Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 22, 2017
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Get a job: Black Tusk seeks a Lead Multiplayer Level Designer

Get a job: Black Tusk seeks a Lead Multiplayer Level Designer

June 11, 2014 | By Staff

June 11, 2014 | By Staff
    Post A Comment
More: Console/PC, Design, Recruitment

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Lead Multiplayer Level Designer, Black Tusk Studios

Location: Vancouver, BC

Black Tusk is looking for a Lead Multiplayer Level Designer to drive the design of multiplayer maps for a future experience set in the Gears of War universe. Our ideal candidate possesses a mastery of multiplayer map design and layout, with a deep understanding of the relationship between level geometry and the creation of a balanced multiplayer shooter experience. This individual must demonstrate excellent communication skills with the ability to lead effectively within a large cross-disciplinary team. They must be an experienced leader with the ability to manage and direct the level design team to achieve great results. They should be driven by a passion to build an industry-leading multiplayer experience.


Oversee the design of engaging multiplayer levels by providing constant direction and feedback to ensure that they meet the quality bar, support the design vision and core mechanics.

Communicate and coordinate across multiple disciplines to constantly refine the paper-to-ship multiplayer level creation process.

Establish and maintain consistent metrics and standards across the level design team to ensure the high quality results.

Champion designed levels through the production process, by iterating, taking feedback, and showcasing the experiences.

Maintain a positive work environment that is motivating and fosters a strong sense of creativity and passion for excellence.

Provide leadership, mentorship and performance management for the level design team, developing their skills and career and managing them to excellent results.


Must have 5+ years of experience in video games with at least two shipped AAA title.
Extensive experience hands-on developing multiplayer levels for a first-person-shooter or third-person-game. Experience with cover mechanics ideal.
Mastery of 3D level design tools (UnrealEd, Kismet, Maya, Max, Hammer, or similar 3D editor).
Demonstrated passion for online multiplayer shooters is required.
Strong practical understanding of physical and architectural spaces, Bachelor’s degree in Design, Art or Architecture preferred.
Excellent organization and communication skills are required.
Excellent leadership and people management skills are required.
A fine attention to quality and detail, both creatively and technically is required.
Familiarity with Gears of War gameplay and past Gears of War multiplayer map designs is required.


Black Tusk Studios are a Microsoft 1st party development studio located in downtown Vancouver, Canada. We are the official home of the Gears of War franchise and our objective is to forge the future of the IP and push the limits of Microsoft’s entertainment platforms and devices. Our team is comprised of deep creative and technical expertise from our industry’s top shooter and action titles, working cohesively to delight our fan base and shatter expectations of what is possible.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.

Related Jobs

iGotcha Studios
iGotcha Studios — Stockholm, Sweden

Senior Game Design Lead
Infinity Ward / Activision
Infinity Ward / Activision — woodland hills, California, United States

Senior Visual Effects Artist
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States

Senior Environment Artist
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States

Creative Director

Loading Comments

loader image