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January 20, 2020
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Video: Networking etiquette for today's game industry professional  
by Staff [12.18.19]
In this 2019 GDC talk, Polytundra's Jarryd Huntley dives into the complex art of professional networking, with tips for aspiring developers looking to make professional connections.
Console/PC, Indie, Business/Marketing, Video, Vault

See the 4D level design of Outer Wilds deconstructed at GDC 2020! 1
by Staff [12.18.19]
Developer Mobius Digital will be at the Game Developers Conference in March to show you exactly how the game was designed!
Console/PC, Indie, Design, GDC

The Xbox Series X will support backwards compatibility at launch 1
by Chris Kerr [12.18.19]
Xbox chief Phil Spencer outlined the decision, and said the oblong unit will be able to play some Xbox 360 and Xbox One titles at launch.
Console/PC, Business/Marketing

Gamasutra's Best of 2019: Alex Wawro's Top 5 Games 1
by Alex Wawro [12.18.19]
The game industry shipped a ton of great games in 2019; here are five! Two of them have at least a little to do with feelings, but three have cool guns, so hopefully it all evens out in the end.
Console/PC, Indie, Design

Call of Duty: Modern Warfare has topped $1 billion in sell-through revenue  
by Chris Kerr [12.18.19]
Call of Duty: Modern Warfare has brought in over $1 billion in sell-though revenue worldwide, less than two months after it hit shelves.
Console/PC, Business/Marketing

GDC YouTube Top 5: Wooga's Jana Sloan van Geest  
by Kris Graft [12.17.19]
For December, we bring you the top GDC YouTube picks from Jana Sloan van Geest, senior game writer at Berlin, Germany-based studio Wooga and writer on Guerrilla Games' Horizon Zero Dawn: Frozen Wilds.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Apple Arcade rolls out $50 yearly subscription option  
by Alissa McAloon [12.17.19]
Up until now, Apple’s subscription game library had only offered a monthly payment option.
Console/PC, Smartphone/Tablet

Best of 2019: Former Fortnite UX lead digs into ethical game design 1
by Bryant Francis [12.17.19]
Former Fortnite UX lead Celia Hodent talks to Gamasutra about building a more ethical games industry, and what it would take for lead developers to shift the way they monetize their games.
Console/PC, Social/Online, Design

Industry vet Kate Edwards to be honored with Ambassador Award at 2020 GDCAs!  
by Staff [12.17.19]
Organizers of the 20th annual Game Developers Choice Awards are excited to announce that the 2020 Ambassador Award will be given to game industry vet Kate Edwards during GDC 2020!
Console/PC, Business/Marketing, GDC

Keywords expands game service line with $12.5 million triple acquisition  
by Chris Kerr [12.17.19]
Keywords Studios has acquired translation technology developer Katan, creative marketing company Ichi Holdings, and recording studio Syllabes for a combined €11.2 million. 
Console/PC, Business/Marketing

Sony has designed a pair of programmable back buttons for the DualShock 4 1
by Chris Kerr [12.17.19]
Sony has unveiled a new DualShock 4 attachment that brings an extra bit of functionality to the gamepad with the addition of two programmable back buttons.
Console/PC, Video

Building a solid foundation for your toolset: Where Cards Fall's 'Master Tool'  
by Joel Clark [12.17.19]
Joel Clark, tech lead and gameplay designer at The Game Band, offers an in-depth look at the "Master Tool" -- the toolset used to create the highly-acclaimed Apple Arcade game Where Cards Fall.
Production

Analyst: Clash of Clans claimed the most consumer spend of any mobile game this decade 1
by Alissa McAloon [12.16.19]
Supercell's Clash of Clans leads the pack in terms of consumer spend generated between 2010 and the close of 2019, at least according to numbers from the mobile game analytical firm App Annie.
Smartphone/Tablet

Get a job: Insomniac Games is hiring a Lead Level Designer  
by Staff [12.16.19]
Insomniac Games is searching for its next Lead Level Designer. This role will schedule team through the pre-production, production, and polish phases.
Design, Recruitment

Twitch facing $2.9 billion lawsuit over broadcast of pirated soccer streams 1
by Alissa McAloon [12.16.19]
Rambler Group is suing the company for 180 billion roubles, roughly $2.9 billion, and seeking to have Twitch banned in Russia which, according to the BBC, is the third most popular country for the platform.
Social/Online

Undead Labs setting up new studio, game development academy in New Orleans  
by Alissa McAloon [12.16.19]
State of Decay developer Undead Labs is opening up a new studio in New Orleans, an expansion that aims to double as a game developer academy to bring non-dev folks into the industry.
Console/PC

Best of 2019: Designing the gameplay and aesthetic of Diablo IV 2
by Bryant Francis [12.16.19]
Diablo IV lead systems designer David Kim and lead lighting artist Sean Murphy share insights into how the development of Blizzard's latest loot-driven RPG is proceeding.
Console/PC, Design

Video: Inside the UX of onboarding and player engagement  
by Staff [12.16.19]
In this 2016 GDC session, UX researcher Celia Hodent cover the common onboarding pitfalls in game design, provide guidelines and discusses best practices with examples from games like Fortnite.
Console/PC, Smartphone/Tablet, Indie, Design, Video, Vault, GDC

Animoca Brands buys Power Rangers: Legacy Wars developer nWay  
by Chris Kerr [12.16.19]
Mobile studio Animoca Brands has agreed to fully acquire Power Rangers: Legacy Wars developer nWay Inc. for $7.69 million. 
Production, Business/Marketing

Learn how Remedy built Control's mind-bending Oceanview Motel at GDC!  
by Staff [12.16.19]
If you played Remedy's mind-bending occult action game Control, you know it does some remarkable things with level design and dream logic, and at GDC you'll have the opportunity to learn how!
Console/PC, Design