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Last night, the Regency Ballroom of the San Jose Fairmont hotel was awash in game audio. G.A.N.G.-the Game Audio Network Guild--held its second annual awards ceremony to a room full of game sound designers, composers, and musicians. Tommy Tallarico and friends hosted the festivities, which had a laid back, fly-by-the-seat-of-your-pants feel, though the production values--particularly the live surround sound system provided by Dolby--were first-rate.
The OneUp Mushrooms jamming at the G.A.N.G. Awards, presented Thursday night at the Game Developers Conference.
Though Mr. T. and friends tried to keep things moving at a brisk pace, the ceremony lasted from 8:30 PM to 11:00, prompting suggestions future G.A.N.G. Awards that a cue from the Academy Awards and hold an "earlier, the following were presented with awards for ..." event. To offset the monotony of endless acceptance speeches, the audience was treated to live music by Steve Kirk and the Voodoo Vince Band (New Orleans meets prog rock syncopation ala the sound track to Voodoo Vince), LoudLouderLoudest! (sax, clarinet, upright bass, and marimba arrangements of classic game tunes), The Rockin' Hobbit Band (two guitars, balalaika, percussion, and violin blending classic rock 'n' roll with music from The Hobbit), the OneUp Mushrooms (an outfit from Arkansas who played rock and jazz-flavored arrangements of game tunes), and Dweezil Zappa (monolog with guitar shredding of some choice game tunes).
In addition to awards for best audio, sound design, and like that, there were plenty of awards for G.A.N.G.'s sponsors--DTS, Dolby, APM, Creative Labs, Escalet, Spherex, and so on.
Here's a quick rundown of who won what: