Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 20, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Devs Answer: What objects would you want to interact with in VR?

Devs Answer: What objects would you want to interact with in VR?
February 12, 2016 | By Bryant Francis

February 12, 2016 | By Bryant Francis
Comments
    Post A Comment
More: Design, Production



As both Oculus and Valve prepare to launch motion controllers for their respective virtual reality platforms, and developers begin to discover the various rules about how players interact with these objects, we wanted to know—what objects do you really want to interact with in VR? 

We posed this question to our Twitter followers, gathered their answers and supplied brief musings as to the central challenges behind executing these interactions in VR. 

Remember, if you're interested in participating in these conversations in the future, make sure to follow @Gamasutra on Twitter. The questions usually go out on Fridays in the late morning, Pacific time, alongside Tweets of our regular news, blogs, and original writing. 

 



Related Jobs

Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.18.18]

IT Help Desk Generalist (Temporary Assignment)
Island Brains LLC
Island Brains LLC — San Mateo, California, United States
[01.17.18]

Mobile Game Producer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[01.17.18]

Experienced Game Developer
Toys for Bob / Activision
Toys for Bob / Activision — Novato, California, United States
[01.17.18]

Sr. Executive Producer - Toys For Bob









Loading Comments

loader image