Gamasutra: The Art & Business of Making Gamesspacer
View All     Post     RSS
September 24, 2017
arrowPress Releases
September 24, 2017
Games Press
View All     RSS






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Rob Bridgett

Rob Bridgett is senior audio director at radical entertainment in Vancouver and author of 'From the Shadows of Film Sound', a book dedicated to exploring the connections between video game production culture and film production. www.sounddesign.org.uk


Features by Rob Bridgett:
Notes from the Mix: Prototype 2 [06.20.12]
A Revolution in Sound: Break Down the Walls! [05.16.12]
Sound Friction: Collaborative Challenges In Games [07.13.11]
Getting Game Audio Right: The Big Picture [06.17.10]
In The Loop: Planning for Feedback in Video Game Audio Production [02.25.10]
A Holistic Approach to Game Dialogue Production [10.29.09]
Dynamics of Narrative [09.24.09]
The Game Audio Mixing Revolution [06.18.09]
The Future Of Game Audio - Is Interactive Mixing The Key? [05.14.09]
50 Cent: Blood on the Sand: Audio Postmortem [04.15.09]
Designing A Next-Gen Game For Sound [11.22.07]
Audio Postmortem: Scarface: The World is Yours [03.22.07]
Audible Words, Pt. 1: 'Developers, Meet Your Reviewers' [08.31.06]
Establishing an Aesthetic in Next Generation Sound Design [06.21.06]
Hollywood Sound: Part Three [10.12.05]
Hollywood Sound: Part Two [09.30.05]
Hollywood Sound: Part One [09.16.05]