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June 17, 2019
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Divinity: Original Sin developer Larian Studios is behind Baldur's Gate 3 3
by Alissa McAloon [06.06.19]
Larian Studios is picking up the franchise nearly 20 years after BioWare delivered Baldur’s Gate 2.
Console/PC, Social/Online, E3

Get a job: Impulse Gear is hiring a Mid/Senior Environment Artist  
by Alissa McAloon [06.06.19]
Impulse Gear is seeking a Mid/Senior Environment Artist to help push the boundaries of its Virtual Reality worlds. 
Art, Recruitment

Report: Blizzard cancels StarCraft spinoff to double down on new Diablo, Overwatch games 2
by Alissa McAloon [06.06.19]
Blizzard has reportedly canceled a StarCraft project it has had in the works for a couple of years, a decision that was driven by the desire to have more hands on upcoming Diablo and Overwatch games.
Console/PC

Video: Creating a tools pipeline for Horizon Zero Dawn 1
by Staff [06.06.19]
In this 2017 GDC talk, Guerrilla Games' Dan Sumaili and Sander van der Steen explain how the Horizon Zero Dawn team created a tools pipeline to support their foray into a new genre!
Console/PC, Production, Video, Vault

Don't Miss: Creating dynamic audio in the destructible levels of Rainbow Six: Siege 5
by Louis Philippe Dion [06.06.19]
In this deep dive, audio director Louis Philippe Dion explores how the Siege dev team used strategically placed nodes to calculate the flow of sound in ever-changing, destructible battlegrounds.
Console/PC, Social/Online, Design, Production

Destiny goes free-to-play as Destiny 2: New Light  
by Alissa McAloon [06.06.19]
New Light aims to entice new players by offering an appealing place to start playing Destiny 2 without needing to play a pricey game of catch-up.
Console/PC, Social/Online, E3

Watch Void Bastards' co-designer break down its punchy, randomized design  
by Bryant Francis [06.06.19]
Watch the co-designer of Void Bastards break down some of the core design ideas that brought the game to life.
Console/PC, Design, Video

Stadia 'Founder's Edition' launches in November, base version in 2020 11
by Alissa McAloon [06.06.19]
Google has finally offered more details on the Stadia game streaming service it announced earlier this year, shedding light on pricing details and the platform’s game offerings in a pre-E3 stream today.
Console/PC, Social/Online, Smartphone/Tablet, E3

Hatch partners with Samsung to bring 5G game streaming to the U.S.  
by Chris Kerr [06.06.19]
Hatch has partnered with Samsung to bring its mobile game streaming service to 5G-capable smartphones in the United States, giving the Rovio-owned company a helping hand in North America.
Smartphone/Tablet, Business/Marketing

Naughty Dog is shutting down PS3 servers for Uncharted 2, 3, and The Last of Us  
by Chris Kerr [06.06.19]
Naughty Dog is shutting down the PlayStation 3 servers for Uncharted 2, Uncharted 3, and The Last of Us after almost 10 years.
Console/PC, Business/Marketing

Sponsored: Remixing the endless runner genre for Talking Tom Hero Dash 2
by Alissa McAloon [06.06.19]
The Talking Tom Hero Dash team shares the results of combining the high-energy, speed, and action of an endless runner with the more layered gameplay you’d expect from one of their Tamagotchi-style games.
Smartphone/Tablet

Blog: Admiring the design in hyper-casual games 20
by Gamasutra Community [06.06.19]
Game designers: here's what you can (probably) learn from hyper-casual games, no matter how much you hate seeing them on App Stores.
Console/PC, Smartphone/Tablet, Design

Sports Direct offers to buy UK retailer Game Digital for $66 million  
by Chris Kerr [06.06.19]
The company was forced to table a mandatory takeover bid after upping its stake in the video game retailer to 38.5 percent.
Business/Marketing

How Darkwood's visibility mechanics create a new kind of horror 1
by Cian Maher [06.06.19]
"Darkwood was made by three people, and we're all scaredy-cats,” dev Gustaw Stachaszewski. "“We find it much more engaging to experience horror that stimulates our imagination."
Indie, Design

Zynga launches Snap Games-exclusive battle royale game 1
by Alissa McAloon [06.05.19]
The prolific mobile developer is one of the first to land games on the game platform Snap launched inside its Snapchat social messaging app.
Social/Online, Smartphone/Tablet

Get a job: Genies Inc is hiring a Principal Graphics Engineer  
by Alissa McAloon [06.05.19]
The Principal Graphics Engineer will have full responsibility and control over crafting an OpenGL-based server-side rendering pipeline to bring Genie animations to users at scale.
Programming, Recruitment

RPG Time: The Legend of Wright, The Missing, and more awarded at BitSummit  
by Alissa McAloon [06.05.19]
This year's BitSummit event gave out awards to games for design, innovation, and more.
Art, Audio, Design

Don't Miss: 9 things we can learn about game design from Dark Souls 19
by Gamasutra Community [06.05.19]
In this article, Robert Boyd examines nine areas that Dark Souls excels in and discuss how devs can apply those lessons towards improving game design.
Console/PC, Design

Video: Rebooting the immersive sim with Prey's Mooncrash DLC  
by Staff [06.05.19]
In this 2019 GDC talk, Arkane Studios' Rich Wilson dissects the design and development of the Mooncrash DLC, which introduces a roguelike structure and systems to its 2017 sci-fi immersive sim Prey.
Console/PC, Design, Video, Vault

Report: Destiny 2 is coming to Google Stadia  
by Alissa McAloon [06.05.19]
Multiple sources speaking to Kotaku say that Bungie’s online space shooter is launching on the cloud-based game platform,
Console/PC, Social/Online