.20.17]
Making games is challenging, hard work, most connected with the game design and development, later on when the game is ready, marketing, updates, support, etc. We show you how you can build a community/fan base around your game way before it's released.
Business/Marketing Indie Social/Online


Dissecting Design -- Why Idle Games are so Addicting 1
by Josh Bycer [09.19.17]
Josh Bycer of Game-Wisdom takes a look into the Idle/Clicker Genre to explain how these games manage to hook people despite having little gameplay.
Design Console/PC Indie Social/Online Smartphone/Tablet


University of California, Riverside — Riverside, California, United States
[09.19.17]
Tenure Track Assistant Professor in Game Studies
Tenure Track Assistant Professor in Game Studies

Tic Toc Games — Burbank, California, United States
[09.13.17]
Game Producer


Tic Toc Games — Burbank, California, United States
[09.07.17]
Associate Game Producer


UC Davis — Davis, California, United States
[09.07.17]
Assistant Professor in Game Design