Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 24, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Devs can now access an SDK for ManoMotion's hand-tracking tech

June 1, 2017 | By Alex Wawro

Starting today, tech startup ManoMotion is accepting applications from devs who want to check out the SDK for its hand-tracking tech, which is explicitly aimed at augmented- and virtual-reality game developers.

The SDK is still being developed, and seems potentially intriguing because it can supposedly capture and interpret movements made by human hands via sensors that can capture 2D and depth data -- i.e., most moden webcams and smartphone cameras.  

ManoMotion's hand-tracking SDK currently supports mobile (well, iOS/Android) and Windows PCs, as well as the Unity game engine. The company says it has been partnering with devs who use the tech on a one-on-one basis, and it's now interested in making its SDK more available to a wider audience. 

Devs curious to check it out should head over to the company's dev portal.


Related Jobs

Digital Extremes
Digital Extremes — London, Ontario, Canada

Concept Artist
Digital Extremes
Digital Extremes — London, Ontario, Canada

Level Designer
Galvanic Games, Inc
Galvanic Games, Inc — Seattle, Washington, United States

Multiplayer Game Engineer
Armature Studio
Armature Studio — AUSTIN, Texas, United States


Loading Comments

loader image