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Atari: The Golden Years -- A History, 1978-1981


August 21, 2008 Article Start Previous Page 20 of 20
 

Sources

Image attributions: All arcade flyer scans taken from The Arcade Flyer Archive with permission. VCS game and box images taken from AtariAge with permission.

[1] Onion AV Club Interview With Howard Scott Warshaw by Keith Phipps

[i] Steve Fulton Interview with Nolan Bushnell, August 2007

[ii] "Once Upon Atari" DVD by Howard Scott Warshaw

[iii] "Once Upon Atari" DVD by Howard Scott Warshaw

[iv] Digital Press, Al Backiel, Interview with Alan Miller

[v] "Once Upon Atari" DVD by Howard Scott Warshaw

[vi] IEEE Spectrum, March 1983, pp. 45-51

[vii] Washington Post, April 28th, 1978

[viii] "Once Upon Atari" DVD by Howard Scott Warshaw

[ix] Droidmaker by Michal Rubin, pg. 292

[x] Zap: The Rise And Fall Of Atari By Scott Cohen

[xi] Zap: The Rise And Fall Of Atari By Scott Cohen

[xii] The First Quarter by Steven L. Kent

[xiii] The First Quarter by Steven L. Kent, p.89

[xiv] Zap: The Rise And Fall Of Atari By Scott Cohen

[xv] http://www.electric-escape.net/node/
460?PHPSESSID=406f31ad9989e8e15578dc877e9ba00b

[xvi] "Once Upon Atari" DVD by Howard Scott Warshaw

[xvii] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/

[xviii] Digital Press, Al Backiel, Interview with Alan Miller

[xix] "Once Upon Atari" DVD by Howard Scott Warshaw

[xx] "Once Upon Atari" DVD by Howard Scott Warshaw

[xxi] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/

[xxii] Scott Stilphen, Digital Press

[xxiii] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[xxiv] The Player's Strategy Guide To Atari VCS Home video Games

[xxv] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[xxvi] The Player's Strategy Guide To Atari VCS Home video Games

[xxvii] http://www.gamasutra.com/php-bin/news_index.php?story=13280

[xxviii] http://www.digitpress.com/library/interviews/interview_jim_huether.html

[xxix] http://www.digitpress.com/archives/arc00120.htm

[xxx] Brad Stewart Interview with Scott Stilphen, http://2600connection.atari.org/stewart.html

[xxxi] The First Quarter by Steven L. Kent, p.155

[xxxii] www.atarimuseum.com

[xxxiii] 3 Generations Of Game Machines by Joe Decuir, http://www.atariarchives.org/dev/CGEXPO99.html

[xxxiv] http://www.atarimuseum.com/articles/joedecuir.html

[xxxv] Atari 8-bit FAQ by by Michael D. Current and Bill Kendrick

[xxxvi] http://www.atarihq.com/othersec/library/neubauer.html

[xxxvii] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[xxxviii] http://www.gooddealgames.com/interviews/int_David_Crane.html

[xxxix] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[xl] http://www.coinop.org/features/football.aspx

[xli] Coin Connection March 1978

[xlii] http://www.rawbw.com/~delman/firetruck.html

[xliii] www.orubin.com

[xliv] http://www.orubin.com/

[xlv] http://marvin3m.com/video/atari.htm

[xlvi] Game Design Theory And Practice by Richard Rouse

[xlvii] www.orubin.com

[xlviii] http://bb.vg-network.com/interviews/

[xlix] http://www.coinop.org/features/football.aspx

[l] http://www.coinop.org/features/football.aspx

[li] http://marvin3m.com/video/atari.htm

[lii] January 1983 issue of "Video Games" Magazine), http://www.atarihq.com/othersec/library/imagic.html

[liii] Rob Fulop, via email, November 2007

[liv] IEEE Spectrum, March 1983, pp. 45-51

[lv] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom

[lvi] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom

[lvii] Zap: The Rise And Fall Of Atari By Scott Cohen

[lviii] Zap: The Rise And Fall Of Atari By Scott Cohen

[lix] www.icwhen.com

[lx] C/Net News.com "The return of King Pong" by David Becker

[lxi] Steve Fulton Interview with Nolan Bushnell, August 2007

[lxii] Zap: The Rise And Fall Of Atari By Scott Cohen

[lxiii] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom

[lxiv] Zap: The Rise And Fall Of Atari By Scott Cohen

[lxv] "Once Upon Atari" DVD by Howard Scott Warshaw

[lxvi] Steve Fulton Interview with Nolan Bushnell, August 2007

[lxvii] http://www.digitpress.com/

[lxviii] Bob Whitehead Interview with Digital Press

[lxix] http://www.dadgum.com/halcyon/BOOK/ROBINETT.HTM

[lxx] Video Game Theory Reader, Introduction edited by Mark wolf and Bernard Perron

[lxxi] http://www.dadgum.com/halcyon/BOOK/ROBINETT.HTM

[lxxii] http://www.gamechambers.com/gcDunn.htm

[lxxiii] http://www.gamechambers.com/gcDunn.htm

[lxxiv] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/

[lxxv] http://www.gooddealgames.com/interviews/int_Warren_Robinett.html

[lxxvi] http://www.warrenrobinett.com/

[lxxvii] http://www.gamechambers.com/gcDunn.htm

[lxxviii] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[lxxix] "Once Upon Atari" DVD by Howard Scott Warshaw

[lxxx] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[lxxxi] "Once Upon Atari" DVD by Howard Scott Warshaw

[lxxxii] Larry Kaplan Interview with Digital Press, (http://www.digitpress.com)

[lxxxiii] "Once Upon Atari" DVD by Howard Scott Warshaw

[lxxxiv] Zap! By Scott Cohen, page 84

[lxxxv] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom

[lxxxvi] Zap! By Scott Cohen, page 84

[lxxxvii] The incredible, incredible story of Atari — from a $500 lark to a $2 billion business in 10 short years. By Steve Bloom

[lxxxviii] Via email, 2008

[lxxxix] "Memories Of A Vector World" by Owen R. Rubin, ACM SIGGRAPH, Vol. 32, #2 May 1998

[xc] Via email, 2008

[xci] Via email, 2008

[xcii] http://marvin3m.com/video/atari.htm

[xciii] Via email, 2008

[xciv] http://marvin3m.com/video/atari.htm

[xcv] Zap! By Scott Cohen, page 84

[xcvi] Via email, 2008

[xcvii] http://marvin3m.com/video/atari.htm

[xcviii] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM

[xcix] http://www.klov.com

[c] http://marvin3m.com/video/atari.htm

[ci] Game Design Theory And Practice by Richard Rouse

[cii] http://www.arcade-history.com/?n=sebring&page=detail&id=4816

[ciii] http://www.orubin.com/

[civ] http://www.arcade-history.com/?n=centipede&page=detail&id=427

[cv] http://archives.atarimuseum.com/archives/archives.html

[cvi] Creative Computing, March 1984

[cvii] C/Net News.com "The return of King Pong" by David Becker

[cviii] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[cix] www.icwhen.com

[cx] http://www.atarihq.com/atcomp/8bitfaq.html

[cxi] Compute's First Book Of Atari: "Atari's Marketing Vice President Profiles the Personal Computer Market"

[cxii] Compute's First Book Of Atari: "Atari's Marketing Vice President Profiles the Personal Computer Market"

[cxiii] The Home Computer Wars by Michael S. Tomczyk

[cxiv] Bye Magazine, November 1979 page 15

[cxv] COMPUTE! ISSUE 1 / FALL 1979 / PAGE 62

[cxvi] "On Game Design" by Chris Crawford

[cxvii] "On Game Design" by Chris Crawford

[cxviii] Halcyon Days by James Hague, http://www.dadgum.com/halcyon/

[cxix] Creative Computing, March 1984

[cxx] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[cxxi] The Home Computer Wars by Michael S. Tomczyk

[cxxii] Design case history: the Atari Video Computer System, IEEE Spectrum, March 1983, pp. 45-51, http://www.atarimuseum.com/videogames/consoles/2600/Atari_case_history.html

[cxxiii] http://www.dadgum.com/giantlist/archive/maurer.html

[cxxiv] http://www.dadgum.com/giantlist/archive/maurer.html

[cxxv] http://archive.gamespy.com/articles/july03/25smartest/index12.shtml

[cxxvi] http://www.dadgum.com/giantlist/archive/maurer.html

[cxxvii] http://www.dadgum.com/giantlist/archive/maurer.html

[cxxviii] Washington Post, Nov. 10, 1980

[cxxix] http://bb.vg-network.com/interviews/

[cxxx] Confessions Of The Game Doctor by Bill Kunkel

[cxxxi] http://www.swdfx.com/about/resume.php

[cxxxii] Via Email, 2007

[cxxxiii] http://www.atariprotos.com/2600/software/stuntcycle/stuntcycle.htm

[cxxxiv] Nolan Bushnell Interview with Steve Fulton, August 2007

[cxxxv] http://www.atarimuseum.com/videogames/consoles/sylvia/sylvia.html

[cxxxvi] Bill Kunkel Interview with Steve Fulton, 2005, http://www.gamerdad.com

[cxxxvii] Via email, May 2008

[cxxxviii] On Game Design by Chris Crawford

[cxxxix] October 1986 issue of "Analog Computing" Magazine, http://www.atarihq.com/othersec/library/neubauer.html

[cxl] The Home Computer Wars by Michael S. Tomczyk

[cxli] October 1986 issue of "Analog Computing" Magazine, http://www.atarihq.com/othersec/library/neubauer.html

[cxlii] Washington Post, September 2, 1980

[cxliii] The Home Computer Wars by Michael S. Tomczyk

[cxliv] The Home Computer Wars by Michael S. Tomczyk

[cxlv] Steve Fulton interview with Chris Crawford, September 2007

[cxlvi] www.icwhen.com

[cxlvii] http://marvin3m.com/video/atari.htm

[cxlviii] http://marvin3m.com/video/atari.htm

[cxlix] http://markn.users.netlink.co.uk/Arcade/missile.html

[cl] http://markn.users.netlink.co.uk/Arcade/missile.html

[cli] http://www.arcade-history.com/?n=battlezone&page=detail&id=210

[clii] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM

[cliii] http://marvin3m.com/video/atari.htm

[cliv] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM

[clv] Boston Globe, September 3, 1981

[clvi] http://www.dadgum.com/halcyon/BOOK/ROTBERG.HTM

[clvii] http://markn.users.netlink.co.uk/Arcade/battz.html

[clviii] Washington Post Nov. 8, 1981

[clix] http://www.arcade-history.com/?n=centipede&page=detail&id=427

[clx] Electronic Games Magazine, Winter 1981

[clxi] http://bb.vg-network.com/interviews/

[clxii] http://marvin3m.com/video/atari.htm

[clxiii] http://www.atari.com/us/images/games/FBK2/manual/asteroidsdeluxe.htm

[clxiv] http://www.gamearchive.com/Video_Games/Manufacturers/Atari/red_baron.html

[clxv] http://marvin3m.com/video/atari.htm

[clxvi] http://marvin3m.com/video/atari.htm

[clxvii] http://bb.vg-network.com/interviews/

[clxviii] http://www.gamasutra.com/view/feature/1659/the_original_gaming_bug_centipede_.php

[clxix] Game Design Theory And Practice by Richard Rouse

[clxx] http://markn.users.netlink.co.uk/Arcade/tempest.html

[clxxi] http://www.system16.com

[clxxii] http://www.atarimuseum.com/videogames/dedicated/cosmos/cosmos.html

[clxxiii] http://bb.vg-network.com/ interview with Al Alcorn

[clxxiv] 2004 Atari 7800 Seminar with Steve Golson, Kurt Vendel

[clxxv] http://www.system16.com

[clxxvi] 2004 Atari 7800 Seminar with Steve Golson, Kurt Vendel

[clxxvii] Analog Magazine #1, pg 2

[clxxviii] Steve Fulton interview with Chris Crawford, September 2007

[clxxix] http://www.atariarchives.org/APX/

[clxxx] The Creative Atari, edited by David Small, Sandy Small, George Blank, 1983

[clxxxi] "The History of Computer Games: The Atari Years" by Chris Crawford

[clxxxii] Dan Archibald, Video Games Magazine, December 1982

[clxxxiii] Steve Fulton interview with Chris Crawford, September 2007

[clxxxiv] Steve Fulton interview with Chris Crawford, September 2007

[clxxxv] Steve Fulton interview with Chris Crawford, September 2007

[clxxxvi] http://www.atarimuseum.com/videogames/consoles/2700/a2700.html

[clxxxvii] Once Upon Atari DVD by Howard Scott Warshaw

[clxxxviii] Once Upon Atari DVD by Howard Scott Warshaw

[clxxxix] Via email, May 2008

[cxc] Brad Stewart Interview with Scott Stilphen, http://2600connection.atari.org/stewart.html

[cxci] NY Times July 23, 1982

[cxcii] Time Magazine, Jan. 18, 1982

[cxciii] Time Magazine, Dec. 20th 1982

[cxciv] "Once Upon Atari" DVD by Howard Scott Warshaw

[cxcv] http://www.atarihq.com/othersec/library/imagic.html

[cxcvi] www.icwhen.com

[cxcvii] http://www.intellivisionlives.com/bluesky/home.shtml

[cxcviii] Washington Post, Nov. 8 1981

[cxcix] http://www.digitpress.com/library/interviews/interview_larry_kaplan.html

[cc] http://www.digitpress.com/library/interviews/interview_alan_miller.html

[cci] Electronic Games Magazine, Winter 1981

[ccii] Steve Fulton interview with Bill Kunkel, January 2006


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