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GOG Galaxy 2.0 aims to bridge the platform gap in game communities  
by Alissa McAloon [05.22.19]
The soon-to-be-in-beta client overhaul turns GOG Galaxy into a hub for games and communities spread across multiple launchers and platforms.
Console/PC, Social/Online

Sponsored: Getting ahead of game fraud before it impacts revenue  
by Xsolla [05.22.19]
Unless you know how to get ahead of it, fraud can damage game player trust, put your relationship with credit card acquirers at risk, and cut into revenue and profits.
Business/Marketing, Social/Online

Nintendo is pulling two mobile games from Belgium over loot box laws  
by Alissa McAloon [05.21.19]
Both Animal Crossing: Pocket Camp and Fire Emblem Heroes will no longer be available in Belgium due to the country’s laws on loot box mechanics.
Business/Marketing, Social/Online, Smartphone/Tablet

2K cuts off Borderlands 3 pre-orders on PC during Epic Mega Sale 8
by Alissa McAloon [05.20.19]
Publisher 2K has suddenly ended pre-orders for the PC version Gearbox’s upcoming game (and Epic Games Store exclusive) Borderlands 3.
Console/PC, Social/Online

Xbox head commits to building a safe and inclusive game community 1
by Alissa McAloon [05.20.19]
Xbox head Phil Spencer discusses his 'two fundamental truths' for video games and explores how Microsoft aims to promote inclusion and safety in its communities.
Console/PC, Social/Online

Access to Red Dead Online's poker restricted by regional gambling laws 2
by Alissa McAloon [05.20.19]
Rockstar Games added poker to Red Dead Online when it brought the game out of beta last week, but the feature now looks to be restricted in certain regions due to varying gambling laws.
Console/PC, Social/Online

CD Projekt Red talks Cyberpunk 2077 crunch, vows to be 'more humane' to devs 10
by Alissa McAloon [05.17.19]
CD Projekt Red leadership says speaking publicly about crunch acts as a commitment to treat its devs more humanely.
Production, Console/PC, Social/Online

Get a job: CCP's EVE Online team is hiring a Production Director  
by Alissa McAloon [05.22.19]
CCP Reykjavik are looking for a world-class Production Director to lead production efforts on EVE Online.
Production, Console/PC, Social/Online, Recruitment



Why crunch will break the best and brightest in the industry.  
by Mark Lloyd [05.22.19]
The core problem with enforcing crunch is the effect, damage, and loss of capability in the people and teams. Creativity is at the heart of development, and it comes from the people. Smash the team, and you damage everything.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

When Single player is way better than multiplayer  
by Abdurrahman Khallouf [05.20.19]
in one chapter of The Art of Game Design: a book of lenses. Jesse Schell suggests that "The single-player phenomenon appears to have been a temporary abnormality". well... that's one powerful claim! and I am going to tackle that in this article.
Design Indie Social/Online


Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Simon Carless [05.17.19]
This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Videogames at the V&A Dundee - A Breath of Fresh Air for Games on the Coast of Scotland  
by Brandon Cole [05.15.19]
The fantastic V&A Museum hosts Scotland's first Videogame exhibit in Dundee, the spiritual home of games in the UK and a city brimming with exciting talent.
Business/Marketing Design Production Art Serious Indie Social/Online


Wizards of the Coast — Renton, Washington, United States
[05.22.19]
Sr Lead Software Engineer - Arena
Sr Lead Software Engineer - Arena

Wizards of the Coast — Renton, Washington, United States
[05.22.19]
Lead Software Engineer - Arena
Lead Software Engineer - Arena

innogames — Hamburg, Germany
[05.22.19]
Python Developer - System Administration


innogames — Hamburg, Germany
[05.13.19]
Lead Backend Developer - Elvenar


Victoria University of Wellington — Wellington, New Zealand
[05.07.19]
Lecturer/ Senior Lecturer in Media Design (Game Design)


Cryptic Studios — Los Gatos, California, United States
[05.03.19]
Software Engineer