Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Now out of Early Access,  Battlegrounds  crosses 30M players

Now out of Early Access, Battlegrounds crosses 30M players

December 21, 2017 | By Alissa McAloon




Bluehole subsidiary PUBG Corp. has kept true to the company's earlier promise that PlayerUnknown's Battlegrounds would exit Early Access before the end of 2017.

Now nine months out from its first release, PlayerUnknown's Battlegrounds has hit version 1.0 on PC and effectively ended its reign as a massively popular early access title to begin its life as just a regular, massively popular online game.

According to PUBG Corp., the big milestone comes just as PlayerUnknown's Battlegrounds crosses 30 million players worldwide between both PC and Xbox One versions of the game. It is worth noting however that the number given represents players rather than copies sold as the previous milestones have been.

Even so, 30 million sales wouldn't be unexpected for the record-breaking game since, as of early November, it had already sold over 20 million copies on PC alone.

While out of early access on PC, PUBG only released on Xbox One on December 19 and will remain in Microsoft's early access-like Xbox Game Preview program following today's big PC update. However, its status as a preview title has seemingly not held it back on the platform. Within the first 48 hours of its console launch, PlayerUnknown's Battlegrounds crossed 1 million players. Following that early success, Microsoft also announced plans to bundle the game with all Xbox One X consoles sold through the end of 2017. 
 



Related Jobs

Zwift
Zwift — London, England, United Kingdom
[07.13.18]

German Community Support Team Lead
Galvanic Games, Inc
Galvanic Games, Inc — Seattle, Washington, United States
[07.13.18]

Multiplayer Game Engineer
Amazon Game Studios
Amazon Game Studios — Seattle, Washington, United States
[07.13.18]

Gameplay Animator
Zwift
Zwift — Long Beach, California, United States
[07.13.18]

Gameplay Programmers









Loading Comments

loader image