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October 20, 2018
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October 20, 2018
Games Press
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Rob Bridgett

Rob Bridgett is senior audio director at radical entertainment in Vancouver and author of 'From the Shadows of Film Sound', a book dedicated to exploring the connections between video game production culture and film production. www.sounddesign.org.uk


Features by Rob Bridgett:
Notes from the Mix: Prototype 2 [06.20.12]
A Revolution in Sound: Break Down the Walls! [05.16.12]
Sound Friction: Collaborative Challenges In Games [07.13.11]
Getting Game Audio Right: The Big Picture [06.17.10]
In The Loop: Planning for Feedback in Video Game Audio Production [02.25.10]
A Holistic Approach to Game Dialogue Production [10.29.09]
Dynamics of Narrative [09.24.09]
The Game Audio Mixing Revolution [06.18.09]
The Future Of Game Audio - Is Interactive Mixing The Key? [05.14.09]
50 Cent: Blood on the Sand: Audio Postmortem [04.15.09]
Designing A Next-Gen Game For Sound [11.22.07]
Audio Postmortem: Scarface: The World is Yours [03.22.07]
Audible Words, Pt. 1: 'Developers, Meet Your Reviewers' [08.31.06]
Establishing an Aesthetic in Next Generation Sound Design [06.21.06]
Hollywood Sound: Part Three [10.12.05]
Hollywood Sound: Part Two [09.30.05]
Hollywood Sound: Part One [09.16.05]