Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


We're chatting with the developer of Jettomero at 3PM EDT

October 4, 2017 | By Bryant Francis




Jettomero: Hero of the Universe, in case you haven’t heard of it, is an indie game where you play as a giant robot trying to save humanity. Except when you’re a giant robot, it’s hard to save humanity without breaking a few…buildings. And planets. 

It’s an unusual little game that’s landed on Steam and Xbox One, created by Gabriel Koenig, that mixes procedural generation with physics-based chaotic gameplay. We’re in the mood for something UNUSUAL, so today on the Gamasutra Twitch channel, we’ll be streaming Jettomero and talking with Koenig about the game’s development. 

If you’ve got questions about procedural generation, crazy physics-driven animations, or just making unusual games, you should come chat with us! And while you’re at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 



Related Jobs

Plarium Michigan Studio LP
Plarium Michigan Studio LP — Portage, Michigan, United States
[01.19.18]

Senior Systems Designer
Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.18.18]

Web Developer
Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.18.18]

Scripting / Systems Designer (Single Player)
Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.18.18]

Level / Environment Designer (Multiplayer)









Loading Comments

loader image