Sources
Image attributions: All arcade flyer scans taken from The Arcade Flyer Archive with permission. VCS game and box images taken from AtariAge with permission.
[1] Onion AV Club Interview With Howard Scott Warshaw by Keith Phipps
[i] Steve Fulton Interview with Nolan Bushnell, August 2007
[ii] "Once Upon Atari" DVD by Howard Scott Warshaw
[iii] "Once Upon Atari" DVD by Howard Scott Warshaw
[iv] Digital Press, Al Backiel, Interview with Alan Miller
[v] "Once Upon Atari" DVD by Howard Scott Warshaw
[vi] IEEE Spectrum, March 1983, pp. 45-51
[vii] Washington Post, April 28th, 1978
[viii] "Once Upon Atari" DVD by Howard Scott Warshaw
[ix] Droidmaker by Michal Rubin, pg. 292
[x] Zap: The Rise And Fall Of Atari By Scott Cohen
[xi] Zap: The Rise And Fall Of Atari By Scott Cohen
[xii] The First Quarter by Steven L. Kent
[xiii] The First Quarter by Steven L. Kent, p.89
[xiv] Zap: The Rise And Fall Of Atari By Scott Cohen
[xv] http://www.electric-escape.net/node/
460?PHPSESSID=406f31ad9989e8e15578dc877e9ba00b
[xvi] "Once Upon Atari" DVD by Howard Scott Warshaw
[xvii] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/
[xviii] Digital Press, Al Backiel, Interview with Alan Miller
[xix] "Once Upon Atari" DVD by Howard Scott Warshaw
[xx] "Once Upon Atari" DVD by Howard Scott Warshaw
[xxi] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/
[xxii] Scott Stilphen, Digital Press
[xxiii] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[xxiv] The Player's Strategy Guide To Atari VCS Home video Games
[xxv] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[xxvi] The Player's Strategy Guide To Atari VCS Home video Games
[xxvii] http://www.gamasutra.com/php-bin/news_index.php?story=13280
[xxviii] http://www.digitpress.com/library/interviews/interview_jim_huether.html
[xxix] http://www.digitpress.com/archives/arc00120.htm
[xxx] Brad Stewart Interview with Scott Stilphen, http://2600connection.atari.org/stewart.html
[xxxi] The First Quarter by Steven L. Kent, p.155
[xxxii] www.atarimuseum.com
[xxxiii] 3 Generations Of Game Machines by Joe Decuir, http://www.atariarchives.org/dev/CGEXPO99.html
[xxxiv] http://www.atarimuseum.com/articles/joedecuir.html
[xxxv] Atari 8-bit FAQ by by Michael D. Current and Bill Kendrick
[xxxvi] http://www.atarihq.com/othersec/library/neubauer.html
[xxxvii] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[xxxviii] http://www.gooddealgames.com/interviews/int_David_Crane.html
[xxxix] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[xl] http://www.coinop.org/features/football.aspx
[xli] Coin Connection March 1978
[xlii] http://www.rawbw.com/~delman/firetruck.html
[xliii] www.orubin.com
[xliv] http://www.orubin.com/
[xlv] http://marvin3m.com/video/atari.htm
[xlvi] Game Design Theory And Practice by Richard Rouse
[xlvii] www.orubin.com
[xlviii] http://bb.vg-network.com/interviews/
[xlix] http://www.coinop.org/features/football.aspx
[l] http://www.coinop.org/features/football.aspx
[li] http://marvin3m.com/video/atari.htm
[lii] January 1983 issue of "Video Games" Magazine), http://www.atarihq.com/othersec/library/imagic.html
[liii] Rob Fulop, via email, November 2007
[liv] IEEE Spectrum, March 1983, pp. 45-51
[lv] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom
[lvi] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom
[lvii] Zap: The Rise And Fall Of Atari By Scott Cohen
[lviii] Zap: The Rise And Fall Of Atari By Scott Cohen
[lix] www.icwhen.com
[lx] C/Net News.com "The return of King Pong" by David Becker
[lxi] Steve Fulton Interview with Nolan Bushnell, August 2007
[lxii] Zap: The Rise And Fall Of Atari By Scott Cohen
[lxiii] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom
[lxiv] Zap: The Rise And Fall Of Atari By Scott Cohen
[lxv] "Once Upon Atari" DVD by Howard Scott Warshaw
[lxvi] Steve Fulton Interview with Nolan Bushnell, August 2007
[lxvii] http://www.digitpress.com/
[lxviii] Bob Whitehead Interview with Digital Press
[lxix] http://www.dadgum.com/halcyon/BOOK/ROBINETT.HTM
[lxx] Video Game Theory Reader, Introduction edited by Mark wolf and Bernard Perron
[lxxi] http://www.dadgum.com/halcyon/BOOK/ROBINETT.HTM
[lxxii] http://www.gamechambers.com/gcDunn.htm
[lxxiii] http://www.gamechambers.com/gcDunn.htm
[lxxiv] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/
[lxxv] http://www.gooddealgames.com/interviews/int_Warren_Robinett.html
[lxxvi] http://www.warrenrobinett.com/
[lxxvii] http://www.gamechambers.com/gcDunn.htm
[lxxviii] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[lxxix] "Once Upon Atari" DVD by Howard Scott Warshaw
[lxxx] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[lxxxi] "Once Upon Atari" DVD by Howard Scott Warshaw
[lxxxii] Larry Kaplan Interview with Digital Press, (http://www.digitpress.com)
[lxxxiii] "Once Upon Atari" DVD by Howard Scott Warshaw
[lxxxiv] Zap! By Scott Cohen, page 84
[lxxxv] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom
[lxxxvi] Zap! By Scott Cohen, page 84
[lxxxvii] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom
[lxxxviii] Via email, 2008
[lxxxix] "Memories Of A Vector World" by Owen R. Rubin, ACM SIGGRAPH, Vol. 32, #2 May 1998
[xc] Via email, 2008
[xci] Via email, 2008
[xcii] http://marvin3m.com/video/atari.htm
[xciii] Via email, 2008
[xciv] http://marvin3m.com/video/atari.htm
[xcv] Zap! By Scott Cohen, page 84
[xcvi] Via email, 2008
[xcvii] http://marvin3m.com/video/atari.htm
[xcviii] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM
[xcix] http://www.klov.com
[c] http://marvin3m.com/video/atari.htm
[ci] Game Design Theory And Practice by Richard Rouse
[cii] http://www.arcade-history.com/?n=sebring&page=detail&id=4816
[ciii] http://www.orubin.com/
[civ] http://www.arcade-history.com/?n=centipede&page=detail&id=427
[cv] http://archives.atarimuseum.com/archives/archives.html
[cvi] Creative Computing, March 1984
[cvii] C/Net News.com "The return of King Pong" by David Becker
[cviii] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[cix] www.icwhen.com
[cx] http://www.atarihq.com/atcomp/8bitfaq.html
[cxi] Compute's First Book Of Atari: "Atari's Marketing Vice President Profiles the Personal Computer Market"
[cxii] Compute's First Book Of Atari: "Atari's Marketing Vice President Profiles the Personal Computer Market"
[cxiii] The Home Computer Wars by Michael S. Tomczyk
[cxiv] Bye Magazine, November 1979 page 15
[cxv] COMPUTE! ISSUE 1 / FALL 1979 / PAGE 62
[cxvi] "On Game Design" by Chris Crawford
[cxvii] "On Game Design" by Chris Crawford
[cxviii] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/
[cxix] Creative Computing, March 1984
[cxx] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[cxxi] The Home Computer Wars by Michael S. Tomczyk
[cxxii] Design case history: the Atari Video Computer System, IEEE Spectrum, March 1983, pp. 45-51, http://www.atarimuseum.com/videogames/consoles/2600/Atari_case_history.html
[cxxiii] http://www.dadgum.com/giantlist/archive/maurer.html
[cxxiv] http://www.dadgum.com/giantlist/archive/maurer.html
[cxxv] http://archive.gamespy.com/articles/july03/25smartest/index12.shtml
[cxxvi] http://www.dadgum.com/giantlist/archive/maurer.html
[cxxvii] http://www.dadgum.com/giantlist/archive/maurer.html
[cxxviii] Washington Post, Nov. 10, 1980
[cxxix] http://bb.vg-network.com/interviews/
[cxxx] Confessions Of The Game Doctor by Bill Kunkel
[cxxxi] http://www.swdfx.com/about/resume.php
[cxxxii] Via Email, 2007
[cxxxiii] http://www.atariprotos.com/2600/software/stuntcycle/stuntcycle.htm
[cxxxiv] Nolan Bushnell Interview with Steve Fulton, August 2007
[cxxxv] http://www.atarimuseum.com/videogames/consoles/sylvia/sylvia.html
[cxxxvi] Bill Kunkel Interview with Steve Fulton, 2005, http://www.gamerdad.com
[cxxxvii] Via email, May 2008
[cxxxviii] On Game Design by Chris Crawford
[cxxxix] October 1986 issue of "Analog Computing" Magazine, http://www.atarihq.com/othersec/library/neubauer.html
[cxl] The Home Computer Wars by Michael S. Tomczyk
[cxli] October 1986 issue of "Analog Computing" Magazine, http://www.atarihq.com/othersec/library/neubauer.html
[cxlii] Washington Post, September 2, 1980
[cxliii] The Home Computer Wars by Michael S. Tomczyk
[cxliv] The Home Computer Wars by Michael S. Tomczyk
[cxlv] Steve Fulton interview with Chris Crawford, September 2007
[cxlvi] www.icwhen.com
[cxlvii] http://marvin3m.com/video/atari.htm
[cxlviii] http://marvin3m.com/video/atari.htm
[cxlix] http://markn.users.netlink.co.uk/Arcade/missile.html
[cl] http://markn.users.netlink.co.uk/Arcade/missile.html
[cli] http://www.arcade-history.com/?n=battlezone&page=detail&id=210
[clii] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM
[cliii] http://marvin3m.com/video/atari.htm
[cliv] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM
[clv] Boston Globe, September 3, 1981
[clvi] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM
[clvii] http://markn.users.netlink.co.uk/Arcade/battz.html
[clviii] Washington Post Nov. 8, 1981
[clix] http://www.arcade-history.com/?n=centipede&page=detail&id=427
[clx] Electronic Games Magazine, Winter 1981
[clxi] http://bb.vg-network.com/interviews/
[clxii] http://marvin3m.com/video/atari.htm
[clxiii] http://www.atari.com/us/images/games/FBK2/manual/asteroidsdeluxe.htm
[clxiv] http://www.gamearchive.com/Video_Games/Manufacturers/Atari/red_baron.html
[clxv] http://marvin3m.com/video/atari.htm
[clxvi] http://marvin3m.com/video/atari.htm
[clxvii] http://bb.vg-network.com/interviews/
[clxviii] http://www.gamasutra.com/view/feature/1659/the_original_gaming_bug_centipede_.php
[clxix] Game Design Theory And Practice by Richard Rouse
[clxx] http://markn.users.netlink.co.uk/Arcade/tempest.html
[clxxi] http://www.system16.com
[clxxii] http://www.atarimuseum.com/videogames/dedicated/cosmos/cosmos.html
[clxxiii] http://bb.vg-network.com/ interview with Al Alcorn
[clxxiv] 2004 Atari 7800 Seminar with Steve Golson, Kurt Vendel
[clxxv] http://www.system16.com
[clxxvi] 2004 Atari 7800 Seminar with Steve Golson, Kurt Vendel
[clxxvii] Analog Magazine #1, pg 2
[clxxviii] Steve Fulton interview with Chris Crawford, September 2007
[clxxix] http://www.atariarchives.org/APX/
[clxxx] The Creative Atari, edited by David Small, Sandy Small, George Blank, 1983
[clxxxi] "The History of Computer Games: The Atari Years" by Chris Crawford
[clxxxii] Dan Archibald, Video Games Magazine, December 1982
[clxxxiii] Steve Fulton interview with Chris Crawford, September 2007
[clxxxiv] Steve Fulton interview with Chris Crawford, September 2007
[clxxxv] Steve Fulton interview with Chris Crawford, September 2007
[clxxxvi] http://www.atarimuseum.com/videogames/consoles/2700/a2700.html
[clxxxvii] Once Upon Atari DVD by Howard Scott Warshaw
[clxxxviii] Once Upon Atari DVD by Howard Scott Warshaw
[clxxxix] Via email, May 2008
[cxc] Brad Stewart Interview with Scott Stilphen, http://2600connection.atari.org/stewart.html
[cxci] NY Times July 23, 1982
[cxcii] Time Magazine, Jan. 18, 1982
[cxciii] Time Magazine, Dec. 20th 1982
[cxciv] "Once Upon Atari" DVD by Howard Scott Warshaw
[cxcv] http://www.atarihq.com/othersec/library/imagic.html
[cxcvi] www.icwhen.com
[cxcvii] http://www.intellivisionlives.com/bluesky/home.shtml
[cxcviii] Washington Post, Nov. 8 1981
[cxcix] http://www.digitpress.com/library/interviews/interview_larry_kaplan.html
[cc] http://www.digitpress.com/library/interviews/interview_alan_miller.html
[cci] Electronic Games Magazine, Winter 1981
[ccii] Steve Fulton interview with Bill Kunkel, January 2006