The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Location: San Diego, California
The role will be a mix of hands-on creation of assets as well as helping lead other artists to achieve the look visual quality and schedule targets. The ideal candidate has a good balance of creative and technical abilities across all aspects of environment creation and optimization.
If you play lots of AAA and indie games, have strong opinions on how to drive art quality and like to jump between creating, leading and integrating art … please keep reading!
Day to Day Responsibilities:
Take a mix of 2D drawings, 3D design meshes and other reference and translate them into high quality, playable art including characters, props, hero set pieces and more with the art team.
Lead the character and character component pipeline and work with the team of artists on and offsite to achieve quality and schedule goals
Work w/ the concept team, Art Director and other 3D artists to set the requirements of concept art for the project
Create realistic 3D assets when necessary using PBR pipeline
Help define the 3D art pipeline
Work with Art Director, Tech Artists and Engineering teams to set performance standards for the game and how they relate to the look
Integrate other source assets like animation, vfx and sfx assets into the Unreal Engine as necessary
Help diagnosis art optimization issues
Anticipate the needs of the 3D creation pipeline and suggest tools to help optimize the creation process
Demonstrated experience building PBR based assets
Demonstarated experience leading a team of artists
Demonstrated experience interpreting 2D concepts into 3D playable art
Expert level knowledge of Maya
Demonstrated knowledge of working in the Unreal Engine
A gamer that’s passionate about art
Worked on at least 2 games, ideally one in Unreal
Able to contribute to VFX, animation or other related fields is a big plus
Experience working w/ external art development teams
Avid gamer with opinions on how to improve games
Experience building or using world builder game tools (eg. Houdini Engine) to develop art for games
Benefits & Perks:
An extremely low co-pay for medical, dental and optical insurance for you and your family
401k program with no vesting period
Flexible Spending Accounts for health and child care
Our studio is in a historic building in the thriving downtown San Diego Gaslamp district
Free downtown 24 hour parking
Interested? Apply now.
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
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