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Location: Seattle, Washington
Our team at Stoic, 4-time BAFTA nominated indie video game company, is seeking a Game Engine Programmer for development of Banner Saga and our next projects to join us in bustling downtown Seattle.
As Game Tools Programmer, you will support and facilitate art and design by improving their tools. The Banner Saga is built on a custom set of content tools that will be maintained, expanded, and improved for some time. You will also be essential to crafting new tools for Stoic's next generation of games.
You will use your ability to understand the design of the game and extrapolate that into a vision of the most effective methods for our creative team to implement their ideas. Together we will discover areas for improvement and iterate on the tools to make them better and better. We encourage the use of validated UX methodologies to establish what our best possible outcome can be, and work toward the goal of maintaining a high quality standard.
You will collaborate with a diverse range of programmers, artists, designers, and writers and use your interpersonal skills to help everyone function at their highest potential by providing excellent tools. Together we will continually look for training opportunities to ensure that the tools are being used to the best effect.
We have built our success on aspiring to the highest quality possible, using our skills and attention to detail to their best effect. Will your unique perspectives and skills help our studio reach the next level of success?
Role and Responsibilities
You will participate in the game design process from inception to completion, providing feedback and input, and establishing a deep personal understanding and investment in the games. You will approach the tools design by imagining the best possible UX and work with project managers to estimate and prioritize the work required.
You will accomplish deep learning of our existing tools, both through personal use, discussion with content developers, and direct observation of content developer workflow. Your knowledge in this area will allow you to make high value improvements to the existing tools and keep production flowing smoothly.
Your understanding of these game systems and tools will enable you to address existing problems and shortcomings, and to build new features as necessary. Together we will craft automation for asset pipelines, content creation, and tool delivery.
You have worked on a variety of different tools and user interface projects, video game related or otherwise, and you have participated on multiple video game projects specifically. You take personal pride in your passion for user experience optimization, and are continually learning and growing in your field.
You are capable in several programming languages, technologies, techniques, and environments. You have an empathetic and scientific approach to understanding how people use your tools, and how they want to get their work done, both user-focused and motivated by data. You use well-established methods to handle technological challenges, such as source control, continuous integration, unit testing, and automation.
Your approach to supporting content developers is generous and enthusiastic in your desire to facilitate their work and vision. We value the effort that goes into using technology to streamline the creative workflow, do you?
We want to enhance our team with a Tools Programmer who shares our vision and can be a catalyst for growth and improvement. Do you want to be this person?
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
Interested? Apply now.
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