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May 24, 2018
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May 24, 2018
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Phil Wilson

Phil Wilson is a producer at Realtime Worlds and oversaw development of Crackdown. He was formerly a project lead at Blitz Games, Yeti Studios, and Rage Games, as well as a design lead at Infogrames and Gremlin Interactive. Email him at [email protected]


Features by Phil Wilson:
Postmortem: Realtime Worlds' Crackdown [09.07.09]