Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Game Developers Conference 2018 debuts 'Vision Track' with Pixar talk

Game Developers Conference 2018 debuts 'Vision Track' with Pixar talk

November 15, 2017 | By Staff

November 15, 2017 | By Staff
Comments
    Post A Comment
More: Serious, GDC



GDC 2018 is re-introducing its Vision Track - a series of mini-keynotes featuring great speakers and forward-thinking companies discussing the future of the game industry, with a talk from a Pixar duo about use of real-time graphics. 

Pixar Animation Studios' Pol Jeremias-Vila and David G Yu will be presenting a special talk at next March's show in San Francisco called "How Real-Time Graphics Helps Pixar Make Feature Films". The session will be using examples from famous Pixar movies to illustrate the unique needs of film production and possible lessons for the game industry. 

Some of the complex technical features showcased by the creators of Cars, Toy Story and the upcoming Coco include loading and run-time management of massive movie sets and complex characters, real-time subdivision surfaces, real-time effects, and how these assets are rendered using the latest hardware features.

As a whole, GDC's new Vision Track will feature opportunities to learn from companies or individuals outside of the game space who are doing amazing work that feeds back into game innovation - as well as talks from leaders in video games that will give attendees vital ideas about how to take their work forward in the next year.

Vision Track talks are part of GDC 2018's Conference (Wed-Fri, March 21st-23rd, 2018), and are accessible to all attendees with a GDC Conference or All-Access Pass. 

And of course, we have lots more great GDC 2018 announcements to make in the coming months. For more information about GDC 2018 visit the show's official website, and subscribe to regular updates via Facebook, Twitter, or RSS.

Gamasutra and GDC are sibling organizations under parent UBM Americas



Related Jobs

Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[12.15.17]

Experienced Game Developer
Insomniac Games
Insomniac Games — Burbank, California, United States
[12.14.17]

User Experience Researcher
Supergiant Games
Supergiant Games — San Francisco, California, United States
[12.14.17]

Technical Designer
University of California Santa Cruz
University of California Santa Cruz — Santa Cruz, California, United States
[12.14.17]

Art & Design: Games & Playable Media Program, Assistant Professor (Open Until Filled; Initial Review 01/15/18)









Loading Comments

loader image