Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 26, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Indie Megabooth is hosting a curated indie game collection on Kartridge

Indie Megabooth is hosting a curated indie game collection on Kartridge

December 13, 2018 | By Alissa McAloon

December 13, 2018 | By Alissa McAloon
    Post A Comment
More: Console/PC, Indie

Kartirdge, Kongregate’s in-beta indie game storefront, has partnered up with Indie Megabooth to host a rotating recommendation section of standout indie games picked from past Indie Megabooth titles.

The first run of the Indie Megabooth Spotlight offers up ten indie games from across the last seven years of Indie Megabooth showcases at events like PAX East and PAX West. 

The initiative brings an added level of curation to Kongregate’s fledgling storefront, a platform that notably launched its beta with a tiered revenue share model that starts out by offering devs 100 percent on their first $10,000 earned. For the 800 some developers that have landed games in the Indie Megabooth since its inception, the partnership also stands to give their past releases a discoverability boost, this time on Kartridge’s indie-focused platform. 

New games hit that Indie Megabooth Spotlight every quarter, with titles like Vagabond Dog’s Always Sometimes Monsters, Dinosaur Polo Club’s Mini Metro, Young Horses' Octodad: Dadliest Catch, and 17-BIT’s Skulls of the Shogun making appearances among this first batch of ten. More information on the rest of the games appearing this quarter and Indie Megabooth’s goals for the program can be found on the organization’s website

Related Jobs

Dream Harvest
Dream Harvest — Brighton, England, United Kingdom

Technical Game Designer
Insomniac Games
Insomniac Games — Burbank, California, United States

Director, Art Management
Disbelief — Chicago, Illinois, United States

Senior Programmer, Chicago
Disbelief — Chicago, Illinois, United States

Junior Programmer, Chicago

Loading Comments

loader image