We're already just a month away from the 2019 Game Developers Conference, and before we get there organizers want to make sure you know that the ever-popular Experimental Gameplay Workshop returns this year with an all-new lineup of innovative work!
If you've never seen the EGW before, know that it's a jam-packed session (that kicks off at 1:30 PM on the final day of GDC week, Friday, March 23rd) which showcases a vivacious mix of eclectic game prototypes that explore new ideas and genres.
Dynamic duo Robin Hunicke (Luna, Wattam, Journey) and Daniel Benmergui (Storyteller, Fidel) have once again worked to curate the projects showcased at this year's EGW, and it promises to be an exciting opportunity for presenters and attendees alike to explore some fresh territory in game design.
This is a great opportunity to get a sneak peek at some of the creators and games that may soon upend the industry. In years past, a number of the 'experimental' titles debuted at EGW have gone on to become some of the most well-respected games in the industry, including Portal, SpaceTeam, Katamari Damacy, World of Goo, Soundodger and Braid!
This year the EGW aims to once again stoke the flames of creativity with a smorgasbord of games from some of the industry's most thoughtful and creative developers.
EGW organizers have already revealed a sample of what will be in store for you at this year's session:
Since information about many of these projects is limited, the best way to see them and learn what they're about is to come out the Experimental Gameplay Workshop in person. Don't miss it!
You can find full details on this year's EGW and all of the other announced talks in the online GDC 2019 Session Scheduler, where you can also start planning out your conference week!
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