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Sponsored: Learn how AI helps counter disruptive online behavior in this free webinar 1
by Staff [10.16.20]
Join this session to learn from experts at Google Cloud and Improbable on how machine learning can be applied to identify and mitigate toxic behaviors.
Social/Online

Google distances itself from Stadia creative director's comments 3
by Kris Graft [10.22.20]
Google on Thursday distanced itself from tweets issued by the creative director of Stadia's Montreal studio, who said game streamers should be paying devs and publishers of games they stream.
Business/Marketing, Social/Online

Luna, Amazon's take on cloud-based gaming, launches in (limited) early access  
by Alissa McAloon [10.20.20]
Amazon's freshly announced Luna service is now available in early access, though that doesn’t mean that the cloud-based game streaming service is open to the general public.
Console/PC, Social/Online

Xbox muses xCloud expansion through 'lower priced' gear like streaming sticks  
by Alissa McAloon [10.23.20]
Xbox's next big hardware announcement might be tinier than expected.
Social/Online

Analysis: Facebook gears up for the world's first ad-supported cloud gaming service  
by Staff [10.26.20]
Games industry analyst's take on Facebook launching a free cloud gaming service - Focusing on Facebook's position in cloud gaming, 'cloud playable ads' and the increasingly contentious relationship between cloud gaming companies and Apple.
Business/Marketing, Console/PC, Social/Online

Rune 2 lawsuit alleges deliberate sabotage from Bethesda, ZeniMax  
by Alissa McAloon [10.21.20]
Accusations of fraud and breach of contract are aimed at Human Head as well as at Bethesda and ZeniMax, the owners of the studio that sprung up over night after Human Head's closure.
Business/Marketing, Console/PC, Social/Online

Ubisoft Connect announced as a 'refreshed' replacement for Uplay and Ubisoft Club  
by Alissa McAloon [10.21.20]
Following in the footsteps of EA's rebranding of Origin, Assassin's Creed developer Ubisoft has announced that Uplay and Ubisoft Club are being dissolved into an entirely new tool: Ubisoft Connect.
Console/PC, Social/Online

Bungie cease and desist pulls Destiny 2 cheat tool offline  
by Alissa McAloon [10.19.20]
Bungie appears to be arguing that the cheats violate the Destiny 2 license agreement, a complaint sent alongside a cease and desist demand.
Console/PC, Social/Online



Facebook gears up for the world’s first ad-supported cloud gaming service  
by George Jijiashvili [10.26.20]
Games industry analyst's take on Facebook launching a free cloud gaming service - Focusing on Facebook's position in cloud gaming, 'cloud playable ads' and the increasingly contentious relationship between cloud gaming companies and Apple.
Business/Marketing Social/Online Smartphone/Tablet

How Player Feedback Completely Changed Hero Syndrome  
by Jacob Jameson [10.26.20]
Take two genres that I really enjoy and fuse them into one. A new twist on existing mechanics and ideas. This turned out to be a big mistake and I alienated my target audience. After a long process, my game is now a much different (better) game.
Business/Marketing Production Console/PC Serious Indie Social/Online

Which studios does Sony own?  
by vimla devi [10.19.20]
Sony, the gaming tech giant is known for its imaginative games & the infinite exclusives. Here's the list of some development companies owned by the sony entertainment who are behind the creation of world-class games
Social/Online Smartphone/Tablet

How to get on the good side of media & streamers  
by Simon Carless [10.14.20]
Analyzing an interesting Twitter thread asking ‘content creators’ and media folks about the game promo-related practices that devs and publishers should stop doing. Plus lots more game discovery goodness!
Business/Marketing Design Production Console/PC Indie Social/Online

This is Fine, 2020: Networking into the Games Industry as a New Grad  
by Patricia Dimaandal [10.14.20]
Struggling as a New Grad? I definitely was! Nonetheless, I managed to have some success despite 2020 being 2020 and I want to share my internship experience at UX is Fine! - from how I got the opportunity to the 8 lessons I learned.
Design Console/PC Social/Online Smartphone/Tablet


Phoenix Labs — San Mateo, California, United States
[10.22.20]
Art Director


innogames — Hamburg, Germany
[10.15.20]
Frontend Developer (Haxe) - Video Game: Forge of Empires


innogames — Hamburg, Germany
[10.07.20]
Java Software Developer - Core Team