Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Fallout 76  avoiding Steam so Bethesda can form 'direct relationships' with players

Fallout 76 avoiding Steam so Bethesda can form 'direct relationships' with players

August 13, 2018 | By Chris Kerr




Bethesda's vice president of global marketing Pete Hines claims Fallout 76 won't be launching on Steam because the studio wants to form a 'direct relationship' with players. 

Speaking during a press Q&A at QuakeCon, as reported by PCGamesN, Hines explained that making PC players download the title using the Bethesda.net client will make it easier for the studio to assess and tackle any problems that might appear post-launch. 

He suggested that's of critical importance given Fallout 76 will be a multiplayer effort that's going to live or die on the company's ability to deliver a smooth online experience, before adding that players will now know to deal with Bethesda directly if anything does go awry. 

"We've done online games before, we've done some games-as-service, and with [Fallout] 76, it was just really important to us to have that direct relationship with the customer, that didn't involve somebody else," he commented. 

"If there's a problem, if there's an issue, it's on us. There's no guessing. There's no, 'oh, well somebody else updated something and now our thing doesn't work and we have to wait to fix it.' It's our game, it's our problem, and we can talk to you directly."



Related Jobs

innogames
innogames — Hamburg, Germany
[08.20.19]

Senior Unity Software Developer - God Kings
Red Lens Games, Inc.
Red Lens Games, Inc. — Redmond, Washington, United States
[08.20.19]

Senior Programmer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[08.19.19]

Principal Hard Surface Artist
Daybreak Games
Daybreak Games — Austin, Texas, United States
[08.19.19]

Senior Engine Programmer









Loading Comments

loader image