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June 25, 2021
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Facebook will start testing in-headset VR adverts in video games 1
by Chris Kerr [06.17.21]
Update:: Facebook will soon begin testing in-headset VR advertisements in a small number of video games, but one game has already bowed out of the test.

Report: Sony's next-gen VR headset to use Samsung OLED panels, launch in 2022  
by Chris Kerr [06.16.21]
The successor to Sony's PlayStation VR headset will feature OLED panels manufactured by Samsung and launch in 2022.
Business/Marketing, Production, Console/PC

Pokemon Go maker Niantic is working on a real-world Transformers mobile game  
by Chris Kerr [06.14.21]
Pokemon Go creator Niantic is working on a real-world Transformers mobile game called Transformers: Heavy Metal.
Business/Marketing, Production, Smartphone/Tablet

Facebook expands Oculus Studios with BigBox VR acquisition  
by Chris Kerr [06.14.21]
"BigBox VR may be small, but they are a mighty, nimble team of game industry vets who seamlessly nail the game development duality of craft and data-driven live service."

Get a job: Insomniac Games is hiring a Concept Artist  
by Staff [06.09.21]
Insomniac Games is searching for a Sr. Concept Artist, responsible for creating pre-visualization work.
Programming, Production, Recruitment

Apple's new Object Capture feature will let AR devs turn photos into realistic 3D models  
by Chris Kerr [06.09.21]
Apple is introducing a new feature called Object Capture to its RealityKit 2 engine that will make it easier for app and game developers to create high-end quality and immersive AR content.
Programming, Production, Smartphone/Tablet, Video

Epic Games sues Nreal, argues AR company name is too similar to Unreal 3
by Alissa McAloon [05.17.21]
Epic Games has filed a lawsuit against the AR glasses company Nreal, arguing that its name and branding is similar enough to Unreal Engine to warrant copyright infringement case, among other charges.

Niantic wants more developers to take its new Lightship AR dev kit for a spin  
by Chris Kerr [05.11.21]
Pokemon Go maker Niantic is offering developers broader access to its newly rebranded Lightship Augmented Reality Developer Kit.
Business/Marketing, Smartphone/Tablet

Mood changes based on real-time biometric measurements have an impact on the player experience  
by Helena Polman [12.31.69]
This blog post will discuss the results of my research, which is about enhancing the Player Experience Using Live Biometric Data to Adapt a Mood in a Virtual Reality Game Environment.
Design Art VR

Game Dev Digest Issue #99 - A Peek Behind The Curtains  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #99 - A Peek Behind The Curtains. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Console/PC Serious Indie Smartphone/Tablet VR

Level of Detail (LOD): Quick Tutorial 2
by Ruben Torres Bonet [12.31.69]
In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is not only about the poly count.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

A history of game accessibility guidelines  
by Ian Hamilton [12.31.69]
A look back at the decades long history of game accessibility knowledge sharing
Audio Business/Marketing Design Programming Production Art Console/PC Serious Indie Social/Online Smartphone/Tablet VR

How to Localize a Game Video: Tips, Tricks, and a Checklist for Developers  
by Alexander Murauski [12.31.69]
Let's take a look at the typical questions that arise when tackling the job of localizing a game video.
Business/Marketing Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Fishermen Labs — Los Angeles, California, United States
AR/VR Technical Lead
Fishermen Labs is looking for a full-time AR/VR Technical Lead who can help drive our efforts to bring enriching augmented and virtual reality experiences into the world.

Health Scholars — Westminster, Colorado, United States
Unity Software Engineer