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July 16, 2019
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July 16, 2019
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Rafael Chandler

Freelance game writer Rafael Chandler has worked for Sony, Sega, Ubisoft, Electronic Arts, Zipper Interactive, Slant Six Games, Edge of Reality, SouthPeak Games, and 1C Company. His games include Cipher Complex, MAG: Massive Action Game, SOCOM: Confrontation, Ghost Recon 2, Rainbow Six: Lockdown, Ghost Recon: Advanced Warfighter, and three unannounced projects currently in development. He also writes comic books, tabletop role-playing games, and horror fiction. His book, The Game Writing Handbook, was a finalist for the 2007 Game Developer Front Line Awards. For more information, please visit www.rafaelchandler.com.


Features by Rafael Chandler:
Screen/Play: Narrative Postpartum [03.05.09]
Screen/Play: Technical Narrative Design [10.04.06]
Screen/Play: Documenting Voice Assets [06.08.06]
Organizing And Formatting Game Dialogue [11.18.05]
It Builds Character: Character Development Techniques in Games [08.10.05]
Soapbox: Active Storytelling in Games [07.07.05]