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Xbox to expand cloud gaming beta to iOS and PC in 2021  
by Alissa McAloon [12.09.20]
Xbox is widening the reach of its in-beta cloud gaming service by bringing it to more platforms and baking it right into the Game Pass Ultimate subscription.
Console/PC, Social/Online

Best of 2020: How deeply personal RPG The Wagadu Chronicles explores new realms of Afrofantasy  
by Staff [12.09.20]
Creator Allan Cudicio opens up about his personal journey making The Wagadu Chronicles, an upcoming online and tabletop RPG that aims to foster community while exploring new realms of Afrofantasy.
Indie, Design

Twitch harassment policy update aims to focus less on intent, more on impact  
by Alissa McAloon [12.09.20]
The new policy is set to take effect on January 22, and when it does will prohibit a wider range of hate symbols, sex-based insults, and hateful language or behavior.

The Game Awards adds Nvidia GeForce Now for demo debuts  
by Bryant Francis [12.09.20]
The Game Awards is debuting its 2020 nominee demos on Nvidia GeForce Now, an interesting push for the cloud-based gaming service.
Console/PC, Business/Marketing

Platform share, platform share, platform share!  
by Gamasutra Staff [12.09.20]
What's the revenue split for first week sales across PC and console? Some more anecdotal data and comments within - also solely for PC games, including Epic Game Store!
Console/PC, Indie, Design, Production, Business/Marketing

How Young Horses leveraged PS5's unique features in Bugsnax  
by Bryant Francis [12.09.20]
Are the new features on the PlayStation 5 useful for developers? Bugsnax developers Kevin Geisler and John Murphy break down the value of the haptic controller, activity cards, and more.
Console/PC, Programming, Design

CD Projekt adding seizure warning to Cyberpunk after reporter finds multiple triggers  
by Chris Kerr [12.09.20]
Cyberpunk 2077 developer CD Projekt Red is adding an in-game warning to help players avoid epileptic triggers.
Console/PC, Business/Marketing

MTG acquires UK mobile studio Hutch Games for initial $275 million  
by Chris Kerr [12.09.20]
Esports and video game investment company MTG has acquired British mobile developer Hutch Games for $275 million upfront.
Smartphone/Tablet, Production, Business/Marketing

Ubisoft names VP of global diversity and inclusion to improve workplace culture  
by Chris Kerr [12.09.20]
Sikka has pledged to "carefully listen to all voices that want to participate in improving Ubisoft's values and culture."
Console/PC, Business/Marketing

Halo Infinite delayed to Fall of 2021 1
by Bryant Francis [12.08.20]
343 Interactive's Joseph Staten has confirmed that Halo Infinite will launch in Fall of 2021.
Console/PC, Art, Business/Marketing

Get a job: Join DNABLOCK as a Sr. Unreal Engine Developer  
by Staff [12.08.20]
We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development.
Programming, Recruitment

Destiny 2 will open up cross-platform play in 2021  
by Alissa McAloon [12.08.20]
Bungie announced that it plans to launch crossplay for Destiny 2 in 2021, though exact details on what that'll look like are light.
Console/PC, Social/Online

Next-gen consoles helped raise GameStop's November store sales by 16.5%  
by Alissa McAloon [12.08.20]
While the quarter detailed in its latest financial report doesn't cover the new console launches, GameStop says the uptick signals the coming of a positive fourth quarter.

A deep dive into the making of King of Cards' Joustus mini-game  
by Gamasutra Community [12.08.20]
In this part, we'll talk about how the initial design of Joustus was implemented and how we extended it to accommodate the expanding scope of the platforming game.
Indie, Programming, Design, Production

World of Warcraft: Shadowlands sells 3.7 million copies in 24 hours 1
by Chris Kerr [12.08.20]
World of Warcraft: Shadowlands sold through 3.7 million units in 24 hours to become the fastest-selling PC game of all time.
Console/PC, Business/Marketing

Curve Digital appoints former Tencent and Sega exec John Clark as CEO  
by Chris Kerr [12.08.20]
Human: Fall Flat and Hotshot Racing publisher Curve Digital has named former SEGA and Tencent exec John Clark as its new CEO.
Production, Business/Marketing

Manticore bolsters Core platform with 'creator-friendly' Perks monetization  
by Chris Kerr [12.08.20]
Manticore Games has bolstered its Core user generated content (UGC) platform with the launch of a new flexible monetization system called 'Perks.'
Console/PC, Production, Business/Marketing

Blog: Building a mono profiler for Unity  
by Gamasutra Community [12.08.20]
Presenting a new real-time external memory profiler for Mono heap in Unity engine. The tool is open source and free for everyone to use, and here I detail the story of its creation.
Console/PC, Programming, Production, Business/Marketing

Get a job: Airship Syndicate is hiring a Mid to Senior Worldbuilder  
by Staff [12.07.20]
If you love building levels and bringing worlds to life for players, read on!
Design, Recruitment

Consumer rights groups launch joint investigation into Nintendo Switch Joy-Con drift  
by Alissa McAloon [12.07.20]
The joint investigation aims to open a dialogue with Nintendo that'll encourage the console maker to address an issue that has been present in its Joy-Con controllers for some time now.