Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
Question Of The Week: 2007 Resolutions
arrowPress Releases
May 25, 2019
Games Press
View All     RSS








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Question Of The Week: 2007 Resolutions


January 15, 2007 Article Start Page 1 of 3 Next
 

The "Question Of The Week" feature, a specific industry-related question to be answered by professional game developers reading this site,this time asked for readers' opinions on what the game industry's New Year's Resolutions should be.

Thus, the question for this week was :

"If there was one change you'd like to see the video game industry effect in 2007, what would it be?"

Answers were invited to involve working conditions, different business models, legislation-related changes, image shifts, or even game trends. We now present to you your diverse set of ideas for the game biz to consider in 2007:

I'd like to see less companies using draconian anti-piracy measures. No consumers want to be made to feel like a criminal. Stardock's Galactic Civilizations II has done very well without any copy protection on the CD, and our customers have been very vocal in their appreciation of not having to deal with anti-piracy measures that usually do more to irritate paying customers instead of preventing piracy.

-Cari Begle, Stardock

Now that 2006 is over can we finally stop worrying about who’s going to win the console war and start focusing on the games? Arguing about which next-gen system is the best is as silly as arguing about which five-star restaurant has the finest china and silverware. It’s the food on the plate that matters to the customers after all. With any luck we’ll see delicious games with plenty of innovation on all of the platforms this year!


-Patrick Curry, Midway Games

I'd like to see Nintendo really support independent development for Wii and the DS. I'd also like to see publishers start to promote prestige games driven by specifically named designers, but the first one is more likely.

-Patrick Dugan, True Vacuum


Article Start Page 1 of 3 Next

Related Jobs

Dream Harvest
Dream Harvest — Brighton, England, United Kingdom
[05.25.19]

Technical Game Designer
Pixar Animation Studios
Pixar Animation Studios — Emeryville, California, United States
[05.24.19]

Animation Tools Software Engineer
Disbelief
Disbelief — Chicago, Illinois, United States
[05.24.19]

Senior Programmer, Chicago
Disbelief
Disbelief — Chicago, Illinois, United States
[05.24.19]

Junior Programmer, Chicago





Loading Comments

loader image