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Round-Up: Gamasutra Network Jobs, Week Of January 16

Round-Up: Gamasutra Network Jobs, Week Of January 16 Exclusive

January 16, 2009 | By Eric Caoili

January 16, 2009 | By Eric Caoili
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More: Console/PC, Exclusive



In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from THQ, Rockstar New England, Vicarious Visions, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Gamasutra.com - Game Industry Jobs

Vicarious Visions / Activision: Senior Software Engineer
"A Senior Software Engineer is a highly capable individual with experience in many of the technical aspects of game development. A Senior Software Engineer mentors other programmers, lends expertise in company-wide technical direction, and seeks to improve engineering processes across the company. A Senior Software Engineer may serve as Lead Programmer on a project-by-project basis."

Rockstar New England: Lead Environment Artist
"Rockstar New England is looking for a Lead Environment Artist to help us create awe-inspiring and immersive worlds for our exciting line up of projects! Strong modeling and texturing skills are not enough! Candidates must be able to create immersive, living, and fully-realized environments through lighting, atmosphere, object placement, models, and textures. A portfolio demonstrating exceptional 3D environments is required. All applicants will be considered. Opportunities for growth and advancement are available."

THQ: Director, Video Services
"This position will oversee all video content development across the global publishing and product development organizations. The position will manage an in-house staff of three including a graphic designer, video editor and production assistant, as well as several, regular freelance resources. This position will also partner with various internal constituents in managing several external creative and production vendors. Key internal constituents will include the brand management, marketing communications, investor relations, sales and studio creative management teams."

SeriousGamesSource - Serious Games

Lumos Labs: Flash Game Developer
"We are an innovative, well funded, revenue generating startup focused on creating consumer facing applications that combine gaming with the latest research in neuroscience and cognitive psychology. Our web-based games, exercises, and training programs have received great reviews from consumers and the press). ... We share a vision to create a new kind of gaming company - one that makes a difference in the lives of its users."

Aechelon Technology: Senior Real Time Special Effects Engineer
"Aechelon Technology is a leader in real time computer graphics for the visual simulation market, focused on the creation of the World's most realistic visual systems for fixed and rotary wing flight simulation. We celebrated our 10th anniversary in 2008, and are headquartered in the heart of San Francisco's SOMA area."

GamesOnDeck - Mobile Games

Titmouse Games: Programmers
"Titmouse Games is looking to fill several Programmer positions across different skill sets. We're looking for Talented visionaries to help build tech and scalable pipelines for a company that is sure to grow. We will also need programmers interested in iphone and android, as we plan to support these platforms as well as major consoles."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.


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