Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 19, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Chat with Ark: Survival Evolved lead designer Jeremy Stieglitz at 3PM EDT

September 20, 2017 | By Bryant Francis




A few weeks ago, Ark: Survival Evolved made the jump from Early Access and Xbox’s Game Preview program to final release. That’s a big jump to make for any developer, let alone one who found success (and controversy) in a triumphant Early Access run. 

To find out how the transition’s been going, and what’s next for one of the first successful survival titles on Early Access, we’re talking to Studio Wildcard co-founder (and Ark lead designer) Jeremy Stieglitz today at 3PM EDT on the Gamasutra Twitch channel. 

If you’ve got Early Access questions, or just want to know more about making good dinosaurs in video games, be sure to drop by in Twitch chat and ask your questions! 

And while you’re at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 



Related Jobs

Island Brains LLC
Island Brains LLC — San Mateo, California, United States
[01.17.18]

Mobile Game Producer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[01.17.18]

Experienced Game Developer
Toys for Bob / Activision
Toys for Bob / Activision — Novato, California, United States
[01.17.18]

Sr. Executive Producer - Toys For Bob
NBCUniversal
NBCUniversal — Glendale, California, United States
[01.15.18]

Games Producer









Loading Comments

loader image