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July 31, 2021
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VR company nDreams opens fully-remote development studio to diversify portfolio  
by Chris Kerr [07.30.21]
VR game company nDreams has opened a second development studio called nDreams Studio Orbital. 
Business/Marketing, Production

Facebook freezes Oculus Quest 2 sales over potential skin irritant  
by Alissa McAloon [07.27.21]
Facebook has put a temporary freeze on sales of its Oculus Quest 2 headset following reports of adverse skin reactions to the foam used to cushion the VR headset's display.

Superhot VR devs remove self-harm elements from the game: 'You deserve better' 1
by Alissa McAloon [07.27.21]
The Superhot team has made the decision to remove scenes relating to self-harm from Superhot VR, noting in a recent Steam news post that they "regret it took us so long" to make the change.
Console/PC

When Steam wishlists don't convert: a case study  
by Gamasutra Staff [07.26.21]
Working out how your game is going to sell at launch - even if you’ve accumulated a lot of apparent interest and Steam wishlists - can feel like communing with the great beyond. We get into it.
Business/Marketing, Design, Console/PC, Indie, Social/Online

Epic Games acquires Sketchfab asset store, reduces platform fees to 12 percent  
by Chris Kerr [07.23.21]
Epic Games has acquired the Sketchfab asset store for an undisclosed fee, and has pledged to immediately lower platform fees to 12 percent.
Business/Marketing, Design, Production, Art

GDC 2021: Find all our coverage here!  
by Staff [07.19.21]
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

Q&A: Make your game a social platform and retain players with Agora  
by Staff [07.19.21]
Sponsored: Gamasutra speaks with Sid Sharma, sr. director of developer relations and partner engineering at Agora, about how Agora's real-time engagement platform can turn your multiplayer online game into a social platform.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet, Video, Sponsored Article

Get a job: Microsoft's Altspace VR needs a Design Director  
by Staff [07.14.21]
Microsoft's AltSpace VR team is looking for a design director. Is it you?
Design, Recruitment



Game Dev Digest Issue #104 - Tools For Your Toolbox  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #104 - Tools For Your Toolbox. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet VR

5 Tips for Steam's NextFest Livestreaming  
by Laura Tallardy [12.31.69]
Advice on avoiding pitfalls with Steam's Festival Livestreaming events!
Business/Marketing Indie VR

Initial Thoughts on Rational Design 2
by Alexis Jolis Desautels [12.31.69]
The idea of Rational Design, born more than 10 years within the walls of Ubisoft, is still living and breathing. Here, Alexis Jolis-Desautels provides some initial thoughts on why the idea is more relevant now than ever
Design Production Console/PC Indie VR

Texture Compression in Unity: Recover Some Juicy Bytes  
by Ruben Torres Bonet [12.31.69]
In this blog post, you’ll learn what texture compression is, why it is important for your project and how to apply it to improve your GPU and memory performance.
Programming Art Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Despite Facebook's stumble, ads can still become a key - and positive - part of the VR ecosystem 1
by Matthew Bailey [12.31.69]
Facebook's first attempt at VR ads on Oculus has fallen flat, but there is still room for ads to become a substantial VR monetization stream that the ecosystem badly needs. However, finding the right formats and contexts for VR ads will be crucial.
VR


Ramen VR — San Leandro, California, United States
[07.28.21]
Junior Content Designer (Remote)


Ramen VR — San Leandro, California, United States
[07.28.21]
QA Analyst (Remote)


Microsoft — Redmond, Washington, United States
[07.27.21]
Design Director - AltspaceVR
Design Director - AltspaceVR

Sealost Interactive, LLC — Knoxville, Tennessee, United States
[07.19.21]
Lead Engineer