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March 4, 2021
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Get a job: Join Jackbox Games as a Sr. Gameplay Engineer  
by Staff [01.22.21]
Jackbox Games is looking for a Senior Gameplay Engineer to join our team in Chicago! (Though currently, we are all working from home.)
Console/PC, Recruitment

Digital sales now make up 91 percent of Focus Home Interactive's revenue  
by Alissa McAloon [01.22.21]
Digital sales made up a whopping 91 percent of Focus Home Interactive's €103.6 million (~$126.1 million) revenue during the first half of its 2020/21 year, up 7 percent from the preceding six month period.
Console/PC, Business/Marketing

Vicarious Visions is now a part of Blizzard Entertainment  
by Bryant Francis [01.22.21]
Vicarious Visions, the studio behind numerous Activision remakes and Tony Hawk's Pro Skater 1+2, is now a part of Blizzard Entertainment.
Console/PC, Business/Marketing

Tencent acquires majority stake in Klei Entertainment  
by Bryant Francis [01.22.21]
Klei Entertainment founder Jamie Cheng has announced that Tencent is acquiring a majority stake in the studio.
Console/PC, Business/Marketing

Video: The Sounds of Year Walk and DEVICE 6  
by Staff [01.22.21]
In this 2015 GDC session, Daniel Olsen breaks down the haunting melodies that make up Simogo's signature games Year Walk and Device 6.
Console/PC, Audio, Video

Blog: The 'Boogle House' of cross-platform development - Part 2 1
by Gamasutra Community [01.22.21]
Cross-platform development is based on a Boogle House foundation that is beginning to creak from age, stress, and limits reached.

Updated: Microsoft's rolled back its Xbox Live Gold price increase  
by Chris Kerr [01.22.21]
Updated:Microsoft is no longer increasing the price of its Xbox Live Gold plan, and will be no longer require Xbox users to purchase the plan to play free-to-play online games.
Console/PC, Business/Marketing

Codemasters' directors vote in favor of $1.2 billion EA acquisition  
by Chris Kerr [01.22.21]
Codemasters' directors have all voted in favour of the proposed acquisition of the studio by EA.
Console/PC, Production, Business/Marketing

Blog: Everything you need to know about LiveOps in 2021  
by Gamasutra Community [01.22.21]
The world of games today is unlike anything we’ve ever seen. Fast-moving. Boundary-pushing. Exploding with new features, new abilities, and new methods for keeping players engaged. Are you keeping up?
Design, Business/Marketing

Nacon acquires Cricket 19 developer Big Ant Studios for $42.5 million  
by Chris Kerr [01.22.21]
Based in Melbourne, Big Ant is best known for working on sports titles including AO Tennis, Ashes Cricket, and Cricket 19.
Console/PC, Production, Business/Marketing

Capcom raises full year earnings forecast thanks to strong digital sales  
by Alissa McAloon [01.21.21]
The success of games like Resident Evil 3 and Monster Hunter World: Iceborne have inspired the folks at Capcom to raise their full-year earnings forecast.

Get a job: Join InnoGames as a Game Designer  
by Staff [01.21.21]
For a new unannounced game, InnoGames are looking for a Game Designer. Your task will be the design of new game features and the creation of new events for this game.
Smartphone/Tablet, Design, Recruitment

Don't Miss: The Cabal - Valve's design process for creating Half-Life 10
by Staff [01.21.21]
Valve engineer Ken Birdwell walks us through the "cabal" procedures that helped turn the company's initial, less than impressive version of Half-Life into a groundbreaking success
Console/PC, Design, Production

Video: Behind the massive crowds of Assassin's Creed Unity  
by Staff [01.21.21]
In this 2015 GDC session, Ubisoft's Francois Cournoyer discusses the processes for creating the massive AI crowds that populate the world of Assassin's Creed Unity.
Console/PC, Programming, Video

New Masterclass addition: Susan O'Connor's narrative design course returns!  
by Staff [01.21.21]
Susan O'Connor returns with another GDC Masterclass session for narrative designers! Register now before seats are all gone.
Console/PC, Design, GDC

Here's what to expect from GDC Showcase  
by Staff [01.21.21]
Here's a quick breakdown of what kind of talks and sessions you can expect at GDC Showcase in March.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Sagard NewGen nabs minority stake in Flight Simulator dev Asobo Studio  
by Chris Kerr [01.21.21]
French private equity company Sagard NewGen has acquired a minority stake in Flight Simulator developer Asobo Studio.
Console/PC, Business/Marketing

Twitch indefinitely suspends account of former U.S. President Donald Trump  
by Chris Kerr [01.21.21]
Twitch will be indefinitely suspending the account of former U.S. President Donald Trump "due to the ongoing risk of further incitement of violence."
Console/PC, Business/Marketing

Team 17 acquires Golf With Your Friends franchise for $16.4 million  
by Chris Kerr [01.21.21]
UK publisher Team 17 has acquired the rights and assets for Golf With Your Friends from developer Blacklight Interactive for £12 million.
Console/PC, Production, Business/Marketing

Blog: The scary secrets of horror design from Silent Hill 4 3
by Gamasutra Community [01.21.21]
We're revisiting Silent Hill for today's design post and how what many consider to be the start of the decline of the famous series still has essential lessons on horror design for modern titles.
Console/PC, Design