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May 23, 2019
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May 23, 2019
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Noah Falstein

Noah Falstein became a professional game developer in 1980 and has worked on a wide range of games, from the arcade hit Sinistar to upcoming games like The Legend of Kay and Space Station Sim. One of the first ten employees at companies including LucasArts, 3DO, and Dreamworks Interactive, now Falstein heads The Inspiracy, as a freelance designer and producer for both entertainment titles and training/educational software. He was the first elected chairman of the CGDA and writes the design column for Game Developer magazine. Contact information for Noah is available at his website, http://www.theinspiracy.com.


Features by Noah Falstein:
Design Language: Design by Darwin [02.12.09]
Design Language: Designer Derivations [09.10.08]
Design Language: The Portal Paradoxes [04.10.08]
Natural Funativity [11.10.04]
Collaborating in Game Design [06.19.97]